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etc_talisman_i02.png-Yellow Talismans-etc_talisman_i02.png


Yellow Talisman of Power (Passive): Increases P. Atk by 21

 

Yellow Talisman of Arcane Power (Passive): Increases M. Atk by 25

 

Yellow Talisman of Defense (Passive): Increases P. Def by 33

 

Yellow Talisman of M.Def (Passive): Increases M.Def by 27

 

Yellow Talisman of Accuracy (Passive): Increases Accuracy by 2

 

Yellow Talisman of Evasion (Passive): Increases Evasion by 2

 

Yellow Talisman of Crt. Power (Passive): Increases Crt. Power by 30

 

Yellow Talisman of Speed (Passive): Increases Speed by 5

 

Yellow Talisman of Violent Haste (Passive): Increases Atk. Speed by 10

 

Yellow Talisman of Arcane Haste (Passive): Increases Cast. Speed by 8

 

Yellow Talisman of Physical Regeneration (Passive): Increases HP Regeneration by 3%

 

Yellow Talisman of CP Regeneration (Passive): Increases CP Regeneration by 3%

 

Yellow Talisman of Healing (Passive): Increases HP Heal by 40

 

Yellow Talisman of Alacrity (Passive): Increases Speed by 3, Cast. Speed by 4, Atk. Speed by 5

 

Yellow Talisman of Critical Dodging (Passive): Increases Dodge by 3

 

Yellow Talisman of Critical Reduction (Passive): Increases Resist Crt. Power by 100

 

Yellow Talisman of Mental Regeneration (Passive): Increases MP Regeneration by 3%

 

Yellow Talisman of Regeneration (Passive): Increases HP Regeneration by 1%

 

Yellow Talisman of MP Regeneration (Passive): Increases MP Regeneration by 1%

 

Yellow Talisman of Damage Transition (Passive): Transfers Damage to Pet by 10

 

etc_talisman_i01.png-Blue Talismans-etc_talisman_i01.png

Blue Talisman of Power (Active)(Duration: 120 Seconds): Increases P.Atk by 63

 

Blue Talisman of Defense (Active)(Duration: 120 Seconds): Increases P.Def by 72

 

Blue Talisman of Protection (Active)(Duration: 120 Seconds): Increases Shield Defense by 220

 

Blue Talisman of Magic Defense (Active)(Duration: 120 Seconds): Increases M. Def by 100

 

Blue Talisman of Wild Magic (Active)(Duration: 120 Seconds): Increases Magic Crt. Rate by 2

 

Blue Talisman of Healing (Active)(Duration: 120 Seconds): Increases Heal Power by 100

 

Blue Talisman of Divine Protection (Active)(Duration: 10 Seconds): Increases P.Def by 3600, Increases M.Def by 2700

 

Blue Talisman of Evasion (Active)(Duration: 120 Seconds): Increases Evasion by 2

 

Blue Talisman of Reflection (Active)(Duration: 120 Seconds): Increases Reflect Damage by 10%

 

Blue Talisman of Explosion (Active)(Duration: 10 Seconds): Increases P.Atk by 20%, Increases Atk. Speed by 10%

 

Blue Talisman of Magic Explosive Power (Active)(Duration: 10 Seconds): Increases M.Atk by 15%, Increases Magic Crt. Rate by 15%

 

Blue Talisman of Greater Healing (Active)(Duration: 10 Seconds): Increases Heal Power by 1000

 

Blue Talisman of Buff Cancel (Active): Cancels Enemy's Buffs

 

Blue Talisman of Buff Steal (Active): Steals Enemy's Buffs

 

etc_talisman_i00.png-Red Talismans-etc_talisman_i00.png

Red Talisman of Mental Regeneration (Active)(Duration: 120 Seconds): Increases MP Regeneration by 10%

 

Red Talisman of Meditation (Active)(Duration: 30 Seconds): Greatly Increases MP Regeneration

 

Red Talisman of Recovery (Active): Restores  200 Hp/Mp

 

Red Talisman of Minimum Clarity (Active)(Duration: 120 Seconds): Decreases MP Consumption by 10%

 

Red Talisman of Max CP(Active)(Duration: 120 Seconds): Increases Max. CP by 30%

 

Red Talisman of Maximum Clarity (Active)(Duration: 120 Seconds): Decreases MP Consumption by 100%

 

Red Talisman of Life Force (Active): Recovers MP/HP by 100%

 

etc_talisman_i06.png-White Talismans-etc_talisman_i06.png

White Talisman of Bandages (Passive): Increases Bleed Ressistance by 10%

 

