Devilfenix Posted August 24, 2012 Posted August 24, 2012 Καλημερα παιδια , θα ηθελα να ρωτησω , τα imports για buffer σε aCis ποια ειναι; Ευχαριστω εκ των προτερων.
0 vl4d Posted August 24, 2012 Posted August 24, 2012 import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest kai kato kato kanto etsi QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId)
0 Devilfenix Posted August 24, 2012 Author Posted August 24, 2012 import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest kai kato kato kanto etsi QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) Παλι μου βγαζει you don't meet the criteria... στα scripts.cfg εχω βαλει custom/9999_NPCBuffer/__init__.py Επεισης μου βγαζει ενα txt που λει αυτο : Error on: C:\Users\Nikos\Desktop\L2 Τest\gameserver\data\scripts\custom\9999_NPCBuffer\__init__.py.error.log Line: -1 - Column: -1 Traceback (innermost last): File "__init__.py", line 512, in ? TypeError: net.sf.l2j.gameserver.model.quest.State(): expected 0 args; got 2
0 Zake Posted August 24, 2012 Posted August 24, 2012 Δεν τρέχει python αρχεία το acis, φτιάξε μια java buffer ή ψάξε να βρεις μια.
0 pirama Posted August 24, 2012 Posted August 24, 2012 sto 512 line einai to problima QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) otan balis ayta edw na sbisis ayta poy exei kato h buffer an den soy perniete pali kantin share edw na stin ftiaksw
0 Devilfenix Posted August 24, 2012 Author Posted August 24, 2012 sto 512 line einai to problima QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) otan balis ayta edw na sbisis ayta poy exei kato h buffer an den soy perniete pali kantin share edw na stin ftiaksw to exw kanei auto , oriste to link : http://www.mediafire.com/?oq6c31ruez0qsv1
0 valanths1990 Posted August 24, 2012 Posted August 24, 2012 fusika kai trexei jython codes...... an deis exei kai ta libs, jython-engine ktl ktl
0 pirama Posted August 24, 2012 Posted August 24, 2012 import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[40006] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 1000 or st.getPlayer().getLevel() < 0 : htmltext = "<html><head><body>You dont have enought Adena.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) #Wind Walk if event == "1": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Acument if event == "2": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Agility if event == "3": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Berserker Spirit if event == "4": st.takeItems SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Bless Shield if event == "5": st.takeItems SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Body if event == "6": st.takeItems SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Soul if event == "7": st.takeItems SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) st.setState(COMPLETED) #Concentration if event == "8": st.takeItems SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Death Whisper if event == "9": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Empower if event == "10": st.takeItems SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Focus if event == "11": st.takeItems SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Guidance if event == "12": st.takeItems SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Haste if event == "13": st.takeItems SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Magic Barrier if event == "14": st.takeItems SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Mental Shield if event == "15": st.takeItems SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Might if event == "16": st.takeItems SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Resist Shock if event == "17": st.takeItems SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Shield if event == "18": st.takeItems SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Vampiric Rage if event == "19": st.takeItems SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Dance of Aqua Guard if event == "30": st.takeItems SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Concentration if event == "31": st.takeItems SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Earth Guard if event == "32": st.takeItems SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fire if event == "33": st.takeItems SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fury if event == "34": st.takeItems SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Inspiration if event == "35": st.takeItems SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Light if event == "36": st.takeItems SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Mystic if event == "37": st.takeItems SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Protection if event == "38": st.takeItems SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Siren's Dance if event == "39": st.takeItems SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Vampire if event == "40": st.takeItems SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Warrior if event == "41": st.takeItems SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Song of Champion if event == "50": st.takeItems SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Earth if event == "51": st.takeItems SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Flame Guard if event == "52": st.takeItems SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Hunter if event == "53": st.takeItems SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Invocation if event == "54": st.takeItems SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Life if event == "55": st.takeItems SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Meditation if event == "56": st.takeItems SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Renewal if event == "57": st.takeItems SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Storm Guard if event == "58": st.takeItems SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vengeance if event == "59": st.takeItems SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vitality if event == "60": st.takeItems SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Warding if event == "61": st.takeItems SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Water if event == "62": st.takeItems SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Wind if event == "63": st.takeItems SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Greater Might if event == "64": st.takeItems SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Greater Shield if event == "65": st.takeItems SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Chant of Victory if event == "66": st.takeItems SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Fire if event == "67": st.takeItems SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Water if event == "68": st.takeItems SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Wind if event == "69": st.takeItems SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Cancellation if event == "70": st.takeItems SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().stopAllEffects() return "1.htm" st.setState(State.COMPLETED) #MP-HP if event == "71": st.takeItems st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(COMPLETED) #Chant of Magnus if event == "74": st.takeItems SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Wild Magic if event == "75": st.takeItems SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Fighter Buffs if event == "76": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) #Mage Buffs if event == "77": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) sbise oti exei mesa to script soy kai kane c/p ayta
