// decrypt if we have a key
data = _blowfish.decrypt(data);
checksumOk = NewCrypt.verifyChecksum(data);
if (!checksumOk)
{
_log.warning("Incorrect packet checksum, closing connection.");
return;
}
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
Question
numl0ckas
Hello, I was in game and I make server restart after restart I get this I can't join... In GameServer all okey, but in LoginServer.log i get this:
Server pack: aCis 317 (last)
OS: Debian 7
stdout.log
java0.log0
GameServerThread.java
Thanks for helping...
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.