απορια για να αλλαξω τις πιθανοτητες να πιανει το bluff πειραζω αυτο ετσι? το θεμα ειναι τι αλλαζω?
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version. This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details. You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.skills.effects;
import com.l2jfrozen.gameserver.model.L2Effect;
import com.l2jfrozen.gameserver.model.actor.instance.L2ArtefactInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2ControlTowerInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2EffectPointInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2FolkInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2SiegeFlagInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2SiegeSummonInstance;
import com.l2jfrozen.gameserver.network.serverpackets.BeginRotation;
import com.l2jfrozen.gameserver.network.serverpackets.StopRotation;
import com.l2jfrozen.gameserver.skills.Env;
/**
* @author programmos, sword developers Implementation of the Bluff Effect
*/
public class EffectBluff extends L2Effect
{
public EffectBluff(final Env env, final EffectTemplate template)
{
super(env, template);
}
@Override
public EffectType getEffectType()
{
return EffectType.BLUFF;
}
@Override
public boolean onActionTime()
{
return false;
}
/*@Override
public void onExit()
{
super.onExit();
}*/
/** Notify started */
@Override
public void onStart()
{
if(getEffected().isDead() || getEffected().isAfraid())
return;
if(getEffected() instanceof L2FolkInstance || getEffected() instanceof L2ControlTowerInstance || getEffected() instanceof L2ArtefactInstance || getEffected() instanceof L2EffectPointInstance || getEffected() instanceof L2SiegeFlagInstance || getEffected() instanceof L2SiegeSummonInstance)
return;
super.onStart();
// break target
getEffected().setTarget(null);
// stop cast
getEffected().breakCast();
// stop attacking
getEffected().breakAttack();
// stop follow
getEffected().getAI().stopFollow();
// stop auto attack
getEffected().getAI().clientStopAutoAttack();
getEffected().broadcastPacket(new BeginRotation(getEffected(), getEffected().getHeading(), 1, 65535));
getEffected().broadcastPacket(new StopRotation(getEffected(), getEffector().getHeading(), 65535));
getEffected().setHeading(getEffector().getHeading());
onActionTime();
}
}
L2Elixir – Patch 4 Is Live!
We’re working non-stop, day and night, to deliver the best possible quality and bring back what made L2Elixir special. This project is built with passion, not shortcuts — for the old-school players who remember, and the new ones who want to experience it properly. Thank you for being part of the journey. Together, we’re making L2Elixir great again ❤️ The legends never fade.
⚙️ General
Enabled Class Change service (same class type only)
ALT + B → Services → Character Development
Enabled Shift + Click on Treasure Chests Players can now identify real chests (Adena, scroll drops) and use Key / Unlock
Event deaths now cancel only debuffs, All self buffs are preserved, fixes issues with Root and similar effects
Bladedancer class can now log in even when Max Clients (2) is reached. Since an active Bladedancer is not available for every damage dealer and some players tried to abuse this via VPN or a second PC, this feature was added to keep things fair. protections applies, requires testing!
🎒 Items
Crystallizing enchanted items now gives the correct increased crystal amount (retail-like behavior)
Removed Agathion Seal Bracelet: Rudolph from Santa rewards (Gracia Final item)
Added Dualsword Craft Stamp into Milestone Exchange list
🧙 Skills
Fixed Banish Undead lethal chance
Hot Springs Malaria and similar effects now level up faster while being attacked
Warning: This guy is a big scammer, trying to sell everything, advertising for servers etc.
That's his mail address evgesha.nrnr@gmail.com , stay away!
@Atom @Celestine
Warning: This guy is a big scammer, trying to sell everything, advertising for servers etc.
That's his mail address evgesha.nrnr@gmail.com , stay away!
@Celestine
@Atom
Question
DennisGR
απορια για να αλλαξω τις πιθανοτητες να πιανει το bluff πειραζω αυτο ετσι? το θεμα ειναι τι αλλαζω?
7 answers to this question
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