0 Devilfenix Posted August 24, 2012 Author Posted August 24, 2012 import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[40006] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 1000 or st.getPlayer().getLevel() < 0 : htmltext = "<html><head><body>You dont have enought Adena.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) #Wind Walk if event == "1": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Acument if event == "2": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Agility if event == "3": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Berserker Spirit if event == "4": st.takeItems SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Bless Shield if event == "5": st.takeItems SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Body if event == "6": st.takeItems SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Soul if event == "7": st.takeItems SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) st.setState(COMPLETED) #Concentration if event == "8": st.takeItems SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Death Whisper if event == "9": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Empower if event == "10": st.takeItems SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Focus if event == "11": st.takeItems SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Guidance if event == "12": st.takeItems SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Haste if event == "13": st.takeItems SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Magic Barrier if event == "14": st.takeItems SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Mental Shield if event == "15": st.takeItems SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Might if event == "16": st.takeItems SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Resist Shock if event == "17": st.takeItems SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Shield if event == "18": st.takeItems SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Vampiric Rage if event == "19": st.takeItems SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Dance of Aqua Guard if event == "30": st.takeItems SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Concentration if event == "31": st.takeItems SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Earth Guard if event == "32": st.takeItems SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fire if event == "33": st.takeItems SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fury if event == "34": st.takeItems SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Inspiration if event == "35": st.takeItems SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Light if event == "36": st.takeItems SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Mystic if event == "37": st.takeItems SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Protection if event == "38": st.takeItems SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Siren's Dance if event == "39": st.takeItems SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Vampire if event == "40": st.takeItems SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Warrior if event == "41": st.takeItems SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Song of Champion if event == "50": st.takeItems SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Earth if event == "51": st.takeItems SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Flame Guard if event == "52": st.takeItems SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Hunter if event == "53": st.takeItems SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Invocation if event == "54": st.takeItems SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Life if event == "55": st.takeItems SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Meditation if event == "56": st.takeItems SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Renewal if event == "57": st.takeItems SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Storm Guard if event == "58": st.takeItems SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vengeance if event == "59": st.takeItems SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vitality if event == "60": st.takeItems SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Warding if event == "61": st.takeItems SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Water if event == "62": st.takeItems SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Wind if event == "63": st.takeItems SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Greater Might if event == "64": st.takeItems SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Greater Shield if event == "65": st.takeItems SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Chant of Victory if event == "66": st.takeItems SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Fire if event == "67": st.takeItems SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Water if event == "68": st.takeItems SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Wind if event == "69": st.takeItems SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Cancellation if event == "70": st.takeItems SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().stopAllEffects() return "1.htm" st.setState(State.COMPLETED) #MP-HP if event == "71": st.takeItems st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(COMPLETED) #Chant of Magnus if event == "74": st.takeItems SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Wild Magic if event == "75": st.takeItems SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Fighter Buffs if event == "76": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) #Mage Buffs if event == "77": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) sbise oti exei mesa to script soy kai kane c/p ayta Επισης μεσα στο παιχνιδι μου λει " Script Error ".
