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Posted

Re to l2walker poy exw egw exei xilies dio entoles na doseis px na se kanei aftomata buffs / heal ktl.Me toy pediou poy katebasa moy anigei mono 1 mikro parathiro toy walker kai exei RUN/HIDE/EXIT . ti prepei na kanw ??Thelw na to kanw na spoilerarei aytomata.

Posted

re pedia afto poy lete na patisw HOME ti akrivos einai??Egw thelw na kanei aftomato spoiling ala dn moy anigi kanena parathiro gia na dosw tis entoles.

Stin arxh anoigeis to l2 windowed mode(alt+shift) kata protimish asto sto log in section(ekei p grafeis ID+PWD)pata HOME(kses esy ekei deksia apo to backspace)ama to kaneis sosta logika 8a su vgalei ena para8iro(kati san to options tu kanoniku l2 walker)...einai san to l2 walker aplws anti na exei ena olokliro window gia map...exei sto telos category:map (sta options)ekei einai to map.Twra ama gustareis perissoteres plirofories pigene sto section gia ta BOTS HELP

Posted

OO se euxaristw file moy kai egw epsaxna aloy gia aloy. :P Yparxei periptosei na botaroume me ton kanoyniko ton l2walker etsi oste na min fortononte ta text k argaei poly to pc me 2 client.!Pantos mprabo sto pedi great job.!

Posted

OO se euxaristw file moy kai egw epsaxna aloy gia aloy. :P Yparxei periptosei na botaroume me ton kanoyniko ton l2walker etsi oste na min fortononte ta text k argaei poly to pc me 2 client.!Pantos mprabo sto pedi great job.!

LOL min ta les se mena afta na ta peis sto pedi pu to exei ftiaksei :D:)
Posted

OO se euxaristw file moy kai egw epsaxna aloy gia aloy. :P Yparxei periptosei na botaroume me ton kanoyniko ton l2walker etsi oste na min fortononte ta text k argaei poly to pc me 2 client.!Pantos mprabo sto pedi great job.!

afto p les mallon einai to OOG bot(out of game) dn nomizw na ginete afto...k an ginete siga na min to dimosiefsei kaneis...sry gia to too late post alla...exume k ypoxreoseis
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    • Hello, MaxCheaters community,   We are pleased to officially announce the development of our new Lineage II project: MightyProject MightyProject will be an Interlude Mastered server, developed on a modern game engine and technical foundation while preserving the gameplay, atmosphere, and identity that made Interlude one of the most memorable chronicles of Lineage II. Our objective is not to transform Interlude into something unrecognizable. We aim to modernize and improve the overall experience while remaining faithful to the original spirit and scope of the chronicle. Our Vision MightyProject will feature: Authentic Interlude-oriented gameplay supported by a modern engine. Retail quests, carefully simplified to provide a smoother and more enjoyable progression experience. Reworked classes and skills, focused on improving balance and strengthening class identity without departing from Interlude gameplay. A refined progression system that respects players’ time without removing the sense of achievement. Original development decisions rather than copied features, systems, concepts, or branding from other projects. We are not interested in creating another server filled with random features simply because they are currently popular. Every system introduced into MightyProject must have a clear purpose and fit naturally within the overall Interlude experience. A Serious and Familiar Team Many people within the community are already familiar with us and understand the level of commitment we bring to our projects. We know that trust cannot be built through promises alone. It must be earned through consistent development, professional management, transparency, and long-term support. MightyProject is being approached as a serious and sustainable project—not as a temporary server or a quick attempt to follow current market trends. Our ambition is to help revive the European Lineage II private-server community and contribute to a healthier market where players have more than one or two serious projects to choose from. We believe there is still room for a professionally developed European-based server that respects the identity of Interlude while offering the stability, presentation, and quality expected from a modern project. Partnership Opportunities We are open to discussions with serious investors and professional partners who understand the vision and long-term potential of MightyProject.   Investment partnerships will not alter the project’s established gameplay identity. Core decisions concerning balance, progression, and game design will remain under the responsibility of the development team.   Potential partners may contribute in areas such as: Marketing and media strategy Public relations and advertising Community growth Customer support Operational and promotional activities Every partnership will be discussed professionally, with clearly defined responsibilities, expectations, and boundaries. MightyProject is being created with one clear objective: to deliver a modern, polished, and sustainable Interlude experience without losing the character of the original game. More information regarding development progress, features, testing phases, media content, and the official roadmap will be shared as the project moves forward. Thank you to everyone who has supported us, worked with us, or followed our previous activities within the community. This is only the beginning. MightyProject
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