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Guys, tell me how to alter the code that would not start dropping more than 5 pieces. At the moment, the maximum drop one piece.

 

(Config.NO_RATE_KEY_MATERIAL && _item.isKeyMatherial())

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There is probably a do / while loop to drop items (if you mean monsters drops), you have to break it somehow (adding an internal int counter for example, or re-using a variable if such variable already exists somehow).

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