0 pirama Posted August 24, 2012 Posted August 24, 2012 import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[40006] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 1000 or st.getPlayer().getLevel() < 0 : htmltext = "<html><head><body>You dont have enought Adena.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) #Wind Walk if event == "1": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Acument if event == "2": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Agility if event == "3": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Berserker Spirit if event == "4": st.takeItems SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Bless Shield if event == "5": st.takeItems SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Body if event == "6": st.takeItems SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Soul if event == "7": st.takeItems SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) st.setState(COMPLETED) #Concentration if event == "8": st.takeItems SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Death Whisper if event == "9": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Empower if event == "10": st.takeItems SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Focus if event == "11": st.takeItems SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Guidance if event == "12": st.takeItems SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Haste if event == "13": st.takeItems SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Magic Barrier if event == "14": st.takeItems SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Mental Shield if event == "15": st.takeItems SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Might if event == "16": st.takeItems SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Resist Shock if event == "17": st.takeItems SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Shield if event == "18": st.takeItems SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Vampiric Rage if event == "19": st.takeItems SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Dance of Aqua Guard if event == "30": st.takeItems SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Concentration if event == "31": st.takeItems SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Earth Guard if event == "32": st.takeItems SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fire if event == "33": st.takeItems SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fury if event == "34": st.takeItems SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Inspiration if event == "35": st.takeItems SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Light if event == "36": st.takeItems SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Mystic if event == "37": st.takeItems SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Protection if event == "38": st.takeItems SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Siren's Dance if event == "39": st.takeItems SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Vampire if event == "40": st.takeItems SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Warrior if event == "41": st.takeItems SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Song of Champion if event == "50": st.takeItems SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Earth if event == "51": st.takeItems SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Flame Guard if event == "52": st.takeItems SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Hunter if event == "53": st.takeItems SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Invocation if event == "54": st.takeItems SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Life if event == "55": st.takeItems SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Meditation if event == "56": st.takeItems SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Renewal if event == "57": st.takeItems SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Storm Guard if event == "58": st.takeItems SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vengeance if event == "59": st.takeItems SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vitality if event == "60": st.takeItems SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Warding if event == "61": st.takeItems SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Water if event == "62": st.takeItems SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Wind if event == "63": st.takeItems SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Greater Might if event == "64": st.takeItems SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Greater Shield if event == "65": st.takeItems SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Chant of Victory if event == "66": st.takeItems SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Fire if event == "67": st.takeItems SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Water if event == "68": st.takeItems SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Wind if event == "69": st.takeItems SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Cancellation if event == "70": st.takeItems SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().stopAllEffects() return "1.htm" st.setState(State.COMPLETED) #MP-HP if event == "71": st.takeItems st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(COMPLETED) #Chant of Magnus if event == "74": st.takeItems SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Wild Magic if event == "75": st.takeItems SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Fighter Buffs if event == "76": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) #Mage Buffs if event == "77": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(State.STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) itan etsi st.setState(STARTED) eno eprepe na einai st.setState(State.STARTED)
0 Devilfenix Posted August 24, 2012 Author Posted August 24, 2012 import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[40006] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 1000 or st.getPlayer().getLevel() < 0 : htmltext = "<html><head><body>You dont have enought Adena.