White Talisman of Attention (Passive): Increases Sleep Ressistance by 10%

 

White Talisman of Grounding (Passive): Increases Stun Ressistance by 10%

 

White Talisman of Motion (Passive): Increases Paralyze Ressistance by 10%

 

White Talisman of Freedom (Passive): Increases Hold Ressistance by 10%

 

White Talisman of Protection (Passive): Increases Cancel Ressistance by 5%

 

White Talisman of Darkness (Passive): Increases Dark Ressistance by 50

 

White Talisman of Storm (Passive): Increases Wind Ressistance by 50

 

White Talisman of Water (Passive): Increases Water Ressistance by 50

 

White Talisman of Fire (Passive): Increases Fire Ressistance by 50

 

White Talisman of Earth (Passive): Increases Earth Ressistance by 50

 

White Talisman of Light (Passive): Increases Holy Ressistance by 50

 

etc_talisman_i05.png-Black Talismans-etc_talisman_i05.png

Black Talisman of Mending (Passive): Cures Bleeding Bleed

 

Black Talisman of Physical Freedom (Passive): Cures Physical Hold

 

Black Talisman of Arcane Freedom (Passive): Cures Magical Hold

 

Black Talisman of Escape (Passive): Cures Hold

 

Black Talisman of Rescue (Passive): Cures Physical Mute

 

Black Talisman of Vocalization (Passive): Cures Magic Mute

 

Black Talisman of Free Speech (Passive): Cures Mute

Posted

Blue Talisman of Reflection (Active)(Duration: 120 Seconds): Increases Reflect Damage by 20%

Should be 10% I guess

 

etc_talisman_i00.png-Red Talismans-etc_talisman_i00.png

Red Talisman of Mental Regeneration (Active)(Duration: 120 Seconds): Increases MP Regeneration by 10%

 

Red Talisman of Meditation (Active)(Duration: 30 Seconds): Greatly Increases MP Regeneration

 

Red Talisman of Minimum Clarity (Active)(Duration: 120 Seconds): Decreases MP Consumption by 10%

 

Red Talisman of Maximum Clarity (Active)(Duration: 120 Seconds): Decreases MP Consumption by 100%

 

Red Talisman of Life Force (Active): Recovers MP/HP by 100%

Missing:

Red Talisman of Recovery (Active): Recovers HP/CP by 200

Red Talisman of Max CP (Active)(Duration:120  Seconds): Increases max CP by 30%

 

Nice guide however :D

Posted

I agreed with other members above but it seems to be more easily mainly for these guys where they don't know which stats give talisman. Good Job.

