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high five [L2J] L2Jhighfive|Phoenixrealm|10000X|Tvt|Zombie|Overenchant|+100|Multieskilled|85Instant


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L2JHighFivePhoenixRealm10000xTvTFreeHero100%+100enchant10SubsGMShopFreeEverything<br>

Server is live 100% Up Time<br>
Server Specs<br>
MultieSkilled SERVER
#XP Rate: 10000x # Adena: 10000x # Max Enchant +100 # Enchant rate 100%<br>
#Global Gatekeeper Scheme Buffer and Regular<br>
#AUTO ENCHANTER<br>
#Enchants are 100% safe up to +100 ON THE NPC ENCHANTER<br>
#COLOR NAME CHANGER<br>
#TITLE COLOR CHANGER<br>
#STATS FOR PVP PK TOP50 NPC<br>
#ALL HEROS ON LOG IN FOREVER WITH SKILLS<br>
#1000 RECOMMENDATIONS <br>
#WORLD SERVICE NPC for Clan Rec Nobless Sex Change Pk Reduction<br>
#TvT engine every 10 minutes play against your friends<br>
#Gm shop in every town with all Available Items No hero items<br>
#Boss Zone if you are bored and need entertainment<br>
#Raid Engine Room 
#This is a PvP server all items are free instant 85 even  on sub classes 10 max<br>
#PvP zones on the global Gate Keeper and BOSS zone<br>
#Full Class Balance<br>
#85 max level over enchanting weapons available Augmentation and ATTRIBUTES <br>
#All Instances Available get quest items from GM shop <br>
#Weekly Castle sieges depending on the players and clans<br>
#Over Enchanting Weapons and Augmentations 100 % success<br>
#Olympiad is live every day at 6pm West Coast Time<br>
#Event Engine runs 6 times a hour every 10 minutes 144 times a day 24 hours a day TvT<br>
#No Team limit on Team vs Team Buffer inside each team zone along with peace zones <br>
#Fully Menu Gate Keeper With BOSS ZONE and Phoenix Realm Lair<br>
#No Grade Penalty Increased STASH SIZE<br>
 
 
GM SHOP
2rcy737.png
GATEKEEPER
9amrm1.png
TVT EVENT ENGINE 
259ijkh.png
BUFFER
34i4ih5.jpg
33nx16o.jpg
ohv42g.jpg
208ehhz.jpg
 

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  • Posts

    • I'm on that same situation, but hey after almost 3600 commits it's almost playable! 😛
    • Probably due to poor choice of container handling items, you should test other types.   If it's not due to container, it can be whatever method impacting inventory, such as sort/filter/integrity checks. Bad synchronization can also grealty impact performance.   Another thing to check is about packet sending, you should use L2PHX to explore what is actually sent.
    • how do I make it so that you only deal damage to a mob if you have the right items equipped, like jewels, belt, underwear, bracelet, so if you don't have one of those items equipped, you don't deal any damage to the mob thanks
    • I always welcome bug reports and never ban ppl - until proven leaker - not sure where the "arrogant" part comes from, I would like to know what exactly let you think that (quote me please, and not 12y old quotes as the other frog meme dude). I request bug reports to be properly detailed, otherwise it's a waste of time. Other than that, I don't see where I have been arrogant. I got proper discussions with many ppl, not sure why you wouldn't be one of them.   I got 76 bug reports in my list (21 on forums, 55 on gitlab).   I have a single bug report regarding lvl 4 clan quest, which has to be tested since it's not even clear about what is supposed to be broken. Seven Signs was never reworked and is basically L2J based (we got a rework branch to test/commit with reworked AIs). Geoengine got no specific issues (at my knowledge), pathfinding was reworked lately to be way more performant, and I still try to improve performance using some pool system. Movement was partially fixed in latest 410, and probably will get another rework soon (notably reverting to the task wallclock).   "I" surely didn't spend 12y over geoengine - Hasha cared about geoengine during rev 334 / 354 / 390 / 395 and 397. It is solely his work, and always tagged as it. He was rewarded with money for his work, and almost a decade of aCis access.   aCis is a community work, things tagged with Tryskell is my work, the leftover is someone else work. 22 ppl worked as developers in this project over 14 years.   I would gladly accept whatever list of fixes/reports you have to share. You will even be rewarded (you probably know about cookie system), as anyone else sharing bug report or fixes.   My main concerns lately is the lack of decent L2OFF IL data, it is my main bottleneck actually. If you're aware about decent L2OFF data to parse, let me know.   Eventually reach me over Discord to speak, I don't want to continue the offtopic over that help request.
    • Your project doesn't compare to aCis; you have to be an idiot to use that. I know someone who bought the High Five "PREMIUM" version, which has the same bugs as the free version. If you want, I can share his latest premium version. Players are going through walls with their bad geoengine, falling under the Olympiad. If you want, I can record and prove what I'm saying. The aCis project is 50 steps ahead of yours and it's not even stable...
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