# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = C:/Work/tmp/DataPack
# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100
# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Default: 389;392;393
AllowedProtocolRevisions = 389;392;393;415 <---------- I added 415 because I was having an error to my client ''You have been disconected from the server''
My problem is that I am able to run the bat files ( both StarLogIn and StarGameserver ) I open my L2 God client, successfully creating an account ( username shows on LogIn.bat and in my database Accounts table on Navicat ) then I log in and I can see my registered gameserver as Liona with Light status, Then I'm trying to click ok to log in to the characters page and nothing happenes
I don't know why this is happening, maybe something I did wrong, I have no idea!
Please somebody help me
PS: I'm trying to run a test server first, and then I want to share it with same of my friends
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Question
Morghul
Hello everybody!
My name is Annie and I live in the UK.
Yesterday I was having a look on some private lineage forums about L2 God database and how to set up a L2 God private server.
I found a guy named RusDev and I downloaded his datapack RusDev_rev_51.
I installed MySQL 5.1 and I configured the server with password as I found on youtube tutorials how to set up MySQL!
Then I installed Navicat and I added the database successfully.
The server is running normaly with no errors ( At least I think there is no error, because the login server and gameserver runs as normal )
Then I configured my ipconfig.xml and gameserver config with login config as well.
I opened the ports 2009,9014,7777,80 and 2106 on my router ( I am useing a Netgear WGR616 v9 and my Internet Provider is Virgin Media )
I am sending you my configs: Please don't hesitate to ask me to support you with any information you need to know about my server
I will be glad to share everything!
This is my Ipconfig.xml
<?xml version="1.0" encoding="UTF-8"?>
<!-- Externalhost here (Internet IP) or Localhost IP for local test -->
<gameserver address="xx.xx.xxx.xxx" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd">
<!-- Localhost here -->
<define subnet="127.0.0.0/8" address="127.0.0.1" />
<!-- Internalhosts here (LANs IPs) -->
<define subnet="10.0.0.0/8" address="10.0.0.0" />
<define subnet="172.16.0.0/19" address="172.16.0.0" />
<define subnet="192.168.0.0/16" address="192.168.1.2" />
</gameserver>
My host file
# Copyright © 1993-1999 Microsoft Corp.
#
# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.
#
# This file contains the mappings of IP addresses to host names. Each
# entry should be kept on an individual line. The IP address should
# be placed in the first column followed by the corresponding host name.
# The IP address and the host name should be separated by at least one
# space.
#
# Additionally, comments (such as these) may be inserted on individual
# lines or following the machine name denoted by a '#' symbol.
#
# For example:
#
# 102.54.94.97 rhino.acme.com # source server
# 38.25.63.10 x.acme.com # x client host
127.0.0.1 localhost
127.0.0.1 l2authd.lineage2.com
PS: I'm trying to play localy, server and client runs at the same PC
GAMESERVER CONFIG
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2rd (default)
# URL = jdbc:hsqldb:hsql://localhost/l2rd
# URL = jdbc:sqlserver://localhost/database = l2rd/user = sa/password =
URL = jdbc:mysql://localhost/l2rd
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = 1234
# Default: 100
MaximumDbConnections = 100
# Cleans up the server database on startup.
# The bigger the database is, the longer it will take to clean up the database(the slower the server will start).
# Sometimes this ends up with 0 elements cleaned up, and a lot of wasted time on the server startup.
# If you want a faster server startup, set this to 'false', but its recommended to clean up the database from time to time.
# Default: True
DatabaseCleanUp = True
# The time before a database connection closes (in miliseconds)
# If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error.
# If you get often this error message, try increasing this.
# Default: 60000ms
ConnectionCloseTime = 60000
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# This is the server ID that the Game Server will request.