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) #Wind Walk if event == "1": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Acument if event == "2": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Agility if event == "3": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Berserker Spirit if event == "4": st.takeItems SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Bless Shield if event == "5": st.takeItems SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Body if event == "6": st.takeItems SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Soul if event == "7": st.takeItems SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) st.setState(COMPLETED) #Concentration if event == "8": st.takeItems SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Death Whisper if event == "9": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Empower if event == "10": st.takeItems SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Focus if event == "11": st.takeItems SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Guidance if event == "12": st.takeItems SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Haste if event == "13": st.takeItems SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Magic Barrier if event == "14": st.takeItems SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Mental Shield if event == "15": st.takeItems SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Might if event == "16": st.takeItems SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Resist Shock if event == "17": st.takeItems SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Shield if event == "18": st.takeItems SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Vampiric Rage if event == "19": st.takeItems SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Dance of Aqua Guard if event == "30": st.takeItems SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Concentration if event == "31": st.takeItems SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Earth Guard if event == "32": st.takeItems SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fire if event == "33": st.takeItems SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fury if event == "34": st.takeItems SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Inspiration if event == "35": st.takeItems SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Light if event == "36": st.takeItems SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Mystic if event == "37": st.takeItems SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Protection if event == "38": st.takeItems SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Siren's Dance if event == "39": st.takeItems SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Vampire if event == "40": st.takeItems SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Warrior if event == "41": st.takeItems SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Song of Champion if event == "50": st.takeItems SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Earth if event == "51": st.takeItems SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Flame Guard if event == "52": st.takeItems SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Hunter if event == "53": st.takeItems SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Invocation if event == "54": st.takeItems SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Life if event == "55": st.takeItems SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Meditation if event == "56": st.takeItems SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Renewal if event == "57": st.takeItems SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Storm Guard if event == "58": st.takeItems SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vengeance if event == "59": st.takeItems SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vitality if event == "60": st.takeItems SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Warding if event == "61": st.takeItems SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Water if event == "62": st.takeItems SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Wind if event == "63": st.takeItems SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Greater Might if event == "64": st.takeItems SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Greater Shield if event == "65": st.takeItems SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Chant of Victory if event == "66": st.takeItems SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Fire if event == "67": st.takeItems SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Water if event == "68": st.takeItems SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Wind if event == "69": st.takeItems SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Cancellation if event == "70": st.takeItems SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().stopAllEffects() return "1.htm" st.setState(State.COMPLETED) #MP-HP if event == "71": st.takeItems st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(COMPLETED) #Chant of Magnus if event == "74": st.takeItems SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Wild Magic if event == "75": st.takeItems SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Fighter Buffs if event == "76": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) #Mage Buffs if event == "77": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(State.STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) itan etsi st.setState(STARTED) eno eprepe na einai st.setState(State.STARTED) Ωραια τωρα τι κανω...
0 Zake Posted August 24, 2012 Posted August 24, 2012 miso na tin test den eprepe na bgazi error import sys from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from java.util import Iterator from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest qn = "9999_NPCBuffer" NPC=[40006] ADENA_ID=57 QuestId = 9999 QuestName = "NPCBuffer" QuestDesc = "custom" InitialHtml = "1.htm" print "importing custom: 9999: NPCBuffer" class Quest (JQuest) : def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr) def onEvent(self,event,st): htmltext = event count=st.getQuestItemsCount(ADENA_ID) if count < 1000 or st.getPlayer().getLevel() < 0 : htmltext = "<html><head><body>You dont have enought Adena.</body></html>" else: st.takeItems(ADENA_ID,0) st.getPlayer().setTarget(st.getPlayer()) #Wind Walk if event == "1": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Acument if event == "2": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Agility if event == "3": st.takeItems SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Berserker Spirit if event == "4": st.takeItems SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Bless Shield if event == "5": st.takeItems SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Body if event == "6": st.takeItems SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Blessed Soul if event == "7": st.takeItems SkillTable.getInstance().getInfo(4348,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) st.setState(COMPLETED) #Concentration if event == "8": st.takeItems SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Death Whisper if event == "9": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Empower if event == "10": st.takeItems SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Focus if event == "11": st.takeItems SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Guidance if event == "12": st.takeItems SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Haste if event == "13": st.takeItems SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Magic Barrier if event == "14": st.takeItems SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Mental Shield if event == "15": st.takeItems SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Might if event == "16": st.takeItems SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Resist Shock if event == "17": st.takeItems SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Shield if event == "18": st.takeItems SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Vampiric Rage if event == "19": st.takeItems SkillTable.getInstance().getInfo(4354,4).