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[HELP] This code can adapt in interlude ??


Question

Posted

Hello ppl this code can work for Interlude L2jfrozen?

 

### Eclipse Workspace Patch 1.0
#P Gameserver
Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java	(revision 4519)
+++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -59,6 +64,7 @@
import com.l2jserver.gameserver.communitybbs.Manager.RegionBBSManager;
import com.l2jserver.gameserver.datatables.AccessLevels;
import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
+import com.l2jserver.gameserver.datatables.ArmorSetsTable; //added Armor effect by Annu and mvaios
import com.l2jserver.gameserver.datatables.CharNameTable;
import com.l2jserver.gameserver.datatables.CharTemplateTable;
import com.l2jserver.gameserver.datatables.ClanTable;
@@ -379,6 +393,7 @@
		}
	}

+	private int abnormal = AbnormalEffect.VITALITY.getMask(); //added Armor effect by Annu and mvaios
	private L2GameClient _client;

	private String _accountName;
@@ -7458,7 +7482,169 @@
		checkPetInvItems();
	}
+	
+	// //added Armor effect by Annu and mvaios
+	public void checkForVitalityEffect()
+	{
+		
+		boolean getVitalityEffect = false;
+		try
+		{
+			if (
+					ArmorSetsTable.getInstance().getSet(9417).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9418).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9419).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9420).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9426).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9427).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(10126).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(10127).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9433).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9434).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9435).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9436).isEnchanted(6, this)
+				)
+			{
+				getVitalityEffect = true;
+			}
+		}
+		catch (Exception e)
+		{
+			_log.log(Level.WARNING,"Armor exception message: " + e.getMessage(),e);
+		
+		}
+		
+		if (getVitalityEffect)
+		{
+			startAbnormalEffect(abnormal);
+		}
+		else
+		{
+			stopAbnormalEffect(abnormal);
+		}
+	}
+		
+		// end added
+		
+	
+	/**
	 * Restore recipe book data for this L2PcInstance.
	 */
	private void restoreRecipeBook(boolean loadCommon)
Index: java/com/l2jserver/gameserver/model/L2ArmorSet.java
===================================================================
--- java/com/l2jserver/gameserver/model/L2ArmorSet.java	(revision 4519)
+++ java/com/l2jserver/gameserver/model/L2ArmorSet.java	(working copy)
@@ -195,4 +195,35 @@

		return true;
	}
+	
+		
+	//added Armor effect by Annu and mvaios
+	public boolean isEnchanted(int enchantLevel, L2PcInstance player)
+	{
+		// Player don't have full set
+		if (!containAll(player))
+			return false;
+		
+		Inventory inv = player.getInventory();
+		
+		L2ItemInstance chestItem = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
+		L2ItemInstance legsItem = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
+		L2ItemInstance headItem = inv.getPaperdollItem(Inventory.PAPERDOLL_HEAD);
+		L2ItemInstance glovesItem = inv.getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
+		L2ItemInstance feetItem = inv.getPaperdollItem(Inventory.PAPERDOLL_FEET);
+	
+		if (chestItem == null || chestItem.getEnchantLevel() < enchantLevel)
+			return false;
+				if (_legs != 0 && (legsItem == null || legsItem.getEnchantLevel() < enchantLevel))
+					return false;
+				if (_gloves != 0 && (glovesItem == null || glovesItem.getEnchantLevel() < enchantLevel))
+					return false;
+				if (_head != 0 && (headItem == null || headItem.getEnchantLevel() < enchantLevel))
+					return false;
+				if (_feet != 0 && (feetItem == null || feetItem.getEnchantLevel() < enchantLevel))
+					return false;
+	
+			return true;
+		}
+		//end added
}
Index: java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java
===================================================================
--- java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java	(revision 4519)
+++ java/com/l2jserver/gameserver/model/itemcontainer/Inventory.java	(working copy)
@@ -537,6 +538,7 @@
								_log.warning("Inventory.ArmorSetListener: Incorrect skill: "+armorSet.getEnchant6skillId()+".");
						}
					}
+					player.checkForVitalityEffect();//added Armor effect by Annu and mvaios
				}
			}
			else if (armorSet.containShield(item.getItemId()))
@@ -615,6 +617,9 @@

			if (remove)
			{
+				////added Armor effect by Annu and mvaios
+				player.checkForVitalityEffect();
+				//added
				if (skills != null)
				{
					for (String skillInfo : skills)

 

because exist 1 effect from freya Vitality* effect how can i adapt to my pack it with an other effect ??

