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[LF] InterLuDe # Mid Rate L2OFF < + Unique Features ! International


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Posted

Hello Guys I'm looking 1 very good interlude mid rate server with very good ddos protection no corrupted  24 buff slot etc retail But remember i'm not looking l2j < looking only l2off !!

And with 700 + Online player !!  No Custom !

Server should be new opening max 1 week !

http://l2-asgard.com/?page_id=17 This server opened yesterday Realy good Futures Friendly gms ...not have big community but Gm do a lot of work with Adversting(C6 x85 with some realy good custums)
Posted

I guess you're lookin for a long-living server with a high population or still not tired of changing every 2 months the server? I do not see any feature in those l2off midrate /custom servers o.o w/e if you want to play on an off interlude with 4-5k players try this one (its russian) www.l2.ms -> http://forum.l2.ms/index.php?/forum/31-staff-announcements/

Posted

I guess you're lookin for a long-living server with a high population or still not tired of changing every 2 months the server? I do not see any feature in those l2off midrate /custom servers o.o w/e if you want to play on an off interlude with 4-5k players try this one (its russian) www.l2.ms -> http://forum.l2.ms/index.php?/forum/31-staff-announcements/

No thx,I'm not Looking [RU] Servers...

Posted

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Looking for a great, bugless and stable server? - You found it!

Gamers-Hell.COM can offer you anything you need!

Join us and stay with us! It's the time to stop running!

 

Starting date: 28th of December, 2012 - 05:00 PM GMT+2 time (17:00)!

 

FEATURES:

[+] Active and  professional staff.

[+] International Community.

 

[+] Uptime: 24/7.

[+] Server is dedicated.

[+] Platform: L2OFF Interlude (Depmax64). And this isn't a lie.

[+] Skills learn type: Auto

[+] No NPC Buffer!

[+] GM Shop till B Grade!

[+] No Global Gatekeeper!

[+] Retail like castle / clanhall sieges!

[+] Retail like olympiad games.

[+] Full working grandbosses and other instances!

[+] Mana potions reuse time 12s. Revocery a-beep-: 1000

[+] Full nobless quest.

[+] No subclass quest.

 

RATES:

[+] Experience / SP: x45

[+] Adena: x35

[+] Item Drop: x25

[+] Spoil Drop: x25

[+] Quest Rate: x5

[+] Grandboss Drop: x1

[+] Raidboss Drop: x10

[+] SealStones Drop: x5

[+] Enchant Chance: Retail like

[+] Enchant Safe: +3

[+] Enchant Max.: +16

[+] Buff Duration: Retail like

[+] Buff Slots: 20+4

 

 

TEST SERVER WILL BE READY IN THE NEXT FEW DAYS.

 

Our website address: http://gamers-hell.com

Our forums: http://gamers-hell.com/forum

 

P.S We need your suggestions and ideas! So, don't forget to visit the forum! Thank you for reading!

P.S.S Rates will be increased/decreased if needed.

 

 

Gamers-Hell.COM - more than a game!

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
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