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  • Posts

    • You might also take https://github.com/vercel-labs/agent-skills into consideration
    • Hay Algun datapack de L1 OFF ? 
    • pone los link para descargarlos por fa   
    • Greetings, everyone. I am sharing a configuration designed for any code editor/console with AI agents. This setup allows for expanded context and highly specific skills depending on your project requirements. It also comes with reusable skills ready for immediate use. Current configuration covers: WEB, L2j server datapacks, and L2j dev (including skills for handling decompiled Java datapacks, etc.). I have left a LINK to the original video on which this specific configuration is based. It also contains brief guides on how to implement new skills. You can simply ask your AI agent to review the guide to get started.   https://github.com/zambo420/Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-.git   # 🤖 AI Skills Starter Kit - Forum Quick Start > **Supercharge your AI assistant (Claude, Gemini, Copilot)** ## ⚡ Installation in 2 Minutes   ### 1. Download and copy Copy the `Supercharge-your-AI-assistant-for-WEB-and-L2-DATAPACKS-dev.-/` folder to your project root.   ### 2. Rename and structure ``` your-project/ ├── skills/                      # Rename skills_reutilizables → skills │   ├── skill-creator/ │   ├── react-19/               # Copy the ones you need │   ├── typescript/ │   └── setup.ps1               # Copy from templates/ ├── AGENTS.md                    # Copy from templates/AGENTS.md.template └── src/                         # Your code ```   ### 3. Edit AGENTS.md Customize with your skills:   ```markdown   ## Available Skills | Skill | Description | File | |-------|-------------|------| | `react-19` | React 19 patterns | [SKILL.md](skills/react-19/SKILL.md) |   ## Auto-invoke Skills | Action | Skill | |--------|-------| | Working with React components | `react-19` | ```   ### 4. Sync ```powershell .\skills\setup.ps1 ```   ### 5. Done! Restart your AI assistant and start working.   ---   ## 📦 Included Skills (56 Total) ### Frontend - `react-19` - React 19, hooks, RSC - `typescript` - TypeScript patterns - `tailwind-4` - TailwindCSS v4 - `vite` - Build configuration - `zustand-5` - State management - `nextjs-15` - Next.js 15 - `i18next` - Internationalization - `react-router` - React Router v7 ### Backend - `zod-4` - Validation schemas - `ioredis` - Redis caching - `jwt` - JWT authentication - `django-drf` - Django REST Framework ### Testing & AI - `playwright` - E2E testing - `pytest` - Python testing - `ai-sdk-5` - Vercel AI SDK ### Utilities - `skill-creator` - Create new skills - `java-ant-build` - Apache Ant build system - `jira-epic` - Create Jira epics - `jira-task` - Create Jira tasks ### L2J/Game Server (33 skills) - `gameserver-data` - XMLs, multisells, spawns, NPCs - `gameserver-config` - Server configuration files - `authserver-config` - Login server configuration - `client-files` - Client textures, L2Text, system - `lucera2-core` - L2J core patterns, base classes - `lucera2-handlers` - Admin/user commands, bypass - `lucera2-services` - Community Board, ACP, Buffer - `lucera2-scripts` - Quests, NPCs, bosses, events - `lucera2-network` - Network packets - `lucera2-geodata` - Pathfinding, line of sight - `lucera2-ai` - NPC AI, monster behavior - `lucera2-zones` - Zone scripts, restrictions - `lucera2-achievements` - Achievement system - `lucera2-phantoms` - Fake players (bots) - `lucera2-data` - XML/SQL parsers, holders - `lucera2-authserver` - Login server Java code - `lucera2-olympiad` - Olympiad, heroes, nobles - `lucera2-residences` - Castles, clan halls, siege - `lucera2-skills-effects` - Skill effects, conditions - `lucera2-telegram` - Telegram bot integration - `lucera2-events-pvp` - TvT, GvG, CTF events - `lucera2-seasonal-events` - Holiday events - `lucera2-npc-instances` - Custom NPC types - `lucera2-items-inventory` - Items, inventory - `lucera2-clans-alliances` - Clans, wars - `lucera2-voting-ranking` - Voting rewards - `lucera2-siege-duel` - Siege, duel mechanics - `lucera2-pets-summons` - Pets, servitors - `lucera2-promo-rewards` - Promo codes, daily rewards - `lucera2-item-handlers` - Item handlers - `lucera2-instances-dungeons` - Instance dungeons - `lucera2-minigames` - Lottery, Fishing - `lucera2-autofarm` - AutoFarm bot system - `lucera2-party-matching` - Party finder - `lucera2-cursed-weapons` - Zariche, Akamanah - `lucera2-vip-premium` - VIP/premium accounts - `lucera2-extjar-projects` - Creating .ext.jar projects ---   ## 🎯 The Magic Trick The **Auto-invoke** table is the key:   ```markdown ## Auto-invoke Skills   | Action | Skill | |--------|-------| | Creating React components | `react-19` | | Adding TypeScript types | `typescript` | | Writing E2E tests | `playwright` | ```   **Without this table, AI ignores skills.** With it, they load automatically.   ---   ## 📁 Important Files | File | Purpose | |------|---------| | `AGENTS.md` | Main agent configuration | | `skills/setup.ps1` | Syncs to .claude/.gemini/.github | | `skills/*/SKILL.md` | Each skill definition |   ---   ## 💡 Tips 1. **One place only**: Keep all skills in `skills/` 2. **Auto-invoke**: Without this table, it won't work 3. **setup.ps1**: Run after every change 4. **Restart**: AI needs restart to load changes   ---   ## 🔧 Create Your Own Skill   ```markdown --- name: my-skill description: My skill description ---   ## When to Use - When to use this skill   ## Key Patterns - Important patterns   ## Code Examples \`\`\`typescript // Code example \`\`\` ```   Add to AGENTS.md and run `.\skills\setup.ps1`.   ---   ## 🤝 Compatibility - ✅ Claude Code (Antigravity) - ✅ Gemini CLI - ✅ GitHub Copilot - ✅ Cursor - ✅ Any AI that supports AGENTS.md   ---   ## 📚 More Info See `README.md` on github for complete guide and detailed documentation.    
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