lowrider88 Posted September 8, 2012 Posted September 8, 2012 Hello, is there a way i can take the monster weapons and make them only PVE weapons so they only do damage to mobs and not players, is this possible thanks
0 ^Wyatt Posted September 8, 2012 Posted September 8, 2012 Dirty way: L2Character-> public void reduceCurrentHp(double i, L2Character attacker, boolean awake, boolean isDOT, L2Skill skill) get the weapon that is using the attacker, if is a monster weapon, proceed then check if 'this' is a player and if attacker is a player, then i = 0
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lowrider88
Hello, is there a way i can take the monster weapons and make them only PVE weapons so they only do damage to mobs and not players, is this possible thanks
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