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Dance of Aqua Guard if event == "30": st.takeItems SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Concentration if event == "31": st.takeItems SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Earth Guard if event == "32": st.takeItems SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fire if event == "33": st.takeItems SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Fury if event == "34": st.takeItems SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Inspiration if event == "35": st.takeItems SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Light if event == "36": st.takeItems SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Mystic if event == "37": st.takeItems SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of Protection if event == "38": st.takeItems SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Siren's Dance if event == "39": st.takeItems SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Vampire if event == "40": st.takeItems SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Dance of the Warrior if event == "41": st.takeItems SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) return "3.htm" st.setState(State.COMPLETED) #Song of Champion if event == "50": st.takeItems SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Earth if event == "51": st.takeItems SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Flame Guard if event == "52": st.takeItems SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Hunter if event == "53": st.takeItems SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Invocation if event == "54": st.takeItems SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Life if event == "55": st.takeItems SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Meditation if event == "56": st.takeItems SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Renewal if event == "57": st.takeItems SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Storm Guard if event == "58": st.takeItems SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vengeance if event == "59": st.takeItems SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Vitality if event == "60": st.takeItems SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Warding if event == "61": st.takeItems SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Water if event == "62": st.takeItems SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Song of Wind if event == "63": st.takeItems SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) return "4.htm" st.setState(State.COMPLETED) #Greater Might if event == "64": st.takeItems SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Greater Shield if event == "65": st.takeItems SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Chant of Victory if event == "66": st.takeItems SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Fire if event == "67": st.takeItems SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Water if event == "68": st.takeItems SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Prophecy of Wind if event == "69": st.takeItems SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Cancellation if event == "70": st.takeItems SkillTable.getInstance().getInfo(4094,12).getEffects(st.getPlayer(),st.getPlayer()) st.getPlayer().stopAllEffects() return "1.htm" st.setState(State.COMPLETED) #MP-HP if event == "71": st.takeItems st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp()) st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp()) st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp()) return "1.htm" st.setState(COMPLETED) #Chant of Magnus if event == "74": st.takeItems SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer()) return "5.htm" st.setState(State.COMPLETED) #Wild Magic if event == "75": st.takeItems SkillTable.getInstance().getInfo(1303,1).getEffects(st.getPlayer(),st.getPlayer()) return "2.htm" st.setState(State.COMPLETED) #Fighter Buffs if event == "76": st.takeItems SkillTable.getInstance().getInfo(4360,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4359,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4358,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4357,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4345,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) #Mage Buffs if event == "77": st.takeItems SkillTable.getInstance().getInfo(4342,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4351,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4355,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4353,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4356,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4350,4).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4349,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4347,6).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4344,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4352,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1354,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer()) SkillTable.getInstance().getInfo(4346,4).getEffects(st.getPlayer(),st.getPlayer()) return "6.htm" st.setState(State.COMPLETED) if htmltext != event: st.setState(COMPLETED) st.exitQuest(1) return htmltext def onTalk (self,npc,player): st = player.getQuestState(qn) htmltext = "<html><head><body>I have nothing to say to you</body></html>" st.setState(State.STARTED) return InitialHtml QUEST = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc) for npcId in NPC: QUEST.addStartNpc(npcId) QUEST.addTalkId(npcId) itan etsi st.setState(STARTED) eno eprepe na einai st.setState(State.STARTED) Μην ξανακάνεις πολλαπλά posts, δεν είναι η πρώτη φορά που το κάνεις, πάρτο σαν προειδοποίηση. @ontopic: Βαλάντη έχεις δίκιο τελικά, μπορούν να τρέξουν python αρχεία στο acis.
0 pirama Posted August 24, 2012 Posted August 24, 2012 Μην ξανακάνεις πολλαπλά posts, δεν είναι η πρώτη φορά που το κάνεις, πάρτο σαν προειδοποίηση. @ontopic: Βαλάντη έχεις δίκιο τελικά, μπορούν να τρέξουν python αρχεία στο acis. min les koyla gia dikse moy alli mia fora na exw kani diplo pos ( mperdeytika an thes sbistw ) den eimai 13 xrono na milas etsi pare ton 2o code c/p kai baltos sto __init__.py soy kai einai etimi Edit : an den eimaste sigoyri gia kati kalo einai na min spamaroyme kai dinoyme lathos kathodigisi :) entelos filika to leei sta rules
0 Devilfenix Posted August 24, 2012 Author Posted August 24, 2012 Σε ευχαριστω pirama δουλεψε , το topic μπορει να κλειδωθει.
0 Zake Posted August 24, 2012 Posted August 24, 2012 Σε ευχαριστω pirama δουλεψε , το topic μπορει να κλειδωθει. Locked.
Question
Devilfenix
Καλημερα παιδια , θα ηθελα να ρωτησω , τα imports για buffer σε aCis ποια ειναι;
Ευχαριστω εκ των προτερων.
15 answers to this question
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