Jump to content

Recommended Posts

Posted

I think ppl who know to code on java for sure will know and this..

 

What do i need is to add 1 more converter..

 

So i want to be the next converts: Celsius, Kelvin and Fahrenheit.

 

Rly need it!! Thanks

 

 function varargout = mytemp(varargin)
% MYTEMP M-file for mytemp.fig
%      MYTEMP, by itself, creates a new MYTEMP or raises the existing
%      singleton*.
%
%      H = MYTEMP returns the handle to a new MYTEMP or the handle to
%      the existing singleton*.
%
%      MYTEMP('CALLBACK',hObject,eventData,handles,...) calls the local
%      function named CALLBACK in MYTEMP.M with the given input arguments.
%
%      MYTEMP('Property','Value',...) creates a new MYTEMP or raises the
%      existing singleton*.  Starting from the left, property value pairs are
%      applied to the GUI before mytemp_OpeningFcn gets called.  An
%      unrecognized property name or invalid value makes property application
%      stop.  All inputs are passed to mytemp_OpeningFcn via varargin.
%
%      *See GUI Options on GUIDE's Tools menu.  Choose "GUI allows only one
%      instance to run (singleton)".
%
% See also: GUIDE, GUIDATA, GUIHANDLES

% Edit the above text to modify the response to help mytemp

% Last Modified by GUIDE v2.5 14-Apr-2012 09:44:29

% Begin initialization code - DO NOT EDIT
gui_Singleton = 1;
gui_State = struct('gui_Name',       mfilename, ...
                   'gui_Singleton',  gui_Singleton, ...
                   'gui_OpeningFcn', @mytemp_OpeningFcn, ...
                   'gui_OutputFcn',  @mytemp_OutputFcn, ...
                   'gui_LayoutFcn',  [] , ...
                   'gui_Callback',   []);
if nargin && ischar(varargin{1})
    gui_State.gui_Callback = str2func(varargin{1});
end

if nargout
    [varargout{1:nargout}] = gui_mainfcn(gui_State, varargin{:});
else
    gui_mainfcn(gui_State, varargin{:});
end
% End initialization code - DO NOT EDIT


% --- Executes just before mytemp is made visible.
function mytemp_OpeningFcn(hObject, eventdata, handles, varargin)
% This function has no output args, see OutputFcn.
% hObject    handle to figure
% eventdata  reserved - to be defined in a future version of MATLAB
% handles    structure with handles and user data (see GUIDATA)
% varargin   command line arguments to mytemp (see VARARGIN)

% Choose default command line output for mytemp
handles.output = hObject;

% Update handles structure
guidata(hObject, handles);

% UIWAIT makes mytemp wait for user response (see UIRESUME)
% uiwait(handles.figure1);
reset_Callback(hObject, eventdata, handles);%% I added

% --- Outputs from this function are returned to the command line.
function varargout = mytemp_OutputFcn(hObject, eventdata, handles) 
% varargout  cell array for returning output args (see VARARGOUT);
% hObject    handle to figure
% eventdata  reserved - to be defined in a future version of MATLAB
% handles    structure with handles and user data (see GUIDATA)

% Get default command line output from handles structure
varargout{1} = handles.output;


% --- Executes on button press in calculate.
function calculate_Callback(hObject, eventdata, handles)
% hObject    handle to calculate (see GCBO)
% eventdata  reserved - to be defined in a future version of MATLAB
% handles    structure with handles and user data (see GUIDATA)
CF=str2double(get(handles.Input,'String')); %% I added
if strcmp(get(handles.FC1,'String'),'C')
  OUT=CF*9/5+32;
else
  OUT=(CF-32)*5/9;
end
OUT=num2str(OUT);
set(handles.Output,'String',OUT);
% --- Executes on button press in reset.
function reset_Callback(hObject, eventdata, handles)
% hObject    handle to reset (see GCBO)
% eventdata  reserved - to be defined in a future version of MATLAB
% handles    structure with handles and user data (see GUIDATA)
set(handles.Input, 'String', '0');%% I added
c2f_Callback(hObject, eventdata, handles); %% I added

% --- Executes on button press in c2f.
function c2f_Callback(hObject, eventdata, handles)
% hObject    handle to c2f (see GCBO)
% eventdata  reserved - to be defined in a future version of MATLAB
% handles    structure with handles and user data (see GUIDATA)

% Hint: get(hObject,'Value') returns toggle state of c2f
set(handles.FC2, 'String', 'F');  %% I added
set(handles.FC1, 'String', 'C');
set(handles.CeF2, 'String', 'Fahrenheight');
set(handles.CeF1, 'String', 'Celsius');
set(handles.c2f,'Value',1);
set(handles.f2c,'Value',0);
calculate_Callback(hObject, eventdata, handles);%% I added


% --- Executes on button press in f2c.
function f2c_Callback(hObject, eventdata, handles)
% hObject    handle to f2c (see GCBO)
% eventdata  reserved - to be defined in a future version of MATLAB
% handles    structure with handles and user data (see GUIDATA)

