Jump to content

What kind of server would you preffer  

55 members have voted

  1. 1. What kind of server would you preffer

    • No Custom
      22
    • Custom(Dynasty Armor/Weapons Only)
      8
    • KvN
      6
    • Unlimited Enchat Limit
      5
    • Maximum Enchat Limit
      14


Recommended Posts

Posted

So Vote for what kind of server would you preffer to join.

  • No Custom
  • Custom(Dynasty Armor/Weapons Only)
  • Koofs Vs Noobs

 

And what about the enchat limit?

 

  • Unlimited Enchat Limit
  • Maximum Enchat Limit

 

P.S You have 2 votes 1 for server style and 1 for enchat limit

Posted

no custom tweeked retail like focused on balance and team plays and a progressive enchant system or something that would be balanced yet hard without beeing annoying.

Posted

no custom,limited max enchant

Well,why you suggest me Limited Max Enchat?  Unlimited wouldn't be cool? Like Until+16 75% and after +16 35% for each enchat. Would it not be cool?

Also if i put max enchat. What about safe +3 max+10 with 35% rate?

Posted

Well,why you suggest me Limited Max Enchat?  Unlimited wouldn't be cool? Like Until+16 75% and after +16 35% for each enchat. Would it not be cool?

Also if i put max enchat. What about safe +3 max+10 with 35% rate?

 

The thing is with enchant you need to think about balance so if the enchant limit is too high new players will get raped. You should focus more on debuffs and skills not enchant :)

Posted

The thing is with enchant you need to think about balance so if the enchant limit is too high new players will get raped. You should focus more on debuffs and skills not enchant :)

What do you mean by focusing on debuffs and skills? Be more specific.
Posted

What do you mean by focusing on debuffs and skills? Be more specific.

 

i mean that enchant is a double bladed sword it can help you to balance or help you to unbalance things, instead of concentrating that much on enchant rates you should focus more on debuff land rates and timers :)

Posted

i mean that enchant is a double bladed sword it can help you to balance or help you to unbalance things, instead of concentrating that much on enchant rates you should focus more on debuff land rates and timers :)

Well,from this side we are okay,we tested and fixed things. My thoughts are now in enchat limit should i add it or remove it? Cause If i make it unlimited every player will have a target to make more ++ they're items. If not in some days they will max the enchat and then they will get bored and leave :D
Posted

Well,from this side we are okay,we tested and fixed things. My thoughts are now in enchat limit should i add it or remove it? Cause If i make it unlimited every player will have a target to make more ++ they're items. If not in some days they will max the enchat and then they will get bored and leave :D

 

if the server is good they will not going to leave just because they have max enchant :)

Posted

if the server is good they will not going to leave just because they have max enchant :)

Well,im trying to find some cool stuff to attract people...
  • 1 month later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • 🚀 September Restock Live! Upgrade your personal Gmail to 5TB + Gemini Pro 12-18 Months instantly. 100% private and automated delivery!
    • [WTB / HIRING] High-End Gracia Final Source Code & Custom Pack Bundle [Serious Budget / Paid] Hello MaxCheaters Community, We are launching a new international High-End PvP project and are actively looking to acquire a complete, stable Gracia Final Source Code package OR hire an experienced L2J developer/team for custom module integration. We are looking for a solid foundation with the following specifications: 1. Full Java Source Code (.java) - Absolutely required. We need full access to edit core mechanics, custom items, weapons, and balance. No compiled-only .jar files. 2. Premium Geodata & Pathfinding - 100% complete and fixed Geodata for Gracia Final (no wall-shooting, no falling through map). 3. Modern QoL & Systems - Fully working Auto-Farm engine with clean client UI. - VIP/Premium subscription system (non-P2W rates/features). 4. Custom Content & Balance Ready - Ability to easily inject custom armor sets, weapons with custom glows/auras, and PvP zones. 5. Anti-Bot / Security Integration - Core ready to pair with top protection solutions (Active Anticheat, SmartGuard, or equivalent). 6. Client Tools & System Patch Support - Patch files and editing tools for itemname-e.dat, armorgrp.dat, weapongrp.dat, and custom interfaces. -------------------------------------------------- FORMAT OF COOPERATION: - We can purchase a ready, bug-free Source Code package. - We are also open to hiring a dedicated developer for custom task-based modules. - Fast payment via Crypto / PayPal / Bank Transfer. If you have a working build or offer dev services, PM me here or drop your Telegram/Discord contact below. Thanks!
    • WARFRONT is an Interlude faction PvP server built around one idea: the battlefield should never feel static. Choose your side. Angels vs Demons.   Capture Outposts to move the frontline and your faction's respawns. Fight for the Main Outpost to unlock dynamic events and HQ assaults. Push into enemy territory and destroy their Headquarters to win the battle. But WARFRONT goes far beyond traditional faction PvP.     ▶️ Dynamic Outpost & territory warfare ▶️ Daily Faction Castle Siege ▶️ Weekly Clan Siege ▶️ Grand Boss events ▶️ Kamaloka instanced party content ▶️ Reworked Interlude classes ▶️ Skill & Ability Tree  ▶️ Battlefield Contracts ▶️ Faction & individual rankings ▶️ Long-term character progression ▶️  Battle Pass & cosmetic progression ▶️  30-minute rotating battlefields   We've also reworked classes that are traditionally overlooked in faction PvP. Bishop can enter an offensive Inquisitor role, Daggers have Shadow Step, Prophet has its own combat toolkit, Overlord supports the entire faction, and several other classes have received new mechanics and balance changes. ▶️  SKILL & ABILITY TREE  Skill & Ability Tree system designed to add another layer of character progression and build choice to WARFRONT. Rather than simply increasing stats, the goal is to give players meaningful choices that can change how their character develops and how their class performs on the battlefield. This system is currently being tested, with more information and previews coming soon. The goal isn't to replace Interlude. It's to make Interlude faction PvP exciting again.   ▶️ CLOSED BETA: 03 OCTOBER 2026 Closed Beta will be our opportunity to push the systems, class balance and battlefield mechanics as hard as possible before Grand Opening. We built it. Now we need you to break it. ▶️  Website & Closed Beta Registration https://l2warfront.com ▶️  Discord https://discord.gg/u93YhB5Exy
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..