Jump to content

Recommended Posts

Posted

I made some useful weapon codes for low rate servers or if there's no gm shop on it. [weapons cost 0 adena to get them just clint on any shop and write down code and press send] I'm not tested by my self yet, but I think it will work.

And here they are:

 

Demon's Sword + MM

1F C6 5B 01 00 01 00 00 00 AE 12 00 00 01 00 00 00

 

Dark Screamer + Focus

1F BD 5B 01 00 01 00 00 00 A4 12 00 00 01 00 00 00

 

Crystal Dagger + MM

1F BD 5B 01 00 01 00 00 00 A8 12 00 00 01 00 00 00

 

Valhala + acumen

1F C3 5B 01 00 01 00 00 00 2A 1E 00 00 01 00 00 00

 

Valhala

1F C3 5B 01 00 01 00 00 00 94 00 00 00 01 00 00 00

 

Bow of Peril + QR

1F C7 5B 01 00 01 00 00 00 DD 12 00 00 01 00 00 00

 

Homunkulus Sword + Acumen

1F BA 5B 01 00 01 00 00 00 A9 18 00 00 01 00 00 00

Posted

Hey, BanTiTo. you said that you played on Good vs Evil. is it possible to get A grade there with the code? I tried some, but it didn't work.

and btw the skills aren't save after restart your game........

Posted
Hey' date=' BanTiTo. you said that you played on Good vs Evil. is it possible to get A grade there with the code? I tried some, but it didn't work.

and btw the skills aren't save after restart your game........[/quote']

 

Yes you get tallum boots, helmet, S grade enchant. But I gues they patched that server past 4 hours ago. I think that there not working.

Posted

i could use the codes for getting items like moonstone shrds and ancient adena i would try to find out the codes my self but but i dont know were to look rly so i would rly like ur help or a how to to get the hex codes

 

 

 

Henkira

Posted
I made some useful weapon codes for low rate servers or if there's no gm shop on it. [weapons cost 0 adena to get them just clint on any shop and write down code and press send] I'm not tested by my self yet' date=' but I think it will work.

And here they are:

 

Demon's Sword + MM

1F C6 5B 01 00 01 00 00 00 AE 12 00 00 01 00 00 00

 

Dark Screamer + Focus

1F BD 5B 01 00 01 00 00 00 A4 12 00 00 01 00 00 00

 

Crystal Dagger + MM

1F BD 5B 01 00 01 00 00 00 A8 12 00 00 01 00 00 00

 

Valhala + acumen

1F C3 5B 01 00 01 00 00 00 2A 1E 00 00 01 00 00 00

 

Valhala

1F C3 5B 01 00 01 00 00 00 94 00 00 00 01 00 00 00

 

Bow of Peril + QR

1F C7 5B 01 00 01 00 00 00 DD 12 00 00 01 00 00 00

 

Homunkulus Sword + Acumen

1F BA 5B 01 00 01 00 00 00 A9 18 00 00 01 00 00 00[/quote']

 

 

Schacraman these packet dont work at c4/c5 servers...

well they dont work for me maybe someone got them working but anyways thx and bantito could u send me a pm about how u get the packets so i can share new staff pls....

Posted

Yes fixed for me after server update of yesterday :evil: :cry: When i send the code i am jailed :evil: How I can do to earn money now !!!!!!!!!!!!!!!

And I think that the Quest packet fixed to !!!!!!!!! I send the packet i have the text who say to me that the quest is finish but not money !!!!!!! NOOOOOOOOOOOOOOO !! Help me ! Any other quest ID ?? please stupid update :evil:

Sorry for very very bad english :x

Posted
I made some useful weapon codes for low rate servers or if there's no gm shop on it. [weapons cost 0 adena to get them just clint on any shop and write down code and press send] I'm not tested by my self yet' date=' but I think it will work.

