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[HELP] Flagg zone
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Yes he have account in MXC but didn't came here and didn't post nothing to protect his reputation, and MXC administration doing nothing about scammers seems old scammers accounts was unblocked too.
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I'd love to get involved, add me on discord: ilikebeer.
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By Kingstonas · Posted
Forever Lineage Interlude mid-rate built for people with one hour a night Chronicle: Interlude XP/SP: 25x | Drop: 10x | Adena: 12x | Spoil: 15x Enchant: Safe +3 | Max +21 Fresh start: 11 September 2026 - server is live now Website: https://l2forever.eu Discord: https://discord.gg/96rdukHvbs Why this server exists I have wanted my own Lineage 2 server since I was a teenager. I tried, failed, came back, failed again. Fifteen years later I am a developer with a full-time job, a family, and maybe an hour before bed. Every server I tried as an adult made that hour feel wasted - log in, kill a few mobs, no real progress, log out annoyed. So I built the server I actually wanted to play. Everything below is designed around one question: can you log in, make real progress, and log out on your own terms in one session? What is different Rebirth and Talent Tree - hit level 80, reset to level 1, keep your gear and skill enchants, earn talent points. Build a different character every rebirth. Bounty Hunter - daily hunt tasks with rank progression, Bounty Coins, and rare bounties. One bounty fits one session. Companions - a summonable tank, healer, or damage ally for any class. First one costs three bounties. Solo play without a solo class. Auto-farm - your character farms on its own for 2 hours a day at full XP and half loot. Solo, monsters only. The only automation allowed. Alchemy - brew stronger HP/MP potions from monster drops, no recipe needed. Custom Gludin start zone - buffs, passive mobs, and the NPCs you need, through your first 20 levels. Shorter class quests - 1st, 2nd, 3rd class, Subclass and Noblesse, all through one NPC. Champions - 5% spawn above level 40, 3x HP, 8x XP, 4-5x loot. Worth stopping for. Scheme buffer, shop up to C-grade, teleporter - B-grade and above come from crafting, drops, and quests. Seasons - each season brings Talent Tree changes. Your master account, titles, and cosmetics carry over. The rules I hold myself to Solo is the default, not a punishment. No clan required, no raid schedule, no guilt when you log off. Paid tiers add convenience and time, not power - the free baseline is the full game. No surprise wipes: if another fresh start ever happens, it is announced at least a month ahead. One developer, no shady admin, and I play on it myself. This is the server I needed fifteen years ago. Come see what I made. https://l2forever.eu -
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sirzufall
Hey again... well I got a new problem..
this is my code :
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.zone.type; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.util.Rnd; /** * An Custom PvP Zone * * @author NeverMore */ public class L2CustomPvP extends L2RespawnZone { //Ramdom Locations configs private static int[] _x = {-80583, -82689, -83488}; private static int[] _y = {150932, 152504, 153180}; private static int[] _z = {-3041, -3178, -3178 }; public L2CustomPvP(int id) { super(5555); } @Override protected void onEnter(L2Character character) { character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true); if (character instanceof L2PcInstance) { ((L2PcInstance) character).sendMessage("You enter a PvP Area"); ((L2PcInstance) character).updatePvPFlag(1); ((L2PcInstance) character).broadcastUserInfo(); } } @Override protected void onExit(L2Character character) { character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false); if (character instanceof L2PcInstance) { ((L2PcInstance) character).stopNoblesseBlessing(null); ((L2PcInstance) character).stopPvPFlag(); ((L2PcInstance) character).sendMessage("You exit from a PvP Area"); ((L2PcInstance) character).setPvpFlagLasts(System.currentTimeMillis() + 20000); ((L2PcInstance) character).startPvPFlag(); } } static class BackToPvp implements Runnable { private L2Character _activeChar; BackToPvp(L2Character character) { _activeChar = character; } @Override public void run() { int r = Rnd.get(3); _activeChar.teleToLocation(_x[r] , _y[r], _z[r]); } } @Override public void onDieInside(L2Character character) { if (character instanceof L2PcInstance) { } } @Override public void onReviveInside(L2Character character) { ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500); ((L2PcInstance) character).isNoblesseBlessed(); } }So when you leave the the zone and enter the zone again directly , the flag lasts for 3 secs but after that you are not flagged anymore. Only when you leave the zone and wait until your flag is gone and enter again the zone the server updates your flag again.
How to fix it ?
Sall I add " ((L2PcInstance) character).stopPvPFlag();" on Enter the zone and after that
"((L2PcInstance) character).updatePvPFlag(1);" so the LastFlagg will cancel and update the flag again?
I dont know what to do please give me some help =)
thanks
14 answers to this question
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