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Hello community!

 

I wanted to add anti feed for my interlude project but all the shares i found was about that when the fight is started, it checkes the ips of players and if ips are the same, the fight result was tie!

 

[glow=red,2,300]So the new code...[/glow]

 

First, checks all the olympiad participant ips

Then, matches the participants so all the fights have different ips (no dual boxes)

Finaly, if all the participants have the same ip, the current round of fighting is passed and the participation list is cleared

otherwhise the olympiad fights begin (only for the players that could be matched)!

 

The code is tested at Interlude project.

Let me know if any bugs are found....

 

All credits go to me!

 

The patch must be added at gameserver/olympiad.java

 

    		_type = type;
            _stadiumPort = stadiumPort;
            _spectators = new FastList<L2PcInstance>();

    		if (list != null)
    		{
    			_players = list;
    			_playerOne = list.get(0);
    			_playerTwo = list.get(1);
+    			String playerOneIp = _playerOne.getClient().getConnection().getInetAddress().getHostAddress();
+    			String playerTwoIp = _playerTwo.getClient().getConnection().getInetAddress().getHostAddress();
+    			
+   			int i=1;
+    			int playerCount = list.size();
+   			while (playerCount > (i+1) && !(Config.ALT_OLY_SAME_IP) && playerOneIp.equals(playerTwoIp))
+    			{
+    				i++;
+    				_playerTwo = list.get(i);
+    				playerTwoIp = _playerTwo.getClient().getConnection().getInetAddress().getHostAddress();
+    			}
+
+       	if(!playerOneIp.equals(playerTwoIp) || (Config.ALT_OLY_SAME_IP))
+   			{
                   try {
                   	    _playerOneName = _playerOne.getName();
                    	_playerTwoName = _playerTwo.getName();
                	    _playerOne.setOlympiadGameId(id);
                	    _playerTwo.setOlympiadGameId(id);
                    	_playerOneID = _playerOne.getObjectId();
                    	_playerTwoID = _playerTwo.getObjectId();
                   }
                   catch (Exception e)  {
                    	_aborted = true;
                	   clearPlayers();
                   }
                   _log.info("Olympiad System: Game - " + id + ": "
                             + _playerOne.getName() + " Vs " + _playerTwo.getName());
+    			}
+                else 
+                {
+                	_aborted = true;
+               	_compStarted = false;
+               	clearPlayers();
+                    _log.info("All olympiad participants are bots!");
+                	return;
+                }
    		}
            else 
            {
            	_aborted = true;
            	clearPlayers();
            	return;
            }
    	}

    	protected void removals()
    	{
    		if (_aborted) return;

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