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"no jython module" problem


~!M@R@SL@K0SsS!~

Question

Hello i search forum for my problem but i don't find sth..  so i post it here...

 

i updated my server pack L2J server Beta to a new revirsion and i have  problem with my custom npcs... like toplist npc

 

the code is this .

import sys
from java.util import Iterator
from com.l2jserver import L2DatabaseFactory
from com.l2jserver.gameserver.model.quest import State
from com.l2jserver.gameserver.model.quest import QuestState
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest

qn = "36601_Toplist"

NPC         = 36601
QuestId     = 36601
MIN_LEVEL   = 0
MAX_LEVEL   = 86
QuestName   = "Toplist"
QuestDesc   = "custom"
InitialHtml = "1.htm"
DonateMaster  = "This ain't no free service nubblet! Now get out of my hare... Get it, 'hare'? - That gets me every time!"


class Quest  (JQuest):

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

def onEvent(self,event,st):
	htmltext = event
	level = st.getPlayer().getLevel()
	levelup = 86 - level
	if level < MIN_LEVEL :
		return"<html><head><body>No quicky for you! - Your to young shorty!</body></html>"
	if level > MAX_LEVEL :
	    return"<html><head><body>No quicky for you! - Your to old fatty!</body></html>"

	else:
            		#PK INFO
		if event == "01":
		 con = L2DatabaseFactory.getInstance().getConnection()
		 total_asesinados = 0
		 htmltext_ini = "<html><head><title>PK List</title></head><body><table width=300><tr><td><font color =\"FF00FF\">Pos.</td><td><center><font color =\"FFFF00\">*** Player ***</color></center></td><td><center>*** Kill's ***</center></td></tr>"
		 htmltext_info =""
		 color = 1
		 pos = 0
		 pks = con.prepareStatement("SELECT char_name,pkkills FROM characters WHERE pkkills>0 and accesslevel=0 order by pkkills desc limit 50")
		 rs = pks.executeQuery()
		 while (rs.next()) :
		   char_name = rs.getString("char_name")
		   char_pkkills = rs.getString("pkkills")
		   total_asesinados = total_asesinados + int(char_pkkills)
		   pos = pos + 1
		   posstr = str(pos)
		   if color == 1:
		      color_text = "<font color =\"00FFFF\">"
		      color = 2
		      htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
		   elif color == 2:
		      color_text = "<font color =\"FF0000\">"
		      color = 1
		      htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
		 htmltext_end = "</table><center><font color=\"FFFFFF\">" + "A Total of " + str(total_asesinados) + " Pk's.</center></body></html>"
		 htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		 L2DatabaseFactory.close(con)
		 return htmltext_pklist

            		#PVP INFO
		if event == "02":
		 con = L2DatabaseFactory.getInstance().getConnection()
		 total_asesinados = 0
		 htmltext_ini = "<html><head><title>PvP List</title></head><body><table width=300><tr><td><font color =\"FF00FF\">Pos.</td><td><center><font color =\"FFFF00\">*** Player ***</color></center></td><td><center>*** Kill's ***</center></td></tr>"
		 htmltext_info =""
		 color = 1
		 pos = 0
		 pks = con.prepareStatement("SELECT char_name,pvpkills FROM characters WHERE pvpkills>0 and accesslevel=0 order by pvpkills desc limit 50")
		 rs = pks.executeQuery()
		 while (rs.next()) :
		   char_name = rs.getString("char_name")
		   char_pvpkills = rs.getString("pvpkills")
		   total_asesinados = total_asesinados + int(char_pvpkills)
		   pos = pos + 1
		   posstr = str(pos)
		   if color == 1:
		      color_text = "<font color =\"00FFFF\">"
		      color = 2
		      htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pvpkills + "</center></td></tr>"
		   elif color == 2:
		      color_text = "<font color =\"FF0000\">"
		      color = 1
		      htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pvpkills + "</center></td></tr>"
		 htmltext_end = "</table><center><font color=\"FFFFFF\">" + "A Total of " + str(total_asesinados) + " PvP's.</center></body></html>"
		 htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		 L2DatabaseFactory.close(con)
		 return htmltext_pklist

		if htmltext != event:

			st.exitQuest(1)

	return htmltext



def onFirstTalk (self,npc,player):

   st = player.getQuestState(qn)

   if not st : st = self.newQuestState(player)

   return InitialHtml


QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)
QUEST.addStartNpc(NPC)
QUEST.addFirstTalkId(NPC)
QUEST.addTalkId(NPC)
print "###############################"
print "#      Top Lists - Loaded     #"
print "#                             #"

 

and when i start my gameserver.bat show me an error . i go to __init__.py error,log and i see this

 

Error on: C:\server new\game\data\scripts\custom\36601_Toplist\__init__.py.error.log
Line: -1 - Column: -1

Traceback (innermost last):
  File "custom/36601_Toplist/__init__.py", line 6, in ?
ImportError: no module named jython

 

and its true because no jython moduls is at com.l2jserver.gameserver.model.quest.jython .....

 

and here is a foto of my java

 

xe.png

 

any solution ... to change com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest  to sth else location that will exist jython??

 

thn'x in advance

 

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i will try again that are you telling me and if it's not working again i will add in my java jython that Cobra gave me...

 

Thats not solution, if you wanna make it work you must re-edit it for your revision in other case there may be errors...

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Thats not solution, if you wanna make it work you must re-edit it for your revision in other case there may be errors...

 

yeah in that you are telling me you are right... i change it and i leave it as you tell me and now i try to fix my npc's  to work with my rev. but if is exist eny solution that is more easy than this i'm doing now and someone know .. post it here..

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