Jump to content

Recommended Posts

Posted (edited)
# If EnableRestartSystem = True Describe hours of the day
# Example: 22:00,23:00 (hh:mm,hh:mm...)
# NOTE: Separate ":" mm:hh and "," others restart time
RestartByTimeOfDay = 00:00,12:00 <<  Here you put the time that will give the restart!
 

 

39624365.png

 

semttulooac.png

 

Quote
### Eclipse Workspace Patch 1.0

#P L2JFrozen

Index: gameserver/head-src/com/l2jfrozen/gameserver/network/clientpackets/EnterWorld.java

===================================================================

--- gameserver/head-src/com/l2jfrozen/gameserver/network/clientpackets/EnterWorld.java (revision 936)

+++ gameserver/head-src/com/l2jfrozen/gameserver/network/clientpackets/EnterWorld.java (working copy)

@@ -26,6 +26,7 @@

import com.l2jfrozen.Config;

import com.l2jfrozen.crypt.nProtect;

import com.l2jfrozen.crypt.nProtect.RestrictionType;

+import com.l2jfrozen.gameserver.Restart;

import com.l2jfrozen.gameserver.communitybbs.Manager.RegionBBSManager;

import com.l2jfrozen.gameserver.controllers.GameTimeController;

import com.l2jfrozen.gameserver.datatables.CharSchemesTable;

@@ -466,6 +467,11 @@

}

}

 

+        if(Config.RESTART_BY_TIME_OF_DAY)

+        {

+                ShowNextRestart(activeChar);

+        }

+

// NPCBuffer

if (PowerPakConfig.BUFFER_ENABLED)

CharSchemesTable.getInstance().onPlayerLogin(activeChar.getObjectId());

@@ -801,6 +807,17 @@

}

}

 

+    /**

+    * Envia mensagem para o player do proximo restart

+    * NOTE: RESTART_BY_TIME_OF_DAY = TRUE

+    *

+    * @param activeChar

+    */

+    private void ShowNextRestart(L2PcInstance activeChar)

+    {

+            activeChar.sendMessage("Next Restart: " + Restart.getInstance().getRestartNextTime());

+    }

+

@Override

public String getType()

{

 

 

 

### Eclipse Workspace Patch 1.0

#P L2JFrozen

Index: gameserver/head-src/com/l2jfrozen/gameserver/Shutdown.java

===================================================================

--- gameserver/head-src/com/l2jfrozen/gameserver/Shutdown.java (revision 936)

+++ gameserver/head-src/com/l2jfrozen/gameserver/Shutdown.java (working copy)

@@ -171,6 +171,18 @@

}

}

 

+    public void autoRestart(int time)

+    {

+            _secondsShut = time;

+

+            countdown();

+         

+            _shutdownMode = GM_RESTART;

+         

+            _instance.setMode(GM_RESTART);

+            System.exit(2);

+    }

+

/**

* Default constucter is only used internal to create the shutdown-hook instance

*/

 

 

### Eclipse Workspace Patch 1.0

#P L2JFrozen

Index: gameserver/head-src/com/l2jfrozen/gameserver/Restart.java

===================================================================

--- gameserver/head-src/com/l2jfrozen/gameserver/Restart.java (revision 0)

+++ gameserver/head-src/com/l2jfrozen/gameserver/Restart.java (revision 0)

@@ -0,0 +1,122 @@

+/*

+ * This program is free software: you can redistribute it and/or modify it under

+ * the terms of the GNU General Public License as published by the Free Software

+ * Foundation, either version 3 of the License, or (at your option) any later

+ * version.

+ *

+ * This program is distributed in the hope that it will be useful, but WITHOUT

+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS

+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more

+ * details.

+ *

+ * You should have received a copy of the GNU General Public License along with

+ * this program. If not, see <http://www.gnu.org/licenses/>.

+ */

+ package com.l2jfrozen.gameserver;

+

+ import java.text.SimpleDateFormat;

+ import java.util.Calendar;

+ import java.util.logging.Logger;

+

+ import com.l2jfrozen.Config;

+ import com.l2jfrozen.gameserver.thread.ThreadPoolManager;

+

+ /**

+ * This Config for Auto Restart GameServer

+ * Initialize class getInstance()

+ * Set Time in Config File

+ * Thank You L2JServer | L2JRussia

+ *

+ * @author L2JRussia

+ *

+ */

+ public class Restart

+ {

+         //Variaveis globais

+         private static Restart _instance = null;

+         protected static final Logger _log = Logger.getLogger(Restart.class.getName());

+         private Calendar NextRestart;

+         private SimpleDateFormat format = new SimpleDateFormat("HH:mm");

+

+         //Singleton

+         public static Restart getInstance()

+         {

+                 if(_instance == null)

+                         _instance = new Restart();

+                 return _instance;

