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Posted (edited)

i spawn npc and i press on npc and he say me only for Quest :P .... dont have the Event Engine template

you have something wrong in code. check L2EventManagerInstance.java file if all are correct...i think from here is the problem..something missing or something is wrong..and i think have command .event or something like this. check if command work

Edited by nikosdevil20
Posted

command dont work....

chek this

WLn6eW6.png

/* This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jfrozen.gameserver.model.actor.instance;

import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.gameserver.event.EventManager;
import javolution.text.TextBuilder;

/**
 * Stat Manager
 * 
 * @author Rizel
 */

public class L2EventManagerInstance extends L2FolkInstance
{
	private int objectId;

	public L2EventManagerInstance(int objectId, L2NpcTemplate template)
	{
		super(objectId, template);
		this.objectId = objectId;
	}
	
	@Override
	public void onBypassFeedback(L2PcInstance player, String command)
	{
		if (command.startsWith("reg"))
		{
			EventManager.getInstance().registerPlayer(player);
		}
		if (command.startsWith("unreg"))
		{
			EventManager.getInstance().unregisterPlayer(player);
		}
		if (command.startsWith("list"))
		{
			NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
        	TextBuilder sb = new TextBuilder();
        	sb.append("<html><body><center>Select an event to vote for it:<br>");
        	
        	int i = 0;
        	for(String name: EventManager.getInstance().getEventNames())
        	{
        		i++;
        		sb.append (" <a action=\"bypass -h npc_"+objectId+"_"+i+"\">- "+name+" -</a>  <br>");
        	}
        	sb.append("</center></body></html>");
        	html.setHtml(sb.toString());
            player.sendPacket(html);
		}
		else
		{
			EventManager.getInstance().addVote(player,Integer.parseInt(command));
		}
	}
}
Posted (edited)

Set npc type as L2EventManager and dont forget about htm. Since as I see the htm is not hardcoded.

Edited by SweeTs
Posted

 

command dont work....

chek this

WLn6eW6.png

/* This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.l2jfrozen.gameserver.model.actor.instance;

import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
import com.l2jfrozen.gameserver.event.EventManager;
import javolution.text.TextBuilder;

/**
 * Stat Manager
 * 
 * @author Rizel
 */

public class L2EventManagerInstance extends L2FolkInstance
{
	private int objectId;

	public L2EventManagerInstance(int objectId, L2NpcTemplate template)
	{
		super(objectId, template);
		this.objectId = objectId;
	}
	
	@Override
	public void onBypassFeedback(L2PcInstance player, String command)
	{
		if (command.startsWith("reg"))
		{
			EventManager.getInstance().registerPlayer(player);
		}
		if (command.startsWith("unreg"))
		{
			EventManager.getInstance().unregisterPlayer(player);
		}
		if (command.startsWith("list"))
		{
			NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
        	TextBuilder sb = new TextBuilder();
        	sb.append("<html><body><center>Select an event to vote for it:<br>");
        	
        	int i = 0;
        	for(String name: EventManager.getInstance().getEventNames())
        	{
        		i++;
        		sb.append (" <a action=\"bypass -h npc_"+objectId+"_"+i+"\">- "+name+" -</a>  <br>");
        	}
        	sb.append("</center></body></html>");
        	html.setHtml(sb.toString());
            player.sendPacket(html);
		}
		else
		{
			EventManager.getInstance().addVote(player,Integer.parseInt(command));
		}
	}
}

check if you add correct the code and all parts and all lines..

Posted

i have add all parts and lines... if i forgot any lines or parts dont see any error?

maybe no maybe yes...sometimes maybe havent errors but maybe forgot some lines to add...check again the lines if you have added all...

Posted

maybe no maybe yes...sometimes maybe havent errors but maybe forgot some lines to add...check again the lines if you have added all...

I passed it again from the beginning and i have this error.!! help me?

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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