How can i fint it the other effects??

if i try to add from a Raid Boss An effect will work on armor??

 

This code is when an armor become +6 set or +6 main armor an effect like vitality spawned in chect armor*

 

Recommended Posts

  • 0
Posted

AbnormalEffects are inside:

com.l2jfrozen.gameserver.model.L2Character

One example could be:

private int abnormal = L2Character.ABNORMAL_EFFECT_REDCIRCLE;

  • 0
Posted

AbnormalEffects are inside:

com.l2jfrozen.gameserver.model.L2Character

One example could be:

private int abnormal = L2Character.ABNORMAL_EFFECT_REDCIRCLE;

 

i find the effect where i like and i replace the old one ? right?

 

Kernon Rb (i m not sure for that have one black fire effect that can work on armor what you say?)

  • 0
Posted

i find the effect where i like and i replace the old one ? right?

 

Kernon Rb (i m not sure for that have one black fire effect that can work on armor what you say?)

Yea...

Dunno which effect it has...

  • 0
Posted

1st code was

+import com.l2jserver.gameserver.datatables.ArmorSetsTable; //added Armor effect by Annu and mvaios

 

and i make it

+import com.l2jserver.gameserver.model.L2ArmorSet; //added Armor effect by Annu and mvaios

this havent problem

 

 

1st code was like this

ArmorSetsTable.getInstance().getSet(9417).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9418).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9419).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9420).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9426).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9427).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(10126).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(10127).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9433).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9434).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9435).isEnchanted(6, this)
+					|| ArmorSetsTable.getInstance().getSet(9436).isEnchanted(6, this)
+				)

and i make it like this but get instance is with red lines i cant undestand what need

1st time i adapt code from other client to interlude*

 

L2ArmorSet.getInstance().getSet(9417).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(9418).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(9419).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(9420).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(9426).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(9427).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(10126).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(10127).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(9433).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(9434).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(9435).isEnchanted(6, this)
				|| L2ArmorSet.getInstance().getSet(9436).isEnchanted(6, this)
			)

i make some changes in this code to adapt it but in this lines i have problem

  • 0
Posted

import com.l2jfrozen.gameserver.datatables.sql.ArmorSetsTable;

 

replace it:

.isEnchanted(6, this)

with it:

.isEnchanted6(this)

  • 0
Posted

you mean

|| L2ArmorSet.getInstance().getSet(9436).isEnchanted(6, this)

 

 

to fix it like this?

|| L2ArmorSet.getInstance().getSet(9436).isEnchanted6(this)

 

if u mean that problem exist GetInstance exist redline*

  • 0
Posted

Yes I mean that.

Your import is wrong...

change it:

+import com.l2jserver.gameserver.model.L2ArmorSet; //added Armor effect by Annu and mvaios 

for it:

import com.l2jfrozen.gameserver.datatables.sql.ArmorSetsTable;

  • 0
Posted

now i have problem in this lines

 

//added Armor effect by Annu and mvaios
	public boolean isEnchanted(int enchantLevel, L2PcInstance player)
	{
		// Player don't have full set
		if (!containAll(player))
			return false;

		Inventory inv = player.getInventory();

		L2ItemInstance chestItem = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
		L2ItemInstance legsItem = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
		L2ItemInstance headItem = inv.getPaperdollItem(Inventory.PAPERDOLL_HEAD);
		L2ItemInstance glovesItem = inv.getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
		L2ItemInstance feetItem = inv.getPaperdollItem(Inventory.PAPERDOLL_FEET);

		if (chestItem == null || chestItem.getEnchantLevel() < enchantLevel)
			return false;
				if (_legs != 0 && (legsItem == null || legsItem.getEnchantLevel() < enchantLevel))
					return false;
				if (_gloves != 0 && (glovesItem == null || glovesItem.getEnchantLevel() < enchantLevel))
					return false;
				if (_head != 0 && (headItem == null || headItem.getEnchantLevel() < enchantLevel))
					return false;
				if (_feet != 0 && (feetItem == null || feetItem.getEnchantLevel() < enchantLevel))
					return false;

			return true;
		}
		//end added

 

i add it here

import com.l2jfrozen.gameserver.datatables.sql.ArmorSetsTable;

 

Red is Inventory*  L2ItemInstance*  L2PcInstance* Legs gloves head feet* all is with red lines* '

my mistake is?

  • 0
Posted

Check if the imports are fine.

I'll help u in 1h, right now I'm at gym, answering with blackberry.

