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  • 1 year later...
Posted (edited)

AMAZING man. Can you make it to be hero till character relog ? or only for 24 hours ? ( it will be nice if its posible to set time. )

And can you shere the code for Hero item. Once i played one server that you can get 1 hero coint that's make you hero for 24 hours . :)

Edited by MrJack_DeV
Posted

AMAZING man. Can you make it to be hero till character relog ? or only for 24 hours ? ( it will be nice if its posible to set time. )

And can you shere the code for Hero item. Once i played one server that you can get 1 hero coint that's make you hero for 24 hours . :)

about hero item,

 

 

// Hero Custom Item , Created By Stefoulis15
// Added From Stefoulis15 Into The Core.
// Visit www.MaxCheaters.com For Support 
// Source File Name:   HeroCustomItem.java
// Modded by programmos, sword dev
 
package com.l2jfrozen.gameserver.handler.itemhandlers;
 
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.util.logging.Level;
import java.util.logging.Logger;
 
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
import com.l2jfrozen.util.CloseUtil;
import com.l2jfrozen.util.database.L2DatabaseFactory;
 
public class HeroCustomItem implements IItemHandler
{
 
public HeroCustomItem()
{
//null
}
 
protected static final Logger _log = Logger.getLogger(HeroCustomItem.class.getName());
 
String INSERT_DATA = "REPLACE INTO characters_custom_data (obj_Id, char_name, hero, noble, donator, hero_end_date) VALUES (?,?,?,?,?,?)";
 
@Override
public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
if(Config.HERO_CUSTOM_ITEMS)
{
if(!(playable instanceof L2PcInstance))
return;
 
L2PcInstance activeChar = (L2PcInstance) playable;
 
if(activeChar.isInOlympiadMode())
{
activeChar.sendMessage("This Item Cannot Be Used On Olympiad Games.");
}
 
if(activeChar.isHero())
{
activeChar.sendMessage("You Are Already A Hero!.");
}
else
{
activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));
activeChar.setHero(true);
updateDatabase(activeChar, Config.HERO_CUSTOM_DAY * 24L * 60L * 60L * 1000L);
activeChar.sendMessage("You Are Now a Hero,You Are Granted With Hero Status , Skills ,Aura.");
activeChar.broadcastUserInfo();
playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
activeChar.getInventory().addItem("Wings", 6842, 1, activeChar, null);
}
activeChar = null;
}
}
 
@Override
public int[] getItemIds()
{
return ITEM_IDS;
}
 
private void updateDatabase(L2PcInstance player, long heroTime)
{
Connection con = null;
try
{
if(player == null)
return;
 
con = L2DatabaseFactory.getInstance().getConnection(false);
PreparedStatement stmt = con.prepareStatement(INSERT_DATA);
 
stmt.setInt(1, player.getObjectId());
stmt.setString(2, player.getName());
stmt.setInt(3, 1);
stmt.setInt(4, player.isNoble() ? 1 : 0);
stmt.setInt(5, player.isDonator() ? 1 : 0);
stmt.setLong(6, heroTime == 0 ? 0 : System.currentTimeMillis() + heroTime);
stmt.execute();
stmt.close();
stmt = null;
}
catch(Exception e)
{
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
 
_log.log(Level.SEVERE, "Error: could not update database: ", e);
}
finally
{
CloseUtil.close(con);
 
con = null;
}
}
 
private static final int ITEM_IDS[] =
{
Config.HERO_CUSTOM_ITEM_ID
};
 
}
Posted (edited)

 

about hero item,

// Hero Custom Item , Created By Stefoulis15
// Added From Stefoulis15 Into The Core.
// Visit www.MaxCheaters.com For Support 
// Source File Name:   HeroCustomItem.java
// Modded by programmos, sword dev
 
package com.l2jfrozen.gameserver.handler.itemhandlers;
 
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.util.logging.Level;
import java.util.logging.Logger;
 
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.serverpackets.SocialAction;
import com.l2jfrozen.util.CloseUtil;
import com.l2jfrozen.util.database.L2DatabaseFactory;
 
public class HeroCustomItem implements IItemHandler
{
 
public HeroCustomItem()
{
//null
}
 
protected static final Logger _log = Logger.getLogger(HeroCustomItem.class.getName());
 
String INSERT_DATA = "REPLACE INTO characters_custom_data (obj_Id, char_name, hero, noble, donator, hero_end_date) VALUES (?,?,?,?,?,?)";
 
@Override
public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
if(Config.HERO_CUSTOM_ITEMS)
{
if(!(playable instanceof L2PcInstance))
return;
 
L2PcInstance activeChar = (L2PcInstance) playable;
 
if(activeChar.isInOlympiadMode())
{
activeChar.sendMessage("This Item Cannot Be Used On Olympiad Games.");
}
 
if(activeChar.isHero())
{
activeChar.sendMessage("You Are Already A Hero!.");
}
else
{
activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(), 16));
activeChar.setHero(true);
updateDatabase(activeChar, Config.HERO_CUSTOM_DAY * 24L * 60L * 60L * 1000L);
activeChar.sendMessage("You Are Now a Hero,You Are Granted With Hero Status , Skills ,Aura.");
activeChar.broadcastUserInfo();
playable.destroyItem("Consume", item.getObjectId(), 1, null, false);
activeChar.getInventory().addItem("Wings", 6842, 1, activeChar, null);
}
activeChar = null;
}
}
 
@Override
public int[] getItemIds()
{
return ITEM_IDS;
}
 
private void updateDatabase(L2PcInstance player, long heroTime)
{
Connection con = null;
try
{
if(player == null)
return;
 
con = L2DatabaseFactory.getInstance().getConnection(false);
PreparedStatement stmt = con.prepareStatement(INSERT_DATA);
 
stmt.setInt(1, player.getObjectId());
stmt.setString(2, player.getName());
stmt.setInt(3, 1);
stmt.setInt(4, player.isNoble() ? 1 : 0);
stmt.setInt(5, player.isDonator() ? 1 : 0);
stmt.setLong(6, heroTime == 0 ? 0 : System.currentTimeMillis() + heroTime);
stmt.execute();
stmt.close();
stmt = null;
}
catch(Exception e)
{
if(Config.ENABLE_ALL_EXCEPTIONS)
e.printStackTrace();
 
_log.log(Level.SEVERE, "Error: could not update database: ", e);
}
finally
{
CloseUtil.close(con);
 
con = null;
}
}
 
private static final int ITEM_IDS[] =
{
Config.HERO_CUSTOM_ITEM_ID
};
 
}

hmm i have add this code in 1 npc in my server (l2j freya) give the hero correct, config working but when restart hero disapear :(

 

The code: http://pastebin.com/brUdp6sx

 

photo from navicat : http://postimg.org/image/vvpgxwqq1/

Edited by nikosdevil20

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