Geia sas,eipa na ftiaxw enan server h5 na paizei i parea,ola kala anixa ports eftiaxa to patch me tin no-ip p eixa kanei k meta irthe i wra na ftiaxw to ipconfig.xml to anixa kai evala tin ip apo to no-ip.
<?xml version="1.0" encoding="UTF-8"?>
<!-- Externalhost here (Internet IP) or Localhost IP for local test -->
<gameserver address="[color=red]l2wtf.no-ip.org[/color]" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">
<!-- Localhost here -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- Internalhosts here (LANs IPs) -->
<define subnet="10.0.0.0/8" address="10.0.0.0" />
<define subnet="172.16.0.0/19" address="172.16.0.0" />
<define subnet="192.168.0.0/16" address="192.168.1.2" />
</gameserver>
Episis na simiwsw pws to firewall down ports opws eipa down kai o server einai h5
This update resaves 25_25 from the original (with sounds)
(without the cave below)
Some emitter fixes (removed waterfalls with high-poly meshes)
The geodata is old, but it works
Everything else is unchanged
Download
P.S. The effect files are taken from the high client for Interlude, so if you're experiencing critical skills, use the default ones for your Version.
GX-Ext Which file of the svn files should i edit to make blow skills to have 100% chance so i can add the settings in the IlExt.ini? because when im changing it from the skilldata.txt it just helps
Question
Justice7
Geia sas,eipa na ftiaxw enan server h5 na paizei i parea,ola kala anixa ports eftiaxa to patch me tin no-ip p eixa kanei k meta irthe i wra na ftiaxw to ipconfig.xml to anixa kai evala tin ip apo to no-ip.
Episis na simiwsw pws to firewall down ports opws eipa down kai o server einai h5
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