A New Chapter Begins
We're Rebuilding – Join Our Staff Team
After many years of activity, growth, and challenges, it’s finally time for our community to restructure and move forward. We’re ready to turn a new page and evolve into something greater — but we can’t do it without the help of passionate and committed people.
That’s why we’re now opening up staff applications for those who want to actively shape the future of our community.
If you have the motivation, time, and patience to contribute to something meaningful, this is your chance to step in and make a real impact.
What We're Looking For
We’re building a fresh and dedicated team of individuals who are ready to support and grow this project. Open roles include:
Moderators – to keep the forum clean, safe, and organized
Gaming Moderators – to help manage gaming boards (e.g., Lineage, GTA FiveM)
Content Creators – to post updates, guides, and articles
Community Managers – to engage users and drive activity
Technical Staff – for development, backend, and server work
We’re not focusing only on Lineage anymore. Our vision is expanding to new areas — including GTA FiveM and other multiplayer games you might have expertise in.
If you have a good idea, a server plan, or something new to suggest — we’re open to it. Now’s the time to bring it forward.
Requirements
We’re looking for individuals who have:
A history of activity on the forum (preferred)
Available time to contribute consistently
A sense of teamwork and responsibility
A genuine interest in gaming and community building
If you're interested, just send a private message to me or Celestine. (or just reply here)
Tell us a few things about yourself and how you’d like to contribute.
Let’s bring this community back to life.
Let’s rebuild something great — together.
M M G A
Lineage2Network - Interlude Reimagined
Embark on a revitalized journey through the classic Interlude era with Lineage2.Network. Our server is meticulously crafted by veteran players to deliver a seamless and engaging experience, blending the nostalgia of the Chaotic Chronicle with modern enhancements.
Server details
Chronicle: Interlude + Classic
Rates: EXP x30 | Adena x10 | Drop x10 | Spoil x10
Server features
Daily Missions - complete special tasks for daily rewards
Attendance Rewards - get rewards for online time
Custom Events - TVT, DM, CTF
NPC buffer duration - 2 hours
Mana Potions - restores 1000 MP, 10s cooldown
Ring of Core additional stats: +1 STR
Earring of Orfen additional stats: +1 INT
Shadow Earring of Zaken - 7 days
Shadow Ring of Queen Ant - 7 days
Max buff count - 24 (20 + 4 with Divine Inspiration)
Noblesse, Heroic Valor, Flames of Invincibility and Celestial Shield don't take buff slot
Reworked Cancel, Mage and Warrior Banes – removed buffs reappear after 30s
Block Buffs - block all incoming buffs except from self/party
Sweeper Festival added to Spoiler class
Subclass – retail or purchasable
Noblesse – retail or purchasable up to Barakiel; collect 8 fragments for full staff
1st & 2nd class free, 3rd needs 700 Halisha Marks or is purchasable
New Olympiad System: new stadiums with NPC buffer, 1 week period.
Key dates
Beta Launch: April 14, 2025
Official Launch: May 9, 2025
Check out full server details in our website
And visit our discord
Join us and be part of community where classic gameplay meets innovative updates. Whether you're a solo adventurer or part of a formidable clan, Lineage2.Network offers a dynamic and balanced environment for all.
Good day. Our game currency store is looking for suppliers of adena and items on a project such as L2REBORN x10.
We also sell Epic jewelry and various items on this project L2REBORN x10.
There are items and adena on L2REBORN x1.
For all questions, write to us in discord - goddardshop
Question
McKenZiex
Ok hello maxcheaters i have a problem that gets me really angry!
my server only works on 127.0.0.1 it doesnt work on my external ip(whatismyipadress.org)
i opened ports,closed firewall,changed l2.ini still when i click login it does nothing
i have a dynamic ip so i used no-ip to change my ip to l2hantol.no-ip.biz still it didnt work
when executing the gameserver and login server it doesnt seem to have any errors.
i dont have a clean patch and i'm using ROUTER btw!
=======================================================================
Gameserver
=======================================================================
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=l2hantolserver.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=192.168.1.3
# The Loginserver host and port
LoginPort=9014
LoginHost=127.0.0.1
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=mypassword
MaximumDbConnections=100
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 740
MaxProtocolRevision = 746
----------------------------------------------------------------------------------------------------------------------------------------------
===================================================================
Login Server
===================================================================
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=l2hantolserver.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=192.168.1.3
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=*
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=127.0.0.1
# The port on which login will listen for GameServers
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = True
# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=mypassword
MaximumDbConnections=10
# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=true
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
IpUpdateTime=15
# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================
Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=True
#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=700
FastConnectionTime=350
MaxConnectionPerIP=50
==========================================================
PHOTOS :
http://i43.tinypic.com/28vr2br.png
==========================================================
0 answers to this question
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