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Hello, without lameguard is there any other way of getting player's HWID ?

 

Yes, a quick & easy way is to write program in C/C++/ASM (ONLY because other languages like .NET can be decompiled if is not secured) .

 

How it will work:

  • Your code will run when you start client and stay alive while your client is on
  • You will get HWID infos and send via TCP (all messages must be encrypted)

You will say "but someone can delete the code-dll file"

 

Yeap, but if he do that then he will be not able to play because will get kick from server (L2JServer listening for encrypted message)

 

So,

 

  • Server listening for reply from client, if client don't reply or send wrong reply then will kick player. (if you delete code(dll file or whatever it can be) then your client will not send reply so you will be kicked from server)
  • When server listener get reply then will check if the message is right or someone tried to cheat server (if not -> kick)

 

This way is easy to crack but if you secure your reply-packet then it can be very hard to crack.

Edited by DZone

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