% Hint: get(hObject,'Value') returns toggle state of f2c
set(handles.FC1, 'String', 'F'); %% I added
set(handles.FC2, 'String', 'C');
set(handles.CeF1, 'String', 'Fahrenheight');
set(handles.CeF2, 'String', 'Celsius');
set(handles.c2f,'Value',0);
set(handles.f2c,'Value',1);
calculate_Callback(hObject, eventdata, handles);%% I added



function Input_Callback(hObject, eventdata, handles)
% hObject    handle to Input (see GCBO)
% eventdata  reserved - to be defined in a future version of MATLAB
% handles    structure with handles and user data (see GUIDATA)

% Hints: get(hObject,'String') returns contents of Input as text
%        str2double(get(hObject,'String')) returns contents of Input as a double


% --- Executes during object creation, after setting all properties.
function Input_CreateFcn(hObject, eventdata, handles)
% hObject    handle to Input (see GCBO)
% eventdata  reserved - to be defined in a future version of MATLAB
% handles    empty - handles not created until after all CreateFcns called

% Hint: edit controls usually have a white background on Windows.
%       See ISPC and COMPUTER.
if ispc && isequal(get(hObject,'BackgroundColor'), get(0,'defaultUicontrolBackgroundColor'))
    set(hObject,'BackgroundColor','white');
end
[/cpde]

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • NEW SEASON 2025     GRAND OPENING 31.01.2025 Dear players, we would like present you the new season of the L2Exoplanet server. The new server will be rate x10 with alot new updates & fixes. We promise you the best High Five server with big community and balanced economy. Our project consists team of enthusiasts who love Lineage 2 and we would like invite to this iconic game.     GRAND OPENING:  31.01.2025 at 20:00 GMT+1 BETA TEST:   24.01.2025    Client: High Five Rates: x10   Website: https://l2exoplanet.net Facebook: https://www.facebook.com/L2-Exoplanet-106811564103836 Discord: https://discord.gg/4fzhW7ZSPc      
    • NEW SEASON START 31.1.2025       GRAND OPENING:  31.01.2025 at 20:00 GMT+1 BETA TEST:   24.01.2025    Client: High Five Rates: x10   Website: https://l2exoplanet.net Facebook: https://www.facebook.com/L2-Exoplanet-106811564103836 Discord: https://discord.gg/4fzhW7ZSPc       Game Rates    Experience: x10  Skill Points: x10  Adena: x8  Drop: x8  Spoil: x8  Quest: x5  Raid Boss Drop: x5  Fame: x2  Epaulette: x8  Manor: x8  MW Craft Chance: 6%  Key-Matherial-Recepie: x16    Safe Enchant: +3  Maximum Enchant: +16  Normal Scroll Chance: 60%  Blessed Scroll Chance: 63%  Attribute Stone Chance: 50%  Attribute Crystal Chance: 30%      Game Settings    Multibox - 3 game clients per HWID  Autoloot  Autolearn Skills  NPC Buffer  Buff Slots (24+4/12)  Buff Duration (2h)  Olympiad Period 7days (new heroes appear every monday)  Seven Signs Period  Class Transfer for Adena  Max Sub-Class 3  Sub-Class Max Level 85  Essence Interface  Champions System  Vote Reward System  Dayli Reward System  PC Points Reward (500PC = 1 Donate Coin)      Epic Bosses Respawn Times     Queen Ant:  24 Hours +/- 4 Hours   Beleth: 2 Days +/- 8 Hours   Baium: 2 Days +/- 8 Hours   Antharas: 3 Days +/- 8 Hours   Valakas:  3 Days +/- 8 Hours     Instance Info     Normal Freya = 6 Players   Hard Freya = 12 Players   Frintezza = 6 Players   Zaken 83 Day = 6 Players   Zaken 60 Day = 6 Players   Zaken Nightly = 6 Players   Tiat = 6 Players   Beleth = 12 Players
    • i think u need edit server files side too... bcs for interlude missing cmd for this set
    • Hi. I'm trying to rewrite the Lineage 2 interlude interface so that the screen displays information that, for example, the “Curse Gloom” debuff has entered and that it displays what skill has been resisted (there is only general information). Is it possible to do this?
    • OPENING ON MARCH 21 AT 18:00 GMT+1 Airin Server — a journey from the classic Chronicle 1 to the epic Chronicle 5, followed by a world merge with the Teon server. We are creating a unique gaming experience where each era unfolds gradually. From your first steps to battles with epic bosses, from the importance of every equipment grade to the significance of every location. Progressive Chronicles — your journey through history. Limits: 1 client per person Rates: Epic drop chance: x1 Quest drop chance: x1 Raid drop chance: x2 Adena (dynamic): x3~ (x1 for high-level) EXP\SP: x2-x3 Drop chance: x2-x3 Spoil chance: x2-x3 Quests A-grade: x1-x3 Quests S-grade: x1-x2 Welcome to Elmorelab.com!
  • Topics

×
×
  • Create New...