ZweiTiger Posted July 10, 2012 Posted July 10, 2012 <skill id="1339" levels="1" name="Fire Vortex" enchantGroup1="6" enchantGroup2="6" enchantGroup3="6" enchantGroup4="6"> <table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table> <table name="#ench1Power"> 147 147 148 148 148 149 149 149 150 150 151 151 151 152 152 </table> <table name="#ench2mpInitialConsume"> 20 19 19 18 17 17 16 15 14 14 13 12 12 11 10 </table> <table name="#ench2mpConsume"> 81 78 74 72 70 66 64 61 58 56 53 50 46 44 42 </table> <table name="#ench3effectPower"> 82 83 84 86 87 88 90 91 92 94 95 96 97 99 100 </table> <table name="#ench4elementPower"> 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 </table> <set name="mpInitialConsume" val="21" /> <set name="mpConsume" val="84" /> <set name="magicLvl" val="77" /> <set name="power" val="140" /> <set name="lvlDepend" val="2" /> <set name="target" val="TARGET_ONE" /> <set name="hitTime" val="6000" /> <set name="element" val="0" /> <!-- Fire --> <set name="elementPower" val="20" /> <set name="reuseDelay" val="15000" /> <set name="saveVs" val="MEN" /> <set name="skillType" val="MDAM" /> <set name="operateType" val="A2" /> <set name="isMagic" val="true" /> <set name="isDebuff" val="true" /> <set name="overHit" val="true" /> <set name="castRange" val="900" /> <set name="effectRange" val="1400" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant1 name="power" val="#ench1Power" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" /> <enchant2 name="mpConsume" val="#ench2mpConsume" /> <enchant3 name="magicLvl" val="#enchantMagicLvl" /> <enchant4 name="magicLvl" val="#enchantMagicLvl" /> <enchant4 name="elementPower" val="#ench4elementPower" /> <for> <!-- Retail Values CT2.3: 12MP * 3 Sec --> <effect count="10" name="ManaDamOverTime" abnormalTime="3" val="36" abnormalLvl="1" abnormalType="multi_debuff_fire" effectPower="80" effectType="MDOT"> <mul order="0x30" stat="runSpd" val="0.9" /> <mul order="0x30" stat="pAtkSpd" val="0.7" /> <mul order="0x30" stat="mAtkSpd" val="0.9" /> <sub order="0x40" stat="fireRes" val="20" /> </effect> </for> <enchant3for> <effect count="10" name="ManaDamOverTime" abnormalTime="3" val="36" abnormalLvl="1" abnormalType="multi_debuff_fire" effectPower="#ench3effectPower" effectType="MDOT"> <mul order="0x30" stat="runSpd" val="0.9" /> <mul order="0x30" stat="pAtkSpd" val="0.7" /> <mul order="0x30" stat="mAtkSpd" val="0.9" /> <sub order="0x40" stat="fireRes" val="20" /> </effect> </enchant3for> </skill> where can i change the chance? i dont want to change the damage power just the chance!!! Quote
0 Gries Posted July 10, 2012 Posted July 10, 2012 <effect count="10" name="ManaDamOverTime" abnormalTime="3" val="36" abnormalLvl="1" abnormalType="multi_debuff_fire" effectPower="80" effectType="MDOT"> Try to change the red part. Quote
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ZweiTiger
where can i change the chance? i dont want to change the damage power just the chance!!!
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