And here they are:

 

Demon's Sword + MM

1F C6 5B 01 00 01 00 00 00 AE 12 00 00 01 00 00 00

 

Dark Screamer + Focus

1F BD 5B 01 00 01 00 00 00 A4 12 00 00 01 00 00 00

 

Crystal Dagger + MM

1F BD 5B 01 00 01 00 00 00 A8 12 00 00 01 00 00 00

 

Valhala + acumen

1F C3 5B 01 00 01 00 00 00 2A 1E 00 00 01 00 00 00

 

Valhala

1F C3 5B 01 00 01 00 00 00 94 00 00 00 01 00 00 00

 

Bow of Peril + QR

1F C7 5B 01 00 01 00 00 00 DD 12 00 00 01 00 00 00

 

Homunkulus Sword + Acumen

1F BA 5B 01 00 01 00 00 00 A9 18 00 00 01 00 00 00[/quote']

doesnt work..

  • 3 weeks later...
Posted

Tattoo´s

--------

1F F3030000 01000000 6A090000 01000000                            Nightmarish

1F F3030000 01000000 EB010000 01000000                            Absolute

1F F3030000 01000000 ED010000 01000000                            Avadon

1F F3030000 01000000 EA010000 01000000                            Blood

1F F3030000 01000000 E5010000 01000000                            Power

1F F3030000 01000000 E8010000 01000000                            Flame

1F F3030000 01000000 E9010000 01000000                            Bravery

 

Shield´s

--------

1F 64230000 01000000 E9180000 01000000                            Imperial Crusader Shield

1F DB070000 01000000 C2090000 01000000                            Shield of Nightmare

 

Draconik Light Armor

--------

1F 60230000 01000000 EB180000 01000000                            Draconic Leather Armor

1F 63230000 01000000 ED180000 01000000                            Draconic Leather Boots

1F 9D230000 01000000 EC180000 01000000                            Draconic Leather Gloves

1F 9D230000 01000000 EE180000 01000000                            Draconic Leather Helmet

 

Majestic Heavy

--------

1F E9030000 01000000 4F090000 01000000                            Majestic Plate Armor

1F F7030000 01000000 9A160000 01000000                            Majestic Boots

1F F7030000 01000000 8E160000 01000000                            Majestic Gloves

1F EC030000 01000000 73090000 01000000                            Majestic Circlet

 

Potionen

---------

1F B90B0000 01000000 D8150000 01000000                            Greater CP Potion

 

Scrolls Enchant Armor (Blessed)

---------

1F BA0B0000 01000000 B2190000 01000000                            S Grade

1F BA0B0000 01000000 AA190000 01000000                            A Grade

1F BA0B0000 01000000 AC190000 01000000                            B Grade

1F BA0B0000 01000000 AE190000 01000000                            C Grade

1F BA0B0000 01000000 B0190000 01000000                            D Grade

 

Scrolls Enchant Weapon (Blessed)

---------

1F BA0B0000 01000000 B1190000 01000000                            S Grade

1F BA0B0000 01000000 A9190000 01000000                            A Grade

1F BA0B0000 01000000 AB190000 01000000                            B Grade

1F BA0B0000 01000000 AD190000 01000000                            C Grade

1F BA0B0000 01000000 AF190000 01000000                            D Grade

 

Weapon

--------

1F FC030000 01000000 D0190000 01000000                            Arcana Mace Acumen

1F FC030000 01000000 DC190000 01000000                            Infinity Wing

1F 4E230000 01000000 4A160000 01000000                            Damascus*Damascus

 

Boss Jewels

--------

1F FC030000 01000000 021A0000 01000000                            Ring of Baium

1F FC030000 01000000 011A0000 01000000                            Necklace of Valakas

1F FC030000 01000000 061A0000 01000000                            Ring of Core

1F FC030000 01000000 051A0000 01000000                            Earring of Orfen

1F FC030000 01000000 031A0000 01000000                            Zaken's Earring

 

Dye`s

--------

1F A8230000 01000000 05120000 01000000                            Greater Dye of Strength[str+4 Con-4]

1F A8230000 01000000 07120000 01000000                            Greater Dye of Constitution[Con+4 Str-4]

 

Pets

--------

1F BB0B0000 01000000 49110000 01000000                            Penitent`s Manacles (Flug Pet)

1F BB0B0000 01000000 F9190000 01000000                            Baby Cougar Chime

1F BB0B0000 01000000 47090000 01000000                            Wolf Collar

1F BB0B0000 01000000 46110000 01000000                            Dragon Bugle of Wind

