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a good idea might be to let only the heads have access to the main core, while the rest of the community helps by reporting and improving a shared system that supports the core without revealing how it works. the rest of the community can use it for free, without having access to the private parts.
i had the same thought back in 2013, if its public it will be bypassed because the attacker will know what is what
well its half price of what was a year ago so we are there just not yet
Question
kafroylis
ανοικξα το σερβερ, περασα το πατς στο κλιεντ παταω το λ2.εχε και μου βγαζει αυτο το ερρορ...
2013.2.24 10:44:23
OS : Windows Vista 6.1 (Build: 7601)
CPU : GenuineIntel PentiumPro-class processor @ 2397 MHz with 4094MB RAM
Video : NVIDIA GeForce 9600 GT (1070)
ReadFile beyond EOF 131921417+2/131921417
History: ULinkerLoad::Serialize <- FString<< <- UTexture::Serialize <- LoadObject <- (Texture LineageMonstersTex.death_knight.death_knight_t00 131921389==131921389/131921389 98983391 131379) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Texture LineageMonstersTex.Death_Knight_T00 NULL) <- UOrcMove::CalculateCRC32 <- UGameEngine::Init <- InitEngine
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