WebM0nst3r Posted July 17, 2013 Share Posted July 17, 2013 Hello there, I was wondering how you can adapt skills for example from Gracia to Interlude, I have managed to adapt the skills icons etc through Icons.utx, but in Gracia I can't find where the animations of the skills I want are saved, any help ? Thanks in advance ! Link to comment Share on other sites More sharing options...
Dev Posted July 17, 2013 Share Posted July 17, 2013 Yes it's possible but depending. You actually have to $$ me. Link to comment Share on other sites More sharing options...
WebM0nst3r Posted July 17, 2013 Author Share Posted July 17, 2013 I have to pay you in order to tell me how to adapt animations from 3 skills ? :P Link to comment Share on other sites More sharing options...
Dev Posted July 17, 2013 Share Posted July 17, 2013 I have to pay you in order to tell me how to adapt animations from 3 skills ? :P It's not just the animations if you think so. It requires a lot more changes & modifications in the files. But as I said it's depending under which conditions I would help you and why should I do that. Link to comment Share on other sites More sharing options...
mg13gr Posted July 17, 2013 Share Posted July 17, 2013 It's not just the animations if you think so. It requires a lot more changes & modifications in the files. But as I said it's depending under which conditions I would help you and why should I do that. Because then he will owe you and he'll bocome your p o u t a n a k i. Happy? Link to comment Share on other sites More sharing options...
WebM0nst3r Posted July 17, 2013 Author Share Posted July 17, 2013 The only thing I need is just the animations, everything else from the skills of Gracia is already added in IL, I'm just need to find out how to adapt the animations as well Link to comment Share on other sites More sharing options...
Dev Posted July 17, 2013 Share Posted July 17, 2013 The only thing I need is just the animations, everything else from the skills of Gracia is already added in IL, I'm just need to find out how to adapt the animations as well Ok, gl if you succeed it, I would be impressed. It requires 7 files modifications if you find them you get a cookie. Link to comment Share on other sites More sharing options...
TsIpIzTiK® Posted July 18, 2013 Share Posted July 18, 2013 Well first of all you have to make the core part. you have to adapt the effecttype the handlers the effect then you going to datapack side you have to make the xml of the skills so you can set stats and things. then you going to client side you have to edit the files system: skillname-e.dat skillgrp.dat skillsoundgrp.dat then you will propably need the animation thing thats pretty hard i thing you have to edit Magic.ukx and magic-v.ukx but i am not sure how and if thoise are the files gl Link to comment Share on other sites More sharing options...
DONALD TRUMP 2016 Posted July 18, 2013 Share Posted July 18, 2013 system: skillname-e.dat skillgrp.dat skillsoundgrp.dat ...then you will propably need the animation thing thats pretty hard i thing you have to edit Magic.ukx and magic-v.ukx but i am not sure how and if thoise are the files gl goes further than those files (dont forget u files existed) magic.ukx = fmagic/mmagic animations, magic-v is vesper animations for human mages Link to comment Share on other sites More sharing options...
LightFusion Posted July 18, 2013 Share Posted July 18, 2013 This ? Link to comment Share on other sites More sharing options...
Dracker Posted April 24, 2014 Share Posted April 24, 2014 This ? I want try it with Star Fall and Meteor :D Link to comment Share on other sites More sharing options...
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