+         }

+

+         public String getRestartNextTime()

+         {

+         if(NextRestart.getTime() != null)

+                 return format.format(NextRestart.getTime());

+                 else

+                         return "Erro";

+         }

+

+         //Connstrutor

+         private Restart()

+         {

+       //:D

+         }

+

+         public void StartCalculationOfNextRestartTime()

+         {

+                 _log.info("#####################################");

+ _log.info("#[Restart System]: System actived...#");

+ _log.info("#####################################");

+                 try

+                 {

+                         Calendar currentTime = Calendar.getInstance();

+                         Calendar testStartTime = null;

+                         long flush2 = 0,timeL = 0;

+                         int count = 0;

+

+                         for (String timeOfDay : Config.RESTART_INTERVAL_BY_TIME_OF_DAY)

+                         {

+                                 testStartTime = Calendar.getInstance();

+                                 testStartTime.setLenient(true);

+                                 String[] splitTimeOfDay = timeOfDay.split(":");

+                                 testStartTime.set(Calendar.HOUR_OF_DAY, Integer.parseInt(splitTimeOfDay[0]));

+                                 testStartTime.set(Calendar.MINUTE, Integer.parseInt(splitTimeOfDay[1]));

+                                 testStartTime.set(Calendar.SECOND, 00);

+                                 //Verifica a validade to tempo

+                                 if (testStartTime.getTimeInMillis() < currentTime.getTimeInMillis())

+                                 {

+                                         testStartTime.add(Calendar.DAY_OF_MONTH, 1);

+                                 }

+

+                                 //TimeL Recebe o quanto falta de milisegundos para o restart

+                                 timeL = testStartTime.getTimeInMillis() - currentTime.getTimeInMillis();

+

+                                 //Verifica qual horario sera o proximo restart

+                                 if(count == 0){

+                                 flush2 = timeL;

+                                 NextRestart = testStartTime;

+                                 }

+

+                                 if(timeL <  flush2){

+                                 flush2 = timeL;

+                                 NextRestart = testStartTime;

+                                 }

+

+                                 count ++;

+                         }

+                         _log.info("[AutoRestart]: Next Restart Time: " + NextRestart.getTime().toString());

+             ThreadPoolManager.getInstance().scheduleGeneral(new StartRestartTask(), flush2);

+                 }

+                 catch (Exception e)

+                 {

+                         System.out.println("[AutoRestart]: The restart automated server presented error in load restarts period config !");

+                 }

+         }

+

+         class StartRestartTask implements Runnable

+         {

+                 public void run()

+                 {

+           _log.info("Start automated restart GameServer.");

+           Shutdown.getInstance().autoRestart(Config.RESTART_SECONDS);

+                 }

+         }

+ }

\ No newline at end of file

 

 

### Eclipse Workspace Patch 1.0

#P L2JFrozen

Index: gameserver/head-src/com/l2jfrozen/gameserver/GameServer.java

===================================================================

--- gameserver/head-src/com/l2jfrozen/gameserver/GameServer.java (revision 936)

+++ gameserver/head-src/com/l2jfrozen/gameserver/GameServer.java (working copy)

@@ -549,6 +549,14 @@

if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)

OfflineTradeTable.restoreOfflineTraders();

 

+ Util.printSection("Restart Manager");

+        if(Config.RESTART_BY_TIME_OF_DAY)

+                Restart.getInstance().StartCalculationOfNextRestartTime();

+        else

+                _log.info("# Auto Restart System is Disabled #");

+     

+        System.gc();

+

Util.printSection("Info");

_log.info("Operating System: " + Util.getOSName() + " " + Util.getOSVersion() + " " + Util.getOSArch());

_log.info("Available CPUs: " + Util.getAvailableProcessors());

 

 

 

### Eclipse Workspace Patch 1.0

#P L2JFrozen

Index: gameserver/config/custom/la2slipper.properties

===================================================================

--- gameserver/config/custom/la2slipper.properties (revision 936)

+++ gameserver/config/custom/la2slipper.properties (working copy)

@@ -2,6 +2,42 @@

#                        Server Config                      #

#============================================================#

 

+###########################################

+# Automated restart config                #

+# Mod exclusive LA2JSlipper              #

+# #########################################

+# Enable / Disable Restart Auto

+EnableRestartSystem = False

+

+# If EnableRestartSystem = True Describe hours of the day

+# Example: 22:00,23:00 (hh:mm,hh:mm...)