 

i check it but i cant find something all are looking fine ..

  • 0
Posted

public boolean isEnchanted(int enchantLevel, L2PcInstance player)
	{
		// Player don't have full set
		if (!containAll(player))
			return false;

		Inventory inv = player.getInventory();

		L2ItemInstance chestItem = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
		L2ItemInstance legsItem = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
		L2ItemInstance headItem = inv.getPaperdollItem(Inventory.PAPERDOLL_HEAD);
		L2ItemInstance glovesItem = inv.getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
		L2ItemInstance feetItem = inv.getPaperdollItem(Inventory.PAPERDOLL_FEET);

		if (chestItem == null || chestItem.getEnchantLevel() < enchantLevel)
			return false;
				if (_legs != 0 && (legsItem == null || legsItem.getEnchantLevel() < enchantLevel))
					return false;
				if (_gloves != 0 && (glovesItem == null || glovesItem.getEnchantLevel() < enchantLevel))
					return false;
				if (_head != 0 && (headItem == null || headItem.getEnchantLevel() < enchantLevel))
					return false;
				if (_feet != 0 && (feetItem == null || feetItem.getEnchantLevel() < enchantLevel))
					return false;

			return true;
		}

This code is supposed to be inside com.l2jfrozen.gameserver.model.L2ArmorSet

And no red lines.

  • 0
Posted

you have right because 1st time i adapt code from freya i make something worng and thats why i had red lines

Thanks again man you help me again !!

 

 

One Question this code if i wanna add more armor set just increase this lines??

ArmorSetsTable.getInstance().getSet(6379).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6382).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6380).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6381).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(9426).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(9427).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(10126).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(10127).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(9433).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(9434).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(9435).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(9436).isEnchanted6(this)
			)

 

  • 0
Posted

Yes.

|| ArmorSetsTable.getInstance().getSet(6382).isEnchanted6(this) 

Add a line and the number inside getSet(4324234234234) must be the id of the chest/fullbody item of the armor u want.

  • 0
Posted

Can you give me an example because i dont undestand

ID of Dragonic armor is (Main 6379,6382,6380,6381) & Imperial armor set is (6373,6374,6375,6376,6378,6377)

ArmorSetsTable.getInstance().getSet(6379).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6382).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6380).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6381).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6373).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6374).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6375).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6376).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6378).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(6377).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(9435).isEnchanted6(this)
				|| ArmorSetsTable.getInstance().getSet(9436).isEnchanted6(this)
			)

 

if i add only dragonic armor in 1st lines Effect work normal , i cant undestand how i add more armors

i try to add only dragonic Main but not working .

i try to add 

|| ArmorSetsTable.getInstance().getSet(6379638263806381).isEnchanted6(this)

but not working

 

6377*= IC shield

  • 0
Posted

ArmorSetsTable.getInstance().getSet(6379).isEnchanted6(this)//Draconic.
				|| ArmorSetsTable.getInstance().getSet(6373).isEnchanted6(this)//Imperial
				|| ArmorSetsTable.getInstance().getSet(6383).isEnchanted6(this)//Major Arcana
			) 

You only have to put the chest Id.

