Jump to content

Recommended Posts

Posted

Kalispera!

Mia fili alakse ton kwdiko sto facebook kai meta apo ligi wra pou pige na mpei den empene.. prospa8ise me kefalea-alinika-mono to prwto kefaleo-ton palio kwdiko.. alla tipota...

To problima einai pws den exei prosbasei oute sto email tis..

Akousa pws iparxei tropos an steilei to facebook se 3-4 filous tis minima kai kala gia epibebeosei ena link kai na stilei se kapion apo aftous ton neo tis kodiko (h kapws etci)

Iparxei kapios tropos?

Efxaristw Poly!!

Posted

An perniese gia asteios na kses exw akousei mias kai einai krisi exoun perasei oi klooun na to akolou8iseis to epaggelma filos...

Mala_k_es g_amw ta spam sas an dn kses mn apantas....

Posted

An perniese gia asteios na kses exw akousei mias kai einai krisi exoun perasei oi klooun na to akolou8iseis to epaggelma filos...

Mala_k_es g_amw ta spam sas an dn kses mn apantas....

Το λες εσύ τώρα αυτό που έχεις όνομα Moneyman .

 

Τέσπα καμιά ξανθιά θα είναι η φίλη σου,πανέξυπνο αυτό που έκανε.

 

To problima einai pws den exei prosbasei oute sto email tis.. "

 

Πανέξυπνο

Posted

Agori mou to email kai to facebook ta eixe kanei otan den ikseres kan esy ti einai facebook... opote gia mena toulaxiston den kserw kai den me niazei gia tous ipolipous, einai logiko na ksexasei to kwdiko meta apo 8-9 xronia giati to eixe kanei mono gia to facebook....

Kai gia na sou figei h aporia oxi den einai ksan8ia....

Posted

Kalispera!

Mia fili alakse ton kwdiko sto facebook kai meta apo ligi wra pou pige na mpei den empene.. prospa8ise me kefalea-alinika-mono to prwto kefaleo-ton palio kwdiko.. alla tipota...

To problima einai pws den exei prosbasei oute sto email tis..

Akousa pws iparxei tropos an steilei to facebook se 3-4 filous tis minima kai kala gia epibebeosei ena link kai na stilei se kapion apo aftous ton neo tis kodiko (h kapws etci)

Iparxei kapios tropos?

Efxaristw Poly!!

Για να κάνει αυτό με τους φίλους πρέπει να το έχει βάλει σαν προστασία από πριν.

Στείλε μου το προφίλ σε pm να σου πω αν μπορείς να κάνεις κάτι.

Posted

Agori mou to email kai to facebook ta eixe kanei otan den ikseres kan esy ti einai facebook... opote gia mena toulaxiston den kserw kai den me niazei gia tous ipolipous, einai logiko na ksexasei to kwdiko meta apo 8-9 xronia giati to eixe kanei mono gia to facebook....

Kai gia na sou figei h aporia oxi den einai ksan8ia....

Ωραία γιατί δεν μου αρέσουν οι ξανθιές ... Καλή είναι,δεν μου είπες?

 

Πριν το Hi5?

Posted

Για να κάνει αυτό με τους φίλους πρέπει να το έχει βάλει σαν προστασία από πριν.

Στείλε μου το προφίλ σε pm να σου πω αν μπορείς να κάνεις κάτι.

efxaristw poly file.. tin rwtisa ka den eixe energopoiisi tipota apolitos opote 8a broume kapion allo tropo...

Efxaristw poly!

Posted

to fb ftiaxteike to 2004 kai arxise na gunete siga siga diasimo apo to 2006

opote tis mlkies tis les esu oti mpeike prin 9 xronia

 

tespa prepei na vreite to pass apo to e-mail

me enalaktiki dieuthinsi i me kinito tilefwno me kati tetoio

psakstw ligo 

 

mpwrei otan alaze ton kwdiko na eixe anoixto to Caps Lock 

Posted

o tupos vazw stoixima oti goustarei auti ti fili kai mounodouliazei mpas kai tou dwsei attention

ton kovw stegna oti etsi einai PALIO MOUNODOULE pes tis kariolas sou na ftia3ei kainourio

account kai stamatiste kai oi dio na klapsomouniazete kai esu kai i "fili" sou , to email den zitite tuxaia

Posted

o tupos vazw stoixima oti goustarei auti ti fili kai mounodouliazei mpas kai tou dwsei attention

ton kovw stegna oti etsi einai PALIO MOUNODOULE pes tis kariolas sou na ftia3ei kainourio

account kai stamatiste kai oi dio na klapsomouniazete kai esu kai i "fili" sou , to email den zitite tuxaia

Θα του πρότεινα να της πει να κάνει ένα καινούργιο και να τις Boostαρουμε τα  likes της :P

Posted

Θα του πρότεινα να της πει να κάνει ένα καινούργιο και να τις Boostαρουμε τα  likes της :P

auti 8a boostarei ta dika mas EASY!!!!!!!

Guest
This topic is now closed to further replies.


  • Posts

    • Verify if following is supposed to be the way to handle movement npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); For me, it's not enough. And if it's the case, whole AI system is probably buggy.
    • hello, i want to wtt my charracter in l2elmorelab 1x harbor for 1.5kkk adena in l2reborn 10x new. Or if you interested tell me your offer. :)) Clean Mail 30 lvl Cleric Naked   Updated.
    • package ai.npc.NFWalker; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import java.util.Random; import l2r.gameserver.enums.CtrlIntention; import l2r.gameserver.model.Location; import l2r.gameserver.model.actor.L2Npc; import l2r.gameserver.model.quest.Quest; import l2r.gameserver.network.clientpackets.Say2; import l2r.gameserver.network.serverpackets.NpcSay; public class NFWalkerAI extends Quest { private static final int WALKER_NPC_ID = 20116; private final Map<String, Route> routes = new HashMap<>(); private final Map<Integer, Integer> npcIndexes = new HashMap<>(); private final Map<Integer, Boolean> npcReverse = new HashMap<>(); private final Map<Integer, String> npcCurrentRoute = new HashMap<>(); public NFWalkerAI() { super(-1, NFWalkerAI.class.getSimpleName(), "ai/npc/NFWalker"); loadRoutes(); addSpawnId(WALKER_NPC_ID); } private void loadRoutes() { // Route 1 Data Route route1 = new Route("route1"); route1.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff")); route1.addPoint(new RoutePoint(2, 148536, 172792, -980, 0, false, "")); // Route 2 Data Route route2 = new Route("route2"); route2.addPoint(new RoutePoint(0, 149363, 172341, -941, 0, false, "")); route2.addPoint(new RoutePoint(1, 150248, 172328, -980, 5, true, "Rise my children! Bring me the servants of the god! Let them be offered to our god Bifrons!")); route2.addPoint(new RoutePoint(2, 150248, 172776, -980, 0, false, "")); // Add routes to the map routes.put("route1", route1); routes.put("route2", route2); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == WALKER_NPC_ID) { selectInitialRouteForNpc(npc); } return super.onSpawn(npc); } @Override public String onAdvEvent(String event, L2Npc npc, l2r.gameserver.model.actor.instance.L2PcInstance player) { if (event.equalsIgnoreCase("move")) { moveNpc(npc); } else if (event.equalsIgnoreCase("check_reached")) { checkIfReached(npc); } return null; } private void moveNpc(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); if (point.isRun()) { npc.setRunning(); } else { npc.setWalking(); } if (!point.getChat().isEmpty()) { npc.broadcastPacket(new NpcSay(npc.getObjectId(), Say2.NPC_ALL, npc.getId(), point.getChat())); } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ())); // Log movement intention System.out.println("NPC " + npc.getObjectId() + " moving to " + point.getX() + ", " + point.getY() + ", " + point.getZ()); // Schedule a check to see if the NPC has reached its destination startQuestTimer("check_reached", 1000, npc, null); } } private void checkIfReached(L2Npc npc) { String routeName = npcCurrentRoute.get(npc.getObjectId()); Route route = routes.get(routeName); Integer pointIndex = npcIndexes.get(npc.getObjectId()); if (route != null && pointIndex != null) { RoutePoint point = route.getPoints().get(pointIndex); Location currentLocation = npc.getLocation(); Location targetLocation = new Location(point.getX(), point.getY(), point.getZ()); // Check if the NPC has reached the target location if (currentLocation.equals(targetLocation)) { // Log that the NPC has reached the target System.out.println("NPC " + npc.getObjectId() + " reached target " + targetLocation); // Schedule the next movement startQuestTimer("move", point.getDelay() * 1000, npc, null); if (!npcReverse.get(npc.getObjectId())) { pointIndex++; if (pointIndex >= route.getPoints().size()) { npcReverse.put(npc.getObjectId(), true); pointIndex = route.getPoints().size() - 1; } } else { pointIndex--; if (pointIndex < 0) { npcReverse.put(npc.getObjectId(), false); pointIndex = 0; // Choose a new route after completing the current one in both directions switchRouteForNpc(npc); return; } } npcIndexes.put(npc.getObjectId(), pointIndex); } else { // Check again after 1 second startQuestTimer("check_reached", 1000, npc, null); } } } private void selectInitialRouteForNpc(L2Npc npc) { // Randomly select either route1 or route2 String selectedRouteName = "route" + (new Random().nextInt(2) + 1); npcCurrentRoute.put(npc.getObjectId(), selectedRouteName); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log initial route selection System.out.println("NPC " + npc.getObjectId() + " selected initial route " + selectedRouteName); } private void switchRouteForNpc(L2Npc npc) { String currentRoute = npcCurrentRoute.get(npc.getObjectId()); String newRoute = currentRoute.equals("route1") ? "route2" : "route1"; npcCurrentRoute.put(npc.getObjectId(), newRoute); npcIndexes.put(npc.getObjectId(), 0); npcReverse.put(npc.getObjectId(), false); startQuestTimer("move", 5000, npc, null); // Log route switching System.out.println("NPC " + npc.getObjectId() + " switched to route " + newRoute); } private static class Route { private List<RoutePoint> points = new ArrayList<>(); public Route(String name) { } public void addPoint(RoutePoint point) { points.add(point); } public List<RoutePoint> getPoints() { return points; } } private static class RoutePoint { private int id; private int x, y, z, delay; private boolean run; private String chat; public RoutePoint(int id, int x, int y, int z, int delay, boolean run, String chat) { this.id = id; this.x = x; this.y = y; this.z = z; this.delay = delay; this.run = run; this.chat = chat; } public int getId() { return id; } public int getX() { return x; } public int getY() { return y; } public int getZ() { return z; } public int getDelay() { return delay; } public boolean isRun() { return run; } public String getChat() { return chat; } } } I looking for help, with this, the npc not start to move. Im trying to create, an NPC wich have multiple walk routes basic logic is  random pick a route complite the route  like Route 1 start form zero (0 -> 1 -> 2(or more) -> 1 -> 0) When the npc return to 0, the script should pic the other route and start again.  And if there is a message like point 1 here     "route1.addPoint(new RoutePoint(1, 148568, 172328, -980, 5, true, "Puff"));" The npc should display the chat message. Currently my problem is the npc not moving, but if I manage it to start moving its randomly move between the route 1 and 2 set of coordinates. Currently for me its  a nightmare. I hope anyone can help somhow.
    • We are certainly not an ambulance, but we will definitely cure you of blacklists and empty pockets. Live freely with SX! Each of you will receive a trial version of SX to familiarize yourself with the product, all you have to do is post in this thread
  • Topics

×
×
  • Create New...