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MaxCheaters® S.O.T.M. #1 - Results


MixMasteR
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SOTM #1 - Results

 


 

THEME - BLACK & WHITE

 

1ST PLACE: SOFAKI WITH 14 VOTES

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2ND PLACE: MixMasteR WITH 13 VOTES

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3RD PLACE: F1n4lGod WITH 8 VOTES

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ALL RESULTS:

 

*SoFaKi

14 votes

 

*Pauler

3 votes

 

* `BloodDevil

0 votes

 

*Amphetamine

4 votes

 

*vrfffffffsssw

5 votes

 

*F1n4lGod

8 votes

 

*MixMaster

13 votes

 

*TopTrade

4 votes

 

*WhoCaresMyName

0 votes

 

Well done to the Winning Three.

Also a very special Thanks to everyone who took the time to Enter & Vote.

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Whatever, laugh my ass off

 

Sent from my GT-S5360

yeah, i know, everybody made their sigs with stocks, that's why yours was shit compared to theirs.

We all know. It's ok.

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  • Posts

    • Again, your suggestion is to boost a specific amount of players/clans in-game with gear. We will never do that. The same way we will not offer money for a clan just to join our server. A clan that can donate the money back into the server and get a massive head start, whereas earning money 1 week into the server from events will not give an in-game advantage as our item/service related donations will be balanced based on the server's stage.     You keep trying to convince people that paying clans to JOIN is the same as rewarding WINNERS who play your server anyway and are part of your community. You need to learn to ignore your bias and try and understand what others tell you.   Is money reward system a strong motive for people to play ? Yes. But will people get this reward just for joining ? No. This will simply motivate the people who actually want to play the game competitively to try harder to win by building strong sides, actively farming to outgear their enemies and so on. Basically give life to the server.   Paying clans just to join will result in leaders recruiting any kind of cps without caring much about activity and gear as long as they show up at epics and collect their weekly check.   If you still can't understand the massive difference between these 2 cases, then this discussion is pointless.
    • I think you're the one that don't understand what's happening in this thread lol   He's not "paying clans", he's rewarding the clan winner of the event in real money, there's a big difference.   And yeah, this is not unique at all.
    • I think you both guys don't understand what I try to say here. Of course, it's his money and his budget and his decision what he's going to do with it.   All those posts I made in this topic are based on my own opinion and how I think about this whole fuckery, paying clans to play your server. Why paying clans when you have the option to attract people based on your server concept? Paying clans to play your server sounds to me like you're trying hard to get players because you can't attract them otherwise.   Let's be real, CLANS will have a bigger will to join your server when they get REAL CASH instead of something different. And that is the main reason why people choose to pay clans, right?    And that's obviously not "unique" like you said earlier, because this is what all servers do nowadays. Do you even know what means "unique"? If not, let me explain it to you.   Unique means, being the only one of its kind. For example, your feature about the weapons from higher chronicles which has never been seen before on any interlude project is unique, because it has never been seen before. But paying clans instead isn't, so you can't consider this as unique.
    • Getting money playing is wrong? Should MIR4 and this whole new genre of play-to-earn game be banned? :x   Rewarding the clans in real cash for events is nothing more than marketing, and a really good one if he can afford good amounts. There's so many games that's still alive because of the competition for events like that, most known as "e-sports" lol.
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