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Posted

L2Infernal is a new server developed to bring you the best Lineage II private server experience. Our server packet is private and carefully developed to meet your needs. We've also balanced many aspects of the game to bring you a confortable gameplay.

Behind the project stays java developer who can sovle any problem, webmaster who will keep the website up to date, GameMasters that will help to players so they can enjoy the game by the best way.

 

Rates:

- Exp: x20

- Sp: x20

- Drop: x10

- Spoil: x10

- Adena: x20

- Raidboss: x3

- RB Jewels: x1

- Quest Drop: x5

- Quest Reward: x4

- Manor: x2

- Enchant: 66%

- Max Enchant: 16

- Attribute Stone: 50%

- Attribute Crystal: 30%

 

General Features:

- All High Five features are working.

- All bosses/instances are working.

- All quests are working retail like.

- Classes have been balanced.

- Playable Swordsinger & Blade Dancer (they have been balanced).

- Champion Mobs (several verieties of them).

- Bonus Mobs (normal mobs with bigger drops).

- Global Gatekeeper.

- Complete community board

- Scheme Buffer.

- GM Shop up to low S-grade.

- Olympiad every 2 weeks.

- Max Buffs/Dances: 24/18

- Anti-Bot protection.

- Anti-DDOS protection.

- Many more features are waiting you ingame.

 

Voiced Commands:

.castle/.siege: Show castle/siege information.

.cfg: Opens the character configuration panel.

.clan: Set custom clan privilegies.

.offline: Sets your shop to offline shop.

.online: View how many people are online.

.password: Change your password.

.repair: Repairs a character that is stucked on loading screen.

.date/.time: Shows the current date/time of the server.

.engage/.divorce/.gotolove: Wedding mod voiced commands.

.openatod: Opens the specified number of ATODs.

Posted

U all f u c k i n g morons with 20x servers!!!!! idiots u dont see what we dont have any server 50x? No any any any server , some ppl want to farm easier!!!!!!!!!

 

rage off

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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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