Hello, I created a new zone and when I reload zones in order to check if my zone works I get at gameserver the following error:
Error while loading zones.
net.sf.l2j.gameserver.model.zone.type.L2SpecialZone.<init><int>
And zone doesn't load.
Zone code:
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package net.sf.l2j.gameserver.model.zone.type;
import net.sf.l2j.Config;
import net.sf.l2j.gameserver.datatables.MapRegionTable;
import net.sf.l2j.gameserver.model.actor.L2Character;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.zone.L2ZoneType;
import net.sf.l2j.gameserver.model.zone.ZoneId;
/**
* @author Devlin
*
*/
public class L2SpecialZone extends L2ZoneType
{
protected L2SpecialZone(int id)
{
super(id);
}
@Override
protected void onEnter(L2Character character)
{
character.setInsideZone(ZoneId.SPECIAL, true);
if (character instanceof L2PcInstance)
{
L2PcInstance p = (L2PcInstance)character;
if (!Config.ALLOW_BISHOP_ENTER_SPECIAL_ZONE)
{
if (p.getClassId().getId() == 16 || p.getClassId().getId() == 97)
{
p.setInsideZone(ZoneId.SPECIAL, false);
p.teleToLocation(MapRegionTable.TeleportWhereType.Town);
p.sendMessage("Your class is not allowed to enter this zone.");
return;
}
}
p.updatePvPStatus();
p.sendMessage("You have entered special pvp zone.");
}
}
@Override
protected void onExit(L2Character character)
{
character.setInsideZone(ZoneId.SPECIAL, false);
if (character instanceof L2PcInstance)
{
L2PcInstance p = (L2PcInstance)character;
p.setPvpFlag(0);
p.broadcastUserInfo();
p.sendMessage("You have exited special pvp zone.");
}
}
@Override
public void onDieInside(L2Character character)
{
// nothing.
}
@Override
public void onReviveInside(L2Character character)
{
if (character instanceof L2PcInstance)
{
L2PcInstance p = (L2PcInstance)character;
p.setCurrentHpMp(p.getMaxHp(), p.getMaxMp());
p.setCurrentCp(p.getMaxCp());
}
}
}
My project is based on this files i bought data files from dude, got good support everything was perfect, yea needed to spend some time editing but still you have really good extensions for interlude server from here.
Hey! It's been years since I tried this, just redownloaded everything for the nostalgia but I'm having the "mismatch" problem.
You were right, I used another system, not the one from the post! My bad!
Now I can't find the system that works with AuthGateD 🤣
I see you have found it and uploaded it but the link you provided no longer works. If you are still around, can you please reupload? Thank you!
Question
Devlin
Hello, I created a new zone and when I reload zones in order to check if my zone works I get at gameserver the following error:
And zone doesn't load.
Zone code:
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.model.zone.type; import net.sf.l2j.Config; import net.sf.l2j.gameserver.datatables.MapRegionTable; import net.sf.l2j.gameserver.model.actor.L2Character; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.zone.L2ZoneType; import net.sf.l2j.gameserver.model.zone.ZoneId; /** * @author Devlin * */ public class L2SpecialZone extends L2ZoneType { protected L2SpecialZone(int id) { super(id); } @Override protected void onEnter(L2Character character) { character.setInsideZone(ZoneId.SPECIAL, true); if (character instanceof L2PcInstance) { L2PcInstance p = (L2PcInstance)character; if (!Config.ALLOW_BISHOP_ENTER_SPECIAL_ZONE) { if (p.getClassId().getId() == 16 || p.getClassId().getId() == 97) { p.setInsideZone(ZoneId.SPECIAL, false); p.teleToLocation(MapRegionTable.TeleportWhereType.Town); p.sendMessage("Your class is not allowed to enter this zone."); return; } } p.updatePvPStatus(); p.sendMessage("You have entered special pvp zone."); } } @Override protected void onExit(L2Character character) { character.setInsideZone(ZoneId.SPECIAL, false); if (character instanceof L2PcInstance) { L2PcInstance p = (L2PcInstance)character; p.setPvpFlag(0); p.broadcastUserInfo(); p.sendMessage("You have exited special pvp zone."); } } @Override public void onDieInside(L2Character character) { // nothing. } @Override public void onReviveInside(L2Character character) { if (character instanceof L2PcInstance) { L2PcInstance p = (L2PcInstance)character; p.setCurrentHpMp(p.getMaxHp(), p.getMaxMp()); p.setCurrentCp(p.getMaxCp()); } } }Xml:
Pack: aCis last rev.
2 answers to this question
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