spartakos77 Posted July 13, 2013 Share Posted July 13, 2013 Hello guys i have a problem . First of all let me tell you that i run a l2j frozen interlude server and i have this problem : Lets say i kill a raid boss . When i kill it its respawn time will change from 0 to something like that " 1373690553494 " ... The problem is that when the raid boss actually respawns the value in database REMAINS "1373690553494" . It should change back to 0 right ?? :/ I have to restart the server to make it all right again :/ What can i do to fix that ? What is the problem ? Quote Link to comment Share on other sites More sharing options...
0 Tryskell Posted July 13, 2013 Share Posted July 13, 2013 Why "should it" ? Once the RB spawns back his status is setted to ALIVE. He won't use anymore that timer at all. The timer will be refresh at next death, and used if status is DEAD when server startups. Until you managed to find an issue with it, I don't see why it bugs you out. A task is created for every RB so far using the value from DB. Either DB values are wrong, or tasks are missing. Quote Link to comment Share on other sites More sharing options...
0 spartakos77 Posted July 13, 2013 Author Share Posted July 13, 2013 Why "should it" ? Once the RB spawns back his status is setted to ALIVE. He won't use anymore that timer at all. The timer will be refresh at next death, and used if status is DEAD when server startups. Until you managed to find an issue with it, I don't see why it bugs you out. A task is created for every RB so far using the value from DB. Either DB values are wrong, or tasks are missing. There is no "status" value in database... The only "status" i can find for raid boss is at the grandboss_data table.. But what about the rest RB of lineage ? Quote Link to comment Share on other sites More sharing options...
0 Tryskell Posted July 13, 2013 Share Posted July 13, 2013 You're right, I melted. respawn_time must be setted to 0 and saved once the task is ended (aka boss is respawning). Quote Link to comment Share on other sites More sharing options...
0 spartakos77 Posted July 15, 2013 Author Share Posted July 15, 2013 You're right, I melted. respawn_time must be setted to 0 and saved once the task is ended (aka boss is respawning). yeah how can i fix that ?? the boss respawn and the database still says its dead... Quote Link to comment Share on other sites More sharing options...
0 Tinny Deadly Duckling Posted November 30, 2023 Share Posted November 30, 2023 I have a problem respawning bosses too. Though, probably I made a mistake and changed the multipliers of minimum and maximum to 0.0 from 1.0. Then I thought that this may mess up with the whole system, so I changed it back, I w8d 12 hours and bosses are still nowhere to be found, then I changed the multiplies to 0.1 and waited for 1 hour and 20 minutes after I reloaded the config. Nothing! Then changed them back to 1.0. I still can't see them around. Did I cause a critical issue or smth? Quote Link to comment Share on other sites More sharing options...
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spartakos77
Hello guys i have a problem .
First of all let me tell you that i run a l2j frozen interlude server and i have this problem :
Lets say i kill a raid boss .
When i kill it its respawn time will change from 0 to something like that " 1373690553494 " ...
The problem is that when the raid boss actually respawns the value in database REMAINS "1373690553494" . It should change back to 0 right ?? :/
I have to restart the server to make it all right again :/
What can i do to fix that ? What is the problem ?
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