Jump to content

Recommended Posts

Posted

This exploit is posted in Greek section by MariosGR.

 

You'll need l2phx(search in this forum), and a l2 server(I suppose l2j, not sure if it works for l2off).

 

Open l2phx and a l2 client.When you're logged in, go to l2phx...on the 4th category(More [advanced]).

There, you'll find a script that let's you chat. Modifying it will enable you to speak in announcements.

In the 4th line you can see "WriteD(0);", replace "0" with "10" and press run...See the results in game.

EG:I want to say "How are you noobs?" in an announcement, all I have to do is modify the script as follows...

 

begin

  buf:=#$38;

  WriteS('How are you noobs?');

  WriteD(10);

  SendToServer;

end.

 

then, press the "run" button.

=============================================

If you see the announcement on the chat log, it works!!

=============================================

 

the red ones are those that have to change.

 

ScreenShot:

 

w00txz8.jpg

 

 

Credits to MariosGR(for the exploit) and to Hax0r(for the translation).

 

 

 

It might be fixed in some servers but works in the majority of l2j ones.

Posted

You'll have to press run to send it once! If you press run again it will send the announce once again.

Posted

works on All IL Servers with l2emu and l2jfree packs ! Learn java as fast as you can to fix it , i wont share the fix for this .. thats what i wanted to say .. upgrade your servers as soon as possible :D before i log in and make it a trush

Posted

on l2core it doesnt work .. it worked till 2 days ago .. on kain ...works on l2greekgodz , l2crown , l2unknown , Lineage II Kingdom of Heaven, ATLANTIS and many many many others :P

Posted

Looks nice, could you upload picture where you're talking in announcements?

 

EDIT: Tried on Java Interlude, didn't work.

Posted

Looks nice, could you upload picture where you're talking in announcements?

I were playing on a server where it worked but it's currently down.

I'll post a picture of MariosGR.

 

shot00000fe3.jpg

Posted

AJjAjaJaJjajajaJ xDDDDD

 

now the real question is ¿how can u fix that? (PM ME)

 

well i am a bugger xploiter (i have never in my life use a bot of externam programs)

 

but i have seen this in a few server in last 1 week (many people look this post)

 

Posted

AJjAjaJaJjajajaJ xDDDDD

 

now the real question is ¿how can u fix that? (PM ME)

 

well i am a bugger xploiter (i have never in my life use a bot of externam programs)

 

but i have seen this in a few server in last 1 week (many people look this post)

 

 

 

I don't think you should be asking how to repair this since it's the cheating forum, not how-to-fix-cheats forum.

Guest
This topic is now closed to further replies.



  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..