1F BB0B0000 01000000 AC0D0000 01000000                            Dragonflute of Wind

1F BB0B0000 01000000 FA190000 01000000                            Baby Kookaburra Ocarina

1F BB0B0000 01000000 F8190000 01000000                            Baby Buffalo Panpipe

 

Event Medal´s

--------

1F FB950400 01000000 F8180000 01000000                            Event - Medal

1F FB950400 01000000 F9180000 01000000                            Event - Glittering Medal

 

 

 

 

 

Posted

My little contribution :)

 

Buff for GVE server

 

Super Haste (Buff GM) when you use it you got kicked from the server but GM didn't informed.

21 42 00 75 00 66 00 66 00 5F 00 37 00 30 00 32 00 39 00 00 00

Empower

21 42 00 75 00 66 00 66 00 5F 00 31 00 30 00 35 00 39 00 00 00

Dance of mystic

21 42 00 75 00 66 00 66 00 5F 00 32 00 37 00 33 00 00 00

Dance of con

21 42 00 75 00 66 00 66 00 5F 00 32 00 37 00 36 00 00 00

 

If you want more buff find ID:

example ID buff GM 7029

21 42 00 75 00 66 00 66 00 5F 00 37 00 30 00 32 00 39 00 00 00

 

Téléporte GM

28 6B 43 03 10 A8 B5 FE FF AD B4 03 00 72 F1 FF FF

Red: your char ID

Blue: the location

Guest
This topic is now closed to further replies.



