Darksimonus Posted June 20, 2009 Posted June 20, 2009 Hello all I have a error for NPC or Weapons I crypt with l2endec (l2encdec -e 121 test.ukx) my error CE: SkeletalMesh croco.crocodile_m00: Serial size mismatch: Got 264159, Expected 264163 History: LoadObject <- (SkeletalMesh croco.crocodile_m00 268229==268229/493141 4070 264163) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh croco.crocodile_m00 NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerBy Face <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- FL2UserSetPawnResourceMan ager::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop For weapon i have this CE: SkeletalMesh test.small_sword_m00_wp: Serial size mismatch: Got 13973, Expected 13977 History: LoadObject <- (SkeletalMesh test.small_sword_m00_wp 14145==14145/14199 172 13977) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh test.small_sword_m00_wp NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerBy Item <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UL2ConsoleWnd::InsertSelectCharacterInfo <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPac ket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop Here: 13977-13973= 4 Before in the mobs 264163-264159=4 I have extract PSA and PSK of mobs dans in UE i import his PSK and PSA and i Save UKX and I crypted UKX with l2datendec but i have this error :(
CriticalError Posted June 20, 2009 Posted June 20, 2009 Hello all I have a error for NPC or Weapons I crypt with l2endec (l2encdec -e 121 test.ukx) my error CE: SkeletalMesh croco.crocodile_m00: Serial size mismatch: Got 264159, Expected 264163 History: LoadObject <- (SkeletalMesh croco.crocodile_m00 268229==268229/493141 4070 264163) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh croco.crocodile_m00 NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateFirstMeshComponent <- AActor::UpdateFirstMeshComponent <- User::UpdatePawnMeshContainerBy Face <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- FL2UserSetPawnResourceMan ager::Tick <- UGameEngine::Tick <- UpdateWorld <- MainLoop For weapon i have this CE: SkeletalMesh test.small_sword_m00_wp: Serial size mismatch: Got 13973, Expected 13977 History: LoadObject <- (SkeletalMesh test.small_sword_m00_wp 14145==14145/14199 172 13977) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Mesh test.small_sword_m00_wp NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerBy Item <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UL2ConsoleWnd::InsertSelectCharacterInfo <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPac ket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop Here: 13977-13973= 4 Before in the mobs 264163-264159=4 I have extract PSA and PSK of mobs dans in UE i import his PSK and PSA and i Save UKX and I crypted UKX with l2datendec but i have this error :( you don't need crypt your UKX my friend when you save it with UE done ;)
Darksimonus Posted June 20, 2009 Posted June 20, 2009 slaatcain : Encode the .utx file in 121, the .ukx file in 111, and put the .ukx into the Animations and the .utx file into your SysTextures.
CriticalError Posted June 20, 2009 Posted June 20, 2009 slaatcain : Encode the .utx file in 121, the .ukx file in 111, and put the .ukx into the Animations and the .utx file into your SysTextures. well my friend i know UTX encrypted by 121 but UKX i never encrypt this really and work good when generated UKX is simple done im sure :) PD: ok give me more time for find out more information and when done i help you ;)
Darksimonus Posted June 21, 2009 Posted June 21, 2009 it s not possible to add UKX from UE2 explain in this forum: http://www.gildor.org/smf/index.php?topic=133.msg1401#new
Darksimonus Posted June 21, 2009 Posted June 21, 2009 Who succeeded has creer an ukx with UE2 without having of crash in lineage 2, please ??? (OAUKX it s good for create UKX without having of crash in lineage 2 but UE2 having of crash in lineage 2 :( crypt or not crypt 111)
as3mble Posted November 4, 2009 Posted November 4, 2009 hi somehow i cant save my model in .ukx file mesage tells me "the file name you specified has one or more spaces in it" what kaind or mesage is this, how i can save my model? :-[
3lackheart Posted November 5, 2009 Posted November 5, 2009 this guide will fail BIG TIME, dont read this guide it will give you critical error
Devangell™ Posted November 22, 2009 Posted November 22, 2009 man some links is dead please reupload ...
padz Posted November 23, 2009 Posted November 23, 2009 thanks for the share. i'm starting to download the files.
RealEagle Posted August 4, 2010 Posted August 4, 2010 Thank you, exprorting models with 3ds plugin and UED is much easier, and i can create pack with models now.
shako1991 Posted May 9, 2011 Posted May 9, 2011 i like this tutorial please make tutorial CUSTOM ARMOR create... Sorry for My english :(
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