2o Dhmiourgisa Delevel.java sto net.sf.l2j.gameserver.handler.usercommandhandlers to e3is arxeio
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.handler.usercommandhandlers;
import net.sf.l2j.gameserver.handler.IUserCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.base.Experience;
import net.sf.l2j.gameserver.datatables.SkillTable;
import net.sf.l2j.gameserver.instancemanager.GrandBossManager;
import net.sf.l2j.gameserver.network.SystemMessageId;
public class Delevel implements IUserCommandHandler
{
private static final int[] COMMAND_IDS =
{
114
};
@Override
public boolean useUserCommand(int id, L2PcInstance activeChar)
{
if (activeChar.isCastingNow() || activeChar.isSitting() || activeChar.isMovementDisabled() || activeChar.isOutOfControl() || activeChar.isInOlympiadMode() || activeChar.inObserverMode() || activeChar.isFestivalParticipant() || activeChar.isInJail() || GrandBossManager.isInBossZone(activeChar))
{
activeChar.sendMessage("Your current state doesn't allow you to use the /delevel command.");
return false;
}
activeChar.stopMove(null);
if (activeChar.isGM())
activeChar.getStat().removeExpAndSp((activeChar.getExp() - Experience.LEVEL[activeChar.getStat().getLevel() - 1]), 0);
else
{
activeChar.getStat().removeExpAndSp((activeChar.getExp() - Experience.LEVEL[activeChar.getStat().getLevel() - 1]), 0);
}
return true;
}
@Override
public int[] getUserCommandList()
{
return COMMAND_IDS;
}
}
Alla den douleuei.. kapoia voh8ia ti mporei na exw kanei la8os?
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I present to your attention two options for the Hellbound location map
details in the archive
if you have larger effect files, you do not need to replace them
download
updates can be made behind the scenes, so if you catch a crit, post on the forum or download the archive, it may have already been fixed
additionally you can download
all la2 music from the latest version of the game 2025 download
the entire La2 ambisound from the latest version of the game 2025 download
I do what I like because I don't need to push myself to do things for L2 as a means of income. You, on the other hand, are here trying to scam people for $20k files...
But, since you're so talented and competent, I suppose you must be thriving on the fruits of your talents as an L2Off dev, no?
Oh wait
Guess not
Question
kostantinosftw
1o Ekana edit to "commandname-e" kai pros8esa sto telos
2o Dhmiourgisa Delevel.java sto net.sf.l2j.gameserver.handler.usercommandhandlers to e3is arxeio
Alla den douleuei.. kapoia voh8ia ti mporei na exw kanei la8os?
0 answers to this question
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