hi guys 8elw ena help exw aniksi enan srv apo etairia dokimasa me no ip den borousa ebgaze error ala tor ap ekana me tin ip tou server aniksan i consoles oles kai kanonika m ebgale sto telos auta p prepei omos otan benw kai pataw den boro na bw kapios p na 3erei to problem ? to login server in etc....
Hello in general you can use an effect from another weapon but this does not mean the effect will be positioned correctly and that’s completely normal. Sometimes the effect follows the shape of the weapon and it needs to be edited manually. If you need to adjust the effect’s position then in weapongrp you will find a line like this:
LineageEffect.c_u004 is the effect, and the values after it:
0.000000 0.000000 0.000000 1.000000 1.300000 represent the position X, Y, Z and 2 weapon-specific adjustments
These are the values you need to modify instead of zeros try different numbers for X, Y or Z to move the effect into the correct position
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Question
L2PuBliCs
hi guys 8elw ena help exw aniksi enan srv apo etairia dokimasa me no ip den borousa ebgaze error ala tor ap ekana me tin ip tou server aniksan i consoles oles kai kanonika m ebgale sto telos auta p prepei omos otan benw kai pataw den boro na bw kapios p na 3erei to problem ? to login server in etc....
#============================================================#
# Frozen Dev.Team #
#============================================================#
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jfrozen.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = my ip
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1
# Bind ip of the loginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 20
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = *
# The port on which login will listen for GameServers
LoginPort = 9014
# If set to True any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If False, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = True
# Database Pool Type
# Possible Values: c3p0 or BoneCP
# c3p0: more stable
# BoneCP: more performance
DatabasePoolType=c3p0
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
# Database Settings
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
# Parameters Databases - MYSQL
# Login - Mysql's user
Login = root
# Password - Mysql's Password
Password = my code
# maximum number of simultaneous connecting to the database
MaximumDbConnections = 50
# Default: 0
MaximumDbIdleTime = 0
# The timeout before a new connection to the database (in ms)
# default 0 disabled
TimeOutConDb = 0
# Sets number of partitions to use. - BoneCP
# In order to reduce lock contention and thus improve performance,
# each incoming connection request picks off a connection from a pool that has thread-affinity,
# i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case
# when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start
# to have a negative effect on performance (and only for the case when connections on a partition start running out).
PartitionCount = 3
# Limit fast connections (input username / password)
FastConnectionLimit = 15
# Time of the normal connection (in ms)
NormalConnectionTime = 700
# Time fast connection (in ms)
FastConnectionTime = 350
# Maximum connections with the 1st IP
MaxConnectionPerIP = 50
# The lifetime of the session with the login server.
SessionTTL = 25000
MaxSessions = 100
# Choose the option: "true", to create an account when logging in automatically
AutoCreateAccounts = True
# Time to renew the IP address of the server in minutes (for dynamic IP)
IpUpdateTime = 0
# The configuration of the local subnet
# Example : 192.168
# Ppimer : 10.1
NetworkList = 192.168.;10.0.
# ===============================================================
# Test server configuration, not to switch on the game server! =
# ===============================================================
# Use the GG client authentication
# Login server access let the client without GameGuard
ForceGGAuth = False
# Including protection from flood
# IMPORTANT: Put True for server security.
EnableFloodProtection = True
# Enable mode "debugging"
# With debug you will see more log on console and more messages in game.
Debug = False
# Switched on "development"
Developer = False
# =============================================================
# Anti Ddos protection.
# This system works with iptables
# =============================================================
# iptables -A INPUT -p tcp --dport 7777 -j DROP
# IMPORTANT: Put True for server security.
# IMPORTANT: Active only with LINUX OS.
EnableDdosProSystem = False
# String deny_comms
# IMPORTANT: If you don't know what is it, leave as default
Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT
# Active full log on Login Server console about Ddos protection
Fulllog_mode_print = false
# =============================================================
# Anti Bruteforce protection. (credits RT-Interlude)
# =============================================================
#Count of trying connection to server, after which will be made checking IP addres
#for a possible BrutForce
#Reducing this value will increase the likelihood of false positives
#Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts)
BrutLogonAttempts = 15
#The average time (in seconds) between attempts to connect to the server
#Reducing this value will increase the likelihood of false positives
#Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts)
BrutAvgTime = 30
#Number of second, for ban IP addres, who time BrutAvgTime less specified
#900 second = 15 minute
BrutBanIpTime = 900
#-------------------------------------------
# Additional login server logs settings -
#-------------------------------------------
Debug = False
Assert = False
Developer = False
EnableAllExceptionsLog = false
DebugPackets = false
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