# Example: 1 = Bartz
# Default: 1
RequestServerID = 1
# True = The Login Server will give an other ID to the server if the requested ID is already reserved.
# Default: True
AcceptAlternateID = True
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
#DatapackRoot = C:/Work/tmp/DataPack
# Define how many players are allowed to play simultaneously on your server.
# Default: 100
MaximumOnlineUsers = 100
# Numbers of protocol revisions that server allows to connect.
# Delimiter is ;
# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
# Default: 389;392;393
AllowedProtocolRevisions = 389;392;393;415 <---------- I added 415 because I was having an error to my client ''You have been disconected from the server''
# ---------------------------------------------------------------------------
# Misc Player Settings
# ---------------------------------------------------------------------------
# Character name template.
# Examples:
# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
# The above setting will allow names with first capital letter, next three small letters,
# and any letter (case insensitive) or number, like OmfgWTF1
# CnameTemplate = [A-Z][a-z]*
# The above setting will allow names only of letters with first one capital, like Omfgwtf
# Default .* (allows any symbol)
CnameTemplate = .*
# This setting restricts names players can give to their pets.
# See CnameTemplate for details
PetNameTemplate = .*
# Maximum number of characters per account.
# Default: 7 (client limit)
CharMaxNumber = 7
LOGINSERVER CONFIG
# ---------------------------------------------------------------------------
# Login Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# Bind ip of the LoginServer, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginserverHostname = *
# Default: 2106
LoginserverPort = 2106
# The address on which login will listen for GameServers, use * to bind on all available IPs
# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
# Default: * (0.0.0.0)
LoginHostname = *
# The port on which login will listen for GameServers
# Default: 9014
LoginPort = 9014
# ---------------------------------------------------------------------------
# Security
# ---------------------------------------------------------------------------
# Default: True
LogLoginController = True
# How many times you can provide an invalid account/pass before the IP gets banned.
# Default: 10
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login.
# Default: 600 (10 minutes)
LoginBlockAfterBan = 600
# If set to True any GameServer can register on your login's free slots
# Default: False
AcceptNewGameServer = True
# Flood Protection. All values are in MILISECONDS.
# Default: True
EnableFloodProtection = True
# Default: 15
FastConnectionLimit = 15
# Default: 700
NormalConnectionTime = 700
# Default: 350
FastConnectionTime = 350
# Default: 50
MaxConnectionPerIP = 50
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Examples:
# Driver = com.mysql.jdbc.Driver (default)
# Driver = org.hsqldb.jdbcDriver
# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
Driver = com.mysql.jdbc.Driver
# Database URL
# URL = jdbc:mysql://localhost/l2rd (default)
# URL = jdbc:hsqldb:hsql://localhost/l2rd
# URL = jdbc:sqlserver://localhost/database = l2rd/user = sa/password =
URL = jdbc:mysql://localhost/l2rd
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password = 1234
# Default: 10
MaximumDbConnections = 10
# ---------------------------------------------------------------------------
# Misc.
# ---------------------------------------------------------------------------
# If False, the license (after the login) will not be shown.
# Default: False
ShowLicence = False
# Default: True
AutoCreateAccounts = True
# ---------------------------------------------------------------------------
# Restart LS every 24 hours?
# ---------------------------------------------------------------------------
# Default: False, 24
LoginRestartSchedule = False
LoginRestartTime = 24
# ---------------------------------------------------------------------------
# Developer Settings
# ---------------------------------------------------------------------------
# Default: False
Debug = False
My problem is that I am able to run the bat files ( both StarLogIn and StarGameserver ) I open my L2 God client, successfully creating an account ( username shows on LogIn.bat and in my database Accounts table on Navicat ) then I log in and I can see my registered gameserver as Liona with Light status, Then I'm trying to click ok to log in to the characters page and nothing happenes
I don't know why this is happening, maybe something I did wrong, I have no idea!
Please somebody help me
PS: I'm trying to run a test server first, and then I want to share it with same of my friends
Thanks in advice,
Annie
3 answers to this question
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