l2howto Posted January 30, 2013 Posted January 30, 2013 Hello. if i click on a potion (in my example i clicked the greater healing potion) every potion is shown as reloading. (only shown as reloading, i can still use them) example: where is the problem here?
0 dpbBryan Posted January 30, 2013 Posted January 30, 2013 perhaps you've got all those items linked to the same skill with the same cooldown in your xml/sql?
0 marwan Posted January 30, 2013 Posted January 30, 2013 game\data\stats\skills\custom\10000-10099.xml </skill> <skill id="10001" levels="1" name="Mana Potion"> <set name="displayId" val="2288" /> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="itemConsumeId" val="728" /> <set name="itemConsumeCount" val="1" /> <set name="magicLvl" val="1" /> <set name="operateType" val="A1" /> <set name="reuseDelay" val="500" /> <set name="target" val="TARGET_SELF" /> <for> <effect name="ManaHeal" noicon="1" val="100" /> </for> </skill> change reuseDelay to 0
0 Tryskell Posted January 31, 2013 Posted January 31, 2013 Don't use Marwan's solution, it is because all your items share the same etcItemGroup. Only elixirs should use same group of items.
0 l2howto Posted January 31, 2013 Author Posted January 31, 2013 Don't use Marwan's solution, it is because all your items share the same etcItemGroup. Only elixirs should use same group of items. and what to change there? can you maybe send me your etcitemgrp ? tag id drop_type drop_anim_type drop_radius drop_height UNK_0 drop_mesh1 drop_mesh2 drop_mesh3 drop_tex1 drop_tex2 drop_tex3 icon[0] icon[1] icon[2] icon[3] icon[4] durability weight material crystallizable type1 mesh_tex_pair_cntm mesh_tex_pair_m[0] mesh_tex_pair_cntt mesh_tex_pair_t[0] item_sound equip_sound stackable family grade i cant see something like a group what i need to do
0 eKoMiracle Posted January 31, 2013 Posted January 31, 2013 and what to change there? can you maybe send me your etcitemgrp ? tag id drop_type drop_anim_type drop_radius drop_height UNK_0 drop_mesh1 drop_mesh2 drop_mesh3 drop_tex1 drop_tex2 drop_tex3 icon[0] icon[1] icon[2] icon[3] icon[4] durability weight material crystallizable type1 mesh_tex_pair_cntm mesh_tex_pair_m[0] mesh_tex_pair_cntt mesh_tex_pair_t[0] item_sound equip_sound stackable family grade i cant see something like a group what i need to do Edit the family to xx numbers. For example: Mana potion = Family 5 Greater Healing Potion = Family 6 and so on.
0 l2howto Posted January 31, 2013 Author Posted January 31, 2013 Thank you eKoMiracle. It is working !
0 Tryskell Posted January 31, 2013 Posted January 31, 2013 Don't edit client side, gods. Server side got such info aswell.
Question
l2howto
Hello.
if i click on a potion (in my example i clicked the greater healing potion) every potion is shown as reloading. (only shown as reloading, i can still use them)
example:
where is the problem here?
7 answers to this question
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