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[Help]Element System L2J High Five


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Hello to everyone i am new in this and i want to ask for a little help here i dont have problem with anything just can anyone tell me how can i make this npc for enchanting the element power of armor or weapon to max 9 lvl dark holy etc or help me with the script...

Thanks you !

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import sys
from com.l2jserver import Config
from com.l2jserver.gameserver.model.quest import State
from com.l2jserver.gameserver.model.quest import QuestState
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest

qn = "99940_SafeEnchant"

print "============================="
print "    NPC ENCHANTER - OK       "
print "============================="

QuestId     = 99940
QuestName   = "SafeEnchant"
QuestDesc   = "custom"

ENCHANT_CHECK     = 1

AMOUNT_OF_ENCHANT     = 20

PAYMENT_ITEM_ID     = 9142
PAYMENT_AMOUNT     = 20

ENCHANT_NPC = 22111
weapons = ['Holy','Dark','Fire','Water','Earth','Wind']
armors = ['Holy','Dark','Fire','Water','Earth','Wind']

acceptableItemTypes = weapons+armors

class Quest (JQuest) :

  def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

  def onEvent (self,event,st) :
    if event == "choose_item" :
      htmltext = ""
      for Item in st.getPlayer().getInventory().getItems():
        # given an item instance, get the item template to check what type it is
        itemType = Item.getItem().getItemType().toString()
        itemGrade = Item.getItem().getCrystalType()
        if itemType in acceptableItemTypes and itemGrade > 0 :
          htmltext += "<a action=\"bypass -h Quest 99940_SafeEnchant enchantItem_" + str(Item.getObjectId()) +"\">" + Item.getItem().getName() + "+" + str(Item.getEnchantLevel()) + "</a><br>"
      if htmltext == "":
        htmltext = "You have no enchantable items equiped or in your inventory."
      htmltext = "<html><title>Lineage II HeaVen</title><body>Your item needs to be +10<br>Please select a item from the list:<br><br>" + htmltext + "</body></html>"
    elif event.startswith("enchantItem_"):
      # get the object id out of the event string
      objId = int(event.replace("enchantItem_", ""))
      # to avoid exploitation, check if the stored objectId still corresponds to an existing item
      Item = st.getPlayer().getInventory().getItemByObjectId(objId )
      if Item :
        itemType = Item.getItem().getItemType().toString()
        itemEnchant = Item.getEnchantLevel()
        if st.getQuestItemsCount(PAYMENT_ITEM_ID) >= PAYMENT_AMOUNT :
           if (itemType in weapons and itemEnchant >= ENCHANT_CHECK) or (itemType in armors and itemEnchant >= ENCHANT_CHECK) or (itemType in jewels and itemEnchant >= ENCHANT_CHECK) :
              htmltext = "notPlusZero.htm"
           else :
             Item.setEnchantLevel(itemEnchant+AMOUNT_OF_ENCHANT)
             st.takeItems(PAYMENT_ITEM_ID, PAYMENT_AMOUNT)
             htmltext = "Congratulations.htm"
        else :
          htmltext = "notEnoughItems.htm"
      else :
        htmltext = "Error.htm"
    return htmltext

  def onTalk (self,npc,player):
    htmltext = "<html><body>You are either not on a quest that involves this NPC, or you don't meet this NPC's minimum quest requirements.</body></html>"
    st = player.getQuestState(qn)
    if not st : return htmltext
    if npc.getNpcId() == ENCHANT_NPC :
       htmltext = "Start.htm"
    return htmltext

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

QUEST.addStartNpc(ENCHANT_NPC)
QUEST.addTalkId(ENCHANT_NPC)




 

So the problm is i cant figure out what command to use for the enchant for the weapons and armor not if they are equals so is it going to be a problm to help me sorry for asking again...

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