  • Posts

    • L2jBayev Chronicle 3: Rise of Darkness – AiEngine Edition In short: this is a C3 build with a full-fledged AI engine, live mercenaries, a built-in quiz, a “personal account” in the Community Board, and server logic neatly distributed across thread pools. The project is about a living world without lags : bots farm, communicate, gather parties, teleport along routes, and the server remains cold and stable.   What's inside (the most delicious) 1) Full-fledged AI engine for characters Behavior types: farming ( FarmAI ), combat ( CombatAI ), party logic ( PartyAI ), trading/walking ( TraderAI / WalkerAI ), support roles (healer, etc.). Class profiles: for mages/archers/daggers, etc., “smart” skill rotations, distance control, sleep/save skills, healing, loot pickup, etc. are implemented (see examples of classes like SpellSingerAI , NecromancerAI , etc.). Self-healing and teleports: when dying, the bot goes through a sequence of steps without sleep()- via AITaskSequence + AITeleportToLocTask , searches for the nearest gatekeeper and teleports via TeleportationManager with routes depending on the level. Auto-support: auto-nipples, arrows/bones, smart auto-proceduring of buffs and auto-banks CP/HP/MP with thresholds - all sewn into the auxiliary EtcPlayersAi . Chat context: ChatManagerAi processes mentions, makes responses with delays (anti-flood), supports party chat and “human” reaction. Understanding: ChatManagerAi system  processes the dialogue, bots remember your aggression and insults, they start to respond less often to modern users, stop accepting or inviting to a group (party) and when it goes beyond the peak they will simply merge you, and every time they see you on the PC, there is an opportunity to measure more often, communicate respectfully and beautifully, in general, a “human” reaction. Why a player/admin needs this: bots actually “live”, farm and interact, and don’t just stand on macros. This is a great background for online and PvE action.   2) Mercenaries (Mercenary system) Full-fledged companion character : L2MercenaryInstance with its own MercenaryAI (movement, attack, support, consumables, shots). Behavior modes: DEFENDER / SUPPORT / PASSIVE - switchable to suit your playing style. Progress and trust: the mercenary's trust/exp/level grows , skills are learned according to the MercenarySkillTree (conditions are based on the trust or level of the owner). Templates and equipment: via MercenaryTemplateTable and spawner - model/weapon/type are selected. Social: MercenarySpeechManager - a set of speeches; the mercenary "comes to life" in the chat. Premium Link: Premium account owners give the mercenary additional trust (faster progress). Why: This is not a dummy pet, but a playful companion with modes, training and “character”.   3) Quiz (event viktorina ) Rounds according to schedule: pre-launch with announcements (minutes/seconds before start), registration .reg, auto-opening of the window. Multiple choice questions: question + set of answer buttons; fair processing, timings, question change. Tops and history: results table, statistics, neat UI via HTML assembly. Flexible control: you can start immediately or set a delayed start (notification package 5/2/1 min, etc.). Why: regular activity for players, “social entertainment” module right in the build.   4) Personal account in Community Board KB managers: buff cabinet, teleports, clans/forums/mail/friends, tops (PK/PvP/wealth/players), character repair, viewing skill trees , etc. Premium logic: some services/mail are limited by premium; premium also affects the visual (nickname color) and bonuses (see effect on mercenary). Single sign-on: all in one place, no team chaos. Why: conveniently manage your character and services without going into the console or installing third-party mods.   Why is the system technically valuable? Minimum load and stability Separated thread pools: AI logic, hunting, teleports, chat - on separate onesScheduledExecutorService ( AI_THREAD_POOL , MONSTER_HUNT_POOL , TELEPORT_POOL , CHAT_POOL ). No "freezing": task sequencers (teleport/recovery) work through the scheduler, not Thread.sleep(). Bot limitation: protection against overload via thresholds/counters - “extra” bots do not start. One bot - one sequence: AITaskManager ensures that the character does not have parallel conflicting tasks. Smoothing out peaks: starting tasks with offsets so that there are no simultaneous “ticks” of hundreds of bots. Monitoring/logs: own loggers (separate files for info/errors/processes/chats), CPU load monitoring. Bottom line: the build is designed for “thick online” and mass activities without TPS failures .   Additional Features Auto-alliances for farming: party logic invites suitable players (checking level/equipment/clan flags), there are “human” responses to requests. Sub/class management: out of the box helpers for changing class/subclass, auto-learning of necessary skills and selection of equipment by level. Security/protection: secondary PIN/picture password support (used in KB/voiced commands; optional). Premium accounts: privileges in KB/mail/visual and synergy with mercenary progress. Ready-made services: tops, auctions/mail, teleports from KB, buff rooms, repairs, viewing skill trees, etc.   Who is this build for? Freeshare/project admins who want a living world “from the pack”: bots and mercenaries provide a constant background of activity. Players who value convenience: personal account, premium services, events and a mercenary companion. Developers who want a clean, predictable backend with thread pools and a neat task model without “magic”.   How it differs from standard assemblies Not macros - AI profiles with “brains”: rotations, positioning, healing, decision making. Not a decoration pet - a mercenary with his own modes, progress, skill tree and lines. Not a faceless gamemod - an event quiz with UI, schedule, tops. No chaos in flows - strict pools, planning and task managers designed for online and growth. No separate scripts - a single personal account in KB for most activities.   TL;DR (one paragraph for the project card) AiEngine C3 is a build with live AI, smart bots, mercenaries (modes/progress/skills), built-in quiz, premium logic and a convenient personal account in KB. Under the hood are distributed thread pools and task managers without sleep(), so even with a dense online the server remains stable and responsive.   Additionally add - there is still a lot of interesting things command .assassin or shift+target (order murder), shift+target for admins on AI characters for control, admin panel is completely rewritten, many additional functions, mercenaries change their appearance depending on trust, deepseek and chatGPT system is connected for communication of characters like real players, GPT - for newer java, there is still a very large list of fixes after the last versions, a lot has been fixed, including height coordinates (Z) geo-Squares, pathfinding, visibility through obstacles, fix pet summons, trade packages, shop packages, many effects, quests (including the original ones like nipples, etc.), Ai behavior of NPC and RB monsters, absolutely all epics have been transferred to AiLoader no longer in python scripts. Attention! The server is suitable for both classic mode and PvP format, as well as with various mods. Absolutely everything is configured in the configurations to suit your taste and purposes of use. It is recommended to launch the server through L2ServerControl (simplifies management and control of processes). Download Servers: Chronicle 3 Server Chronicle 4 Test Upgraded Server Full Desc & screens: Post & Screens c3 Post & Desc c4    
    • 🎃 HALLOWEEN EVENT 🎃   ‼️ Information and details: https://forum.l2harbor.com/threads/halloween-event-fall-harvest-30-10-07-11.8265/post-168620
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock