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Posted (edited)
Below the main information of the Lineage 2 Over Kill!

 

L2 Over Kill is a brand new que L2J server simulates the game environment similar to the game Lineage II. Our server was prepared carefully, based on several years of research and experience with Lineage II, in order to Provide que an incredible experience you will never have on any other server.

 

Rates :

Experience (EXP): 75x
Skill Points (SP): 75x
Adena: 200x
Drop Itens: 1x
Spoil: 1x
Quest (EXP): 5x
Quest (SP): 5x
Quest Adena: 10x
Quest Drop: 15x
Weight Limit: 3x
Manor: 3x
Extract Fish: 2x

 

Enchants :

Safe Enchant: +3

Max. Enchant: +16
Normal Scroll chance: 65%
Blessed Scroll chance: 65% and don't break
Ancient Scroll: 85% and don't lost enchant
 
Configurations :
Server Time: UTC - 1
Buffs Duration: 1 hours
Buff Slots: 24
Dance and Songs Slots: 12
Anti-Bot (Gameguard): YES
Geodata and Pathnodes: YES
Sub-Class cumulative: NO
Sub-Class Quest: FREE
Nobless QuestYES
Sub-Class Max. Level: 80
Class Master: YES
Off-line Shop modeYES
Auto Learn SkillsYES
Auto Learn LootYES
Auto Learn Raid & Grand Boss LootNO
Vitality SystemYES
Champions SystemYES
Wedding SystemYES
Prime SHOP: YES
Respawn Big BOSS: Retail random +- 1 hour
Craft Shop: All Weapons, Armors and Jewels. ( Ancient Bronze, Ancient Silver and Ancient Gold ).
Event NPC: With Scroll Enchants, Acessorys, Talysma, Clock and Quest Items.
NPC Buffer: Full Buff
GK Global: YES

 

Hunting Zones
All hunting areas of the game drop exclusively Adena, equipment and Ancient Coins, varying only according to monsters level. Below we will list the high level hunting areas, which have more specific drops.
 
World Map
Challenge Level: Very Low, Low, Medium, High, Very High
Possible Loot: Adena, Ancient Bronze Coins.
 
Primeval Isle
Challenge Level: Very Low, Low
Possible Loot: Adena, Ancient Silver Coins.
 
Monastery of Silence
Challenge Level: Low, Medium, High
Possible Loot: Adena, Ancient Silver Coins.
 
Sel Mahum Training Grounds
Challenge Level: Low, Medium, High
Possible Loot: Adena, Ancient Silver Coins.
 
Isle of Prayer
Challenge Level: Low, Medium, High
Possible Loot: Adena, Ancient Silver Coins.
 
Hellbound Island
Challenge Level: Low, Medium, High
Possible Loot: Adena, Ancient Silver Coins.

 

Dragon Valley Entrance
Challenge Level: Low, Medium, High
Possible Loot: Adena, Ancient Silver Coins.
 
Antharas Lair
Challenge Level: High
Possible Loot: Adena, Ancient Gold Coins.
 
Seed of Annihilation
Challenge Level: High
Possible Loot: Adena, Ancient Gold Coins.
 
 
 
 
www.lineage2ok.com Enter and Enjoy !
 

Edited by kleivison
Posted

After a successful start in a few servers , I'm going to create a clan here


Experienced leader (i play l2 since c3 )  


 


  • Members must be active.
  • Members must listen to leader's Instructions
  • All of us must be Full Respected, that means we don't insult other clan/ally mates
  • This Clan have got as target the activity,friendship and some other usefull stuff....
  • You have to Be active  to the server.
  • You can request anything you want from Leader/SubLeaders
Posted

 H5 FEATURES

✓ H5 Items, Skills and Quests Working
✓ All GrandBosses of H5
Working
✓ Olympiad Quests Working
✓ Dragon Valley and Lair of Antharas Updated to H5 Working
✓ Nevit's Blessing, Hunting Bonus Working
✓ PC-Cafe Points (PC Bang points) Working

 

 OTHER FEATURES

✓ Hellbound Working up to Lvl 11
✓ 7s Quests Working (12 Quests)
✓ 7s Instances Working
✓ Nornil's Garden Instance
✓ Mithril Mine Instance
✓ Steel Citadel Instance
✓ Kamalokas Instance
✓ Pailakas Instance
✓ Crystal Cavern Instance
✓ Dark Cloud Mansion Instance
✓ Seed of Infinity Instance
✓ Seed of Destruction Instance
✓ Seed of Annihilation Instance
✓ Sel Mahum Training Ground
✓ Chamber Of Delusion
✓ Instances of Fortresses Working

 

 CUSTOM EVENTS

✓ Gift of Vitality: Available
✓ Heavy Medal: Available
✓ The Valentine Event: Available
✓ Freya Celebration Event: Available
✓ Master of Enchanting: Available
✓ Love Your Gatekeeper: Available
✓ Archievements: Available
✓ Elpys: Available
✓ Rabbit: Available
✓ Race: Available
✓ Level Up Reward: Available
✓ April Fools: Available
✓ Christmas Is Here: Available
✓ Events Spawn: Available
✓ Hallowed You: Available
✓ Holly Cow: Available
✓ L2 Day: Available
✓ Ninja Adventures: Available
✓ School Days: Available
✓ Squash: Available
✓ Super Star: Available
✓ Trick or Transmutation: Available
✓ Town War: Available
✓ Event Engine Team vs Team: Available
✓ Event Engine Death Match: Available
✓ Event Engine Last Man Standing: Available
✓ Event Engine Capture The Flag: Available
✓ Event Engine Domination: Available
✓ Event Engine Bomb Fight: Available
✓ Event Engine VIP Team Vs. Team: Available
✓ Event Engine Lucky Chests: Available
✓ Event Engine Zombie: Available
✓ Event Engine Simon Says: Available
✓ Event Engine Double Domination: Available
✓ Event Engine Russian Roulette: Available
✓ Event Engine Mutant: Available
✓ Event Engine Battlefield: Available
✓ Event Engine Team vs Team: Available

 

 

All epic boss +- 1 hours random.

Posted (edited)

Beatnuts have npc event seling items event / shop seling all sets using coin, droped for champions /coin bronze / silver / gold. Or Crafting or droped boss ;D !

 

-Reyna. server open day 23 no need "server beta" . Only have 1 custom "Champions, Coins bronze / silver / gold and npc seling all equipes s80 ++ and gk global and time buff 1 hours".

 

Web main and download and register opened !

Edited by kleivison
Posted

I doubt that any kind of server needs not a beta , to give a taste to the players what server might be.

Anyway Imma join with my clan,its been decided already,the only thing that matters to us is all about the community,how many people your server might gather.

Tho,this server seems fine , i hope people will play aswell.

GL

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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" + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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