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Advenced Gatekeeper I Need Help.!


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Hello mates, I have add the Advenced Gatekeeper in L2Jfrozen but there i have one problem there shows Online people in town only.

So if any one know how to make the code to show all players in all zones thanx.!

 

here is the Code

/* This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */
package com.l2jfrozen.gameserver.model.actor.instance;

import javolution.text.TextBuilder;


import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.managers.TownManager;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.zone.L2ZoneType;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.ValidateLocation;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;

public class L2ElfokeeperInstance extends L2FolkInstance
{
  public L2ElfokeeperInstance(int objectId, L2NpcTemplate template)
  {
    super(objectId, template);
  }

  @Override
public void onBypassFeedback(L2PcInstance player, String command)
  {
         if(player == null)
         {
            return;
         }

         if(command.startsWith("Go to: Main Town"))
         {
            player.teleToLocation(82698, 148638, -3473);
         }

         if(command.startsWith("Normal: Farm Zone"))
         {
            player.teleToLocation(147456, 26886, -2207);
         }

         if(command.startsWith("Special: Fight Zone"))
         {
            player.teleToLocation(11500, -24305, -3669);
         }
        
         if(command.startsWith("Special: Clan Zone "))
         {
            player.teleToLocation(18748, 145437, -3132);
         }
        
         if(command.startsWith("Special: Boss Zone"))
         {
            player.teleToLocation(111383, 219107, -3546);
         }
         
         
         
  }

  @Override
public void onAction(L2PcInstance player)
  {
    if (!canTarget(player)) {
      return;
    }

    if (this != player.getTarget())
    {
      player.setTarget(this);

      player.sendPacket(new MyTargetSelected(getObjectId(), 0));

      player.sendPacket(new ValidateLocation(this));
    }
    else if (!canInteract(player))
    {
      player.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, this);
    }
    else
    {
      showHtmlWindow(player);
    }

    player.sendPacket(new ActionFailed());
  }

  private void showHtmlWindow(L2PcInstance activeChar)
  {
    NpcHtmlMessage nhm = new NpcHtmlMessage(5);
    TextBuilder tb = new TextBuilder("");
   
    tb.append("<html><head><title>Welcome Traveler</title></head><body>");
    tb.append("<center>");
    tb.append("<table width=\"250\" cellpadding=\"5\" bgcolor=\"000000\">");
    tb.append("<tr>");
    tb.append("<td width=\"45\" valign=\"top\" align=\"center\"><img src=\"L2ui_ch3.menubutton4\" width=\"38\" height=\"38\"></td>");
    tb.append("<td valign=\"top\"><font color=\"FF6600\">Advanced Gatekeeper</font>"); 
    tb.append("<br1><font color=\"00FF00\">"+activeChar.getName()+"</font>, here you can spy who's where.</td>");
    tb.append("</tr>");
    tb.append("</table>");
    tb.append("</center>");
    tb.append("<center>");
    tb.append("<td valign=\"top\"><font color=\"FF6600\">Where you gonna teleport " + activeChar.getName()+".</font><br>"); 
    tb.append("<td valign=\"top\"><font color=\"FF6600\">Players Inside Giran Town</font> :<font color=\"000000\"> " + pewpew(9)+".</font>");
    tb.append("<button value=\"Main Town\" action=\"bypass -h npc_" + getObjectId() + "_Go to: Main Town\" width=70 height=21 back=\"L2UI.DefaultButton_click\" fore=\"L2UI.DefaultButton\"><br>");
    tb.append("<td valign=\"top\"><font color=\"FF6600\">Players Inside Farm Zone : " + pewpew(12)+".</font>");
    tb.append("<button value=\"Aden\" action=\"bypass -h npc_" + getObjectId() + "_aden\" width=70 height=21 back=\"L2UI.DefaultButton_click\" fore=\"L2UI.DefaultButton\"><br>");
    tb.append("<td valign=\"top\"><font color=\"FF6600\">Players Inside PvP Zone</font> :<font color=\"000000\">" + pewpew(10)+".</font>"); 
    tb.append("<button value=\"Fight Zone\" action=\"bypass -h npc_" + getObjectId() + "_Special: Fight Zone\" width=70 height=21 back=\"L2UI.DefaultButton_click\" fore=\"L2UI.DefaultButton\"><br>");
    tb.append("<td valign=\"top\"><font color=\"FF6600\">Players Clan Zone : " + pewpew(8)+".</font>"); 
    tb.append("<button value=\"Dion\" action=\"bypass -h npc_" + getObjectId() + "_dion\" width=70 height=21 back=\"L2UI.DefaultButton_click\" fore=\"L2UI.DefaultButton\"><br>");
    tb.append("<td valign=\"top\"><font color=\"FF6600\">Players Inside Boss Zone : " + pewpew(15)+".</font>"); 
    tb.append("<button value=\"Heine\" action=\"bypass -h npc_" + getObjectId() + "_heine\" width=70 height=21 back=\"L2UI.DefaultButton_click\" fore=\"L2UI.DefaultButton\"><br>");
    tb.append("</center>");
    tb.append("<center>");
    tb.append("<img src=\"l2ui_ch3.herotower_deco\" width=256 height=32 align=center>");
    tb.append("<font color=\"FF6600\">By MaC</font>"); 
    tb.append("</center>");
    tb.append("</body></html>");

    nhm.setHtml(tb.toString());
    activeChar.sendPacket(nhm);

    activeChar.sendPacket(new ActionFailed());
  }

  public static int pewpew(int bitch)
  {
           L2ZoneType zone = TownManager.getInstance().getTown(bitch);
         int i = 0;
         if(zone != null)
         {
            for (L2Character character : zone.getCharactersInside().values())
                  if (character instanceof L2PcInstance)
                      i++;
                  return i;
         }
         return -1;
  }



}

the Problem is in that code here how i can change it and make all zones  not only L2TownZone .

L2ZoneType zone = TownManager.getInstance().getTown(bitch);
         int i = 0;
         if(zone != null)

1 answer to this question

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