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Τελικές Διατάξεις Οι κανόνες μπορούν να τροποποιηθούν χωρίς προειδοποίηση. Η χρήση του forum συνεπάγεται αποδοχή όλων των πολιτικών. Η άγνοια των κανόνων δεν αποτελεί δικαιολογία.   ΠΟΛΙΤΙΚΗ ΑΠΟΡΡΗΤΟΥ (Privacy Policy) – Ελληνικά Η παρούσα Πολιτική Απορρήτου περιγράφει τον τρόπο με τον οποίο το forum συλλέγει, χρησιμοποιεί και προστατεύει τα προσωπικά δεδομένα των χρηστών του, σύμφωνα με τον Γενικό Κανονισμό Προστασίας Δεδομένων (GDPR – ΕΕ 2016/679). 1. Συλλογή Δεδομένων Το forum ενδέχεται να συλλέγει τα ακόλουθα δεδομένα: Όνομα χρήστη (username) Διεύθυνση email IP address Ημερομηνία και ώρα σύνδεσης Περιεχόμενο δημοσιεύσεων (posts, topics, private messages) Δεν συλλέγονται ευαίσθητα προσωπικά δεδομένα. 2. Χρήση Δεδομένων Τα δεδομένα χρησιμοποιούνται αποκλειστικά για: Τη λειτουργία και ασφάλεια του forum Τη διαχείριση λογαριασμών Τη βελτίωση της εμπειρίας χρήσης Την πρόληψη κατάχρησης, απάτης ή παράνομων ενεργειών Τη συμμόρφωση με νομικές υποχρεώσεις 3. User-Generated Content Όλο το περιεχόμενο που δημοσιεύεται στο forum δημιουργείται από τους χρήστες. Οι χρήστες φέρουν την αποκλειστική ευθύνη για τα δεδομένα που επιλέγουν να δημοσιεύσουν. 4. Cookies Το forum χρησιμοποιεί cookies μόνο για: Διατήρηση σύνδεσης χρήστη Βασική λειτουργικότητα Ασφάλεια Δεν χρησιμοποιούνται cookies για διαφημιστική παρακολούθηση τρίτων. 5. AI & Αυτοματοποιημένη Επεξεργασία Το forum ενδέχεται να χρησιμοποιεί αυτοματοποιημένα ή AI-based εργαλεία για: Ανίχνευση spam Εντοπισμό παραβιάσεων κανόνων ή παράνομου περιεχομένου ➡️ Οι αποφάσεις επιβολής λαμβάνονται πάντα από άνθρωπο. 6. Κοινοποίηση Δεδομένων Τα προσωπικά δεδομένα: Δεν πωλούνται Δεν διαμοιράζονται με τρίτους Εξαίρεση υπάρχει μόνο εφόσον απαιτείται από τον νόμο ή αρμόδιες αρχές. 7. Δικαιώματα Χρηστών (GDPR) Οι χρήστες έχουν δικαίωμα: Πρόσβασης στα δεδομένα τους Διόρθωσης ή διαγραφής Περιορισμού επεξεργασίας Υποβολής αιτήματος διαγραφής λογαριασμού 8. Ασφάλεια Δεδομένων Λαμβάνονται εύλογα τεχνικά και οργανωτικά μέτρα για την προστασία των δεδομένων, ωστόσο καμία πλατφόρμα δεν είναι απολύτως ασφαλής. 9. Τροποποιήσεις Η παρούσα πολιτική μπορεί να τροποποιηθεί χωρίς προηγούμενη ειδοποίηση. Η συνέχιση χρήσης του forum συνιστά αποδοχή των αλλαγών. ✅ Σημείωση Οποιοδήποτε παράνομο περιεχόμενο δεν επιτρέπεται πουθενά στο forum, ανεξαρτήτως ρόλου, πρόσβασης ή status (VIP / Donator / Staff). 📌 FORUM RULES (English – Legal Compliant) By accessing or using this forum, you agree to comply with the following rules. Violations may result in warnings, restrictions, or permanent account termination. 1. Spam & Abuse Spam is strictly prohibited. One-word, low-effort, off-topic, or consecutive posts are not allowed. Bumping is allowed only in the Marketplace, once every 24 hours. Replying to topics older than 6 months is not permitted. Posts such as “wrong section”, “request lock”, etc. are not allowed — use the Report Section instead. 2. Conduct & Behavior Insults, harassment, trolling, threats, racism, flame posts, and toxic behavior are prohibited. These rules apply to all areas, including private messages and profile comments. Political discussions are allowed only within reasonable and respectful limits. 3. Prohibited & Illegal Content The following content is strictly prohibited anywhere on the forum: Any content that violates applicable laws or regulations Pirated software, warez, cracks, serials, or copyright-infringing material Malware, hacking tools, exploits, or harmful code Sexual, pornographic, violent, or extremist material Hate speech, discrimination, or incitement Content intended to provoke religious or social conflict ➡️ Such content will be removed immediately, without notice. 4. Advertising & Promotion Advertising of any kind requires prior administrator approval. Promotion of illegal or unlicensed services is strictly forbidden. Affiliate links, referral systems, and external promotions require approval. 5. Language & Formatting Do not mix languages (English in non-English topics and vice versa). Use [GR] or [EN] tags when creating a topic. Greeklish is temporarily allowed, but native characters are preferred. 6. Credits & Intellectual Property Proper credit must be given when using third-party content. Reposting content without permission is prohibited. Users are solely responsible for the intellectual property rights of their posts. 7. Cybercrime & Harmful Activities Strictly prohibited: Hacking, DDoS, flooding, botnets, booters Requests, guides, tools, or services related to cyber attacks Buying, selling, or searching for such services 8. Signatures Maximum allowed size: 800x300 pixels. Non-compliant signatures will be removed. 9. Accounts & Security One account per user is allowed. Stolen, shared, or multiple accounts are prohibited. The forum reserves the right to suspend or delete accounts immediately. 10. Respect Toward Staff Disrespect, threats, or harassment toward moderators or administrators will not be tolerated. Use the Report Section to address issues. ⚖️ LEGAL POLICY (English – Strict Compliance) This policy defines the legal framework governing forum operation. 