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Posted

Config.java

 

First Paste These

+public static boolean STARTING_ITEMS = false;
+public static int STARTING_ITEMS_ID;
+public static long STARTING_ITEMS_COUNT;

Half Paste These

+STARTING_ITEMS = Boolean.parseBoolean(Nova.getProperty("StartingItems", "False"));
		+STARTING_ITEMS_ID = Integer.parseInt(Nova.getProperty("StartingItemId", "3470"));
		+STARTING_ITEMS_COUNT = Long.parseLong(Nova.getProperty("StartingItemCount", "0"));

 

CharacterCreate.java

+if (Config.STARTING_ITEMS)
	+{
	+	newChar.addItem("Init", Config.STARTING_ITEMS_ID, (int) Config.STARTING_ITEMS_COUNT, null, false);
	+}

 

Config Properties

+#Every New Character Starting Items
+#Enable or Disable Starting Items
+#ID - for the item
+#Count - how much items
+#Author Rayleigh
+StartingItems = false
+StartingItemId = 3470
+StartingItemCount = 0

 

Credits: Rayleigh

Posted

Its easyer and better to edit the file on game/data/stats/initialEquipment.xml than adding a java code.

Thanx for sharing it anyway.

Posted

its more easy with this method for newbies :)

 

For newbies is easyer to modify a file who's alredy created than modify the core and compile :P

Posted

Thanks for Share Great Work and also it's So Easy to edit this !!

 

Also if u want to add the code try this !!!

 

It's easier

 

Server\game\data\stats\initialEquipment.xml

 

Find this File and then Open It !

 

Then u will see something Like that !

 

<!-- Human Fighter -->

<equipment classId="0">

<item id="2369" count="1" equipped="true" /> <!-- Squire's Sword -->

<item id="10" count="1" /> <!-- Dagger -->

<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->

<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->

<item id="5588" count="1" /> <!-- Tutorial Guide -->

<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->

<item id="12753" count="10" /> <!-- Kamael Village Teleportation Scroll -->

</equipment>

 

And how add an Item ? Easy!

 

<!-- Human Fighter -->

<equipment classId="0">

<item id="2369" count="1" equipped="true" /> <!-- Squire's Sword -->

<item id="10" count="1" /> <!-- Dagger -->

<item id="1146" count="1" equipped="true" /> <!-- Squire's Shirt -->

<item id="1147" count="1" equipped="true" /> <!-- Squire's Pants -->

<item id="5588" count="1" /> <!-- Tutorial Guide -->

<item id="10650" count="5" /> <!-- Adventurer's Scroll of Escape -->

<item id="12753" count="10" /> <!-- Kamael Village Teleportation Scroll -->

      <item id="3470" count="10" /> <!-- Custom Starting Item's -->

</equipment>

  • 3 months later...
Posted

useless and dumb share... it was useful in the age of hardcoded starting items.. and with proper LISTED ITEMS support. The thing what I can say only.. is to bring out again skeletons from the gardrobe...

 

http://subversion.assembla.com/svn/L2Emu/trunk/L2EmuProject-Game/src/main/java/net/l2emuproject/gameserver/network/clientpackets/CharacterCreate.java

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