1. User-Generated Content & Liability All content is created by users. The forum and its staff are not legally responsible for user-generated content. Reasonable efforts are made to monitor, review, and remove unlawful material. 2. Legal Compliance Content that violates: Local, national, or international laws Intellectual property rights Terms of third-party services is strictly prohibited. 3. DMCA – Copyright Policy The forum complies fully with the Digital Millennium Copyright Act (DMCA). Valid takedown requests result in prompt content removal. Repeat copyright offenders will be permanently banned. 4. AML – Anti-Money Laundering Prohibited content includes: Money laundering schemes or instructions Fraud, scams, or financial manipulation Promotion of unlicensed or illegal financial services The forum cooperates with authorities when legally required. 5. FCS – Financial & Compliance Services The forum does not provide financial, investment, or legal advice. Promotion of unregulated banking, investment, or financial services is forbidden. 6. Privacy & GDPR Publishing personal data of others is prohibited. Sharing private communications without consent is forbidden. The forum operates in compliance with GDPR regulations. 7. AI-Assisted Moderation Automated and AI-based tools may be used to detect violations. All enforcement actions involve human review. 8. Final Provisions Policies may be updated without prior notice. Continued use of the forum constitutes acceptance of all rules. Ignorance of the rules is not an excuse. PRIVACY POLICY – English Version This Privacy Policy explains how the forum collects, uses, and protects user data, in accordance with the General Data Protection Regulation (GDPR – EU 2016/679). 1. Data Collection The forum may collect the following data: Username Email address IP address Login timestamps User-generated content (posts, topics, private messages) No sensitive personal data is intentionally collected. 2. Use of Data Data is used solely for: Forum operation and security Account management Improving user experience Preventing abuse, fraud, or illegal activity Legal and regulatory compliance 3. User-Generated Content All content posted on the forum is created by users. Users are solely responsible for any personal data they choose to publish. 4. Cookies Cookies are used only for: Session management Essential functionality Security purposes No third-party advertising or tracking cookies are used. 5. AI & Automated Processing The forum may use automated or AI-assisted tools to: Detect spam Identify rule violations or illegal content ➡️ All enforcement decisions are subject to human review. 6. Data Sharing Personal data is: Not sold Not shared with third parties Except where required by law or competent authorities. 7. User Rights (GDPR) Users have the right to: Access their personal data Request correction or deletion Request restriction of processing Request account deletion 8. Data Security Reasonable technical and organizational measures are implemented to protect data. However, no online platform can guarantee absolute security. 9. Policy Updates This policy may be updated at any time without prior notice. Continued use of the forum constitutes acceptance of the updated policy. ✅ Final Note If you have concerns regarding privacy or data protection, please contact the forum administration. ✅ Important Notice Illegal content is not allowed anywhere on the forum, regardless of user role, status, or access level.
    • Hello everyone, This topic has been created to report any content that is considered illegal under applicable law or in violation of the forum rules. This includes, but is not limited to: Illegal software (pirated, cracked, or unauthorized software) Copyright-infringing material Malware, viruses, or any harmful code Scams, fraud, phishing attempts, or impersonation Illegal banking or financial services Money laundering activities or related instructions Any other illegal, unethical, or rule-violating activity — you name it If you encounter any such content, please report it here so it can be reviewed and removed promptly. Legal Disclaimer All content published on this forum is created and posted by its users. The forum administration does not take responsibility for user-generated content. However, we make every reasonable effort to monitor, review, remove, and maintain the forum by deleting illegal or rule-violating content as soon as it is reported or identified. By using this forum, you acknowledge and agree to these terms.     Moderator Notice We would like to inform all users that we are currently developing a custom AI-powered API tool that will assist our moderation team in scanning the forum database for illegal or rule-violating activity. This system will be used strictly as a support tool to help identify potentially problematic content, which will then be reviewed by human moderators before any action is taken. The goal is to improve forum safety, compliance, and response time while maintaining fairness and transparency. 🚧 Coming soon — more details will be shared once the system is ready. Thank you for your cooperation and for helping us keep the forum clean and lawful.
    • Reporting Illegal or Rule-Violating Content (post here)
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