+# NOTE: Separate ":" mm:hh and "," others restart time

+RestartByTimeOfDay = 00:00,12:00

+

+# Seconds to restart the server ( 360 = 5 Minutos )

+# default = 360

+RestartSeconds = 360

+

# Server Name Enabled: Displays a message on char login

# with the server name you have set below.

ServerNameEnabled = False

 

### Eclipse Workspace Patch 1.0

#P L2JFrozen

Index: gameserver/head-src/com/l2jfrozen/Config.java

===================================================================

--- gameserver/head-src/com/l2jfrozen/Config.java (revision 936)

+++ gameserver/head-src/com/l2jfrozen/Config.java (working copy)

 

@@ -2281,6 +2287,13 @@

public static boolean ANNOUNCE_TO_ALL_SPAWN_RB;

public static boolean ANNOUNCE_TRY_BANNED_ACCOUNT;

public static String ALT_Server_Name;

+ public static boolean ENABLE_CLAN_SYSTEM;

+ public static Map CLAN_SKILLS;

+ public static byte CLAN_LEVEL;

+ public static int REPUTATION_QUANTITY;

+              public static boolean RESTART_BY_TIME_OF_DAY;

+              public static int RESTART_SECONDS;

+              public static String[] RESTART_INTERVAL_BY_TIME_OF_DAY;

 

+         RESTART_BY_TIME_OF_DAY = Boolean.parseBoolean(la2slipperSettings.getProperty("EnableRestartSystem", "false"));

+         RESTART_SECONDS = Integer.parseInt(la2slipperSettings.getProperty("RestartSeconds", "360"));

+         RESTART_INTERVAL_BY_TIME_OF_DAY = la2slipperSettings.getProperty("RestartByTimeOfDay", "20:00").split(",");

Credits : Leoneto(Ares)

Edited by Fanky
Posted

ndex: gameserver/head-src/com/l2jfrozen/Config.java
===================================================================
--- gameserver/head-src/com/l2jfrozen/Config.java   (revision 936)
+++ gameserver/head-src/com/l2jfrozen/Config.java   (working copy)

@@ -2281,6 +2287,13 @@
    public static boolean ANNOUNCE_TO_ALL_SPAWN_RB;
    public static boolean ANNOUNCE_TRY_BANNED_ACCOUNT;
    public static String ALT_Server_Name;
+   public static boolean ENABLE_CLAN_SYSTEM;
+   public static Map CLAN_SKILLS;
+   public static byte CLAN_LEVEL;
+   public static int REPUTATION_QUANTITY;
+              public static boolean RESTART_BY_TIME_OF_DAY;
+              public static int RESTART_SECONDS;
+              public static String[] RESTART_INTERVAL_BY_TIME_OF_DAY;

+           RESTART_BY_TIME_OF_DAY = Boolean.parseBoolean(la2slipperSettings.getProperty("EnableRestartSystem", "false"));
+           RESTART_SECONDS = Integer.parseInt(la2slipperSettings.getProperty("RestartSeconds", "360"));
+           RESTART_INTERVAL_BY_TIME_OF_DAY = la2slipperSettings.getProperty("RestartByTimeOfDay", "20:00").split(",");

this lines have problem :S

Posted

ndex: gameserver/head-src/com/l2jfrozen/Config.java
===================================================================
--- gameserver/head-src/com/l2jfrozen/Config.java   (revision 936)
+++ gameserver/head-src/com/l2jfrozen/Config.java   (working copy)

@@ -2281,6 +2287,13 @@
    public static boolean ANNOUNCE_TO_ALL_SPAWN_RB;
    public static boolean ANNOUNCE_TRY_BANNED_ACCOUNT;
    public static String ALT_Server_Name;
+   public static boolean ENABLE_CLAN_SYSTEM;
+   public static Map CLAN_SKILLS;
+   public static byte CLAN_LEVEL;
+   public static int REPUTATION_QUANTITY;
+              public static boolean RESTART_BY_TIME_OF_DAY;
+              public static int RESTART_SECONDS;
+              public static String[] RESTART_INTERVAL_BY_TIME_OF_DAY;

+           RESTART_BY_TIME_OF_DAY = Boolean.parseBoolean(la2slipperSettings.getProperty("EnableRestartSystem", "false"));
+           RESTART_SECONDS = Integer.parseInt(la2slipperSettings.getProperty("RestartSeconds", "360"));
+           RESTART_INTERVAL_BY_TIME_OF_DAY = la2slipperSettings.getProperty("RestartByTimeOfDay", "20:00").split(",");

this lines have problem :S

Config.java

 

la2slipperSettings.getProperty -> mypackSettings.getProperty

Posted

public static boolean ANNOUNCE_TRY_BANNED_ACCOUNT;
public static String ALT_Server_Name;
+public static boolean RESTART_BY_TIME_OF_DAY;
+public static int RESTART_SECONDS;
+public static String[] RESTART_INTERVAL_BY_TIME_OF_DAY;
public static boolean DONATOR_NAME_COLOR_ENABLED;
public static int DONATOR_NAME_COLOR;

and after

ALT_SERVER_NAME_ENABLED = Boolean.parseBoolean(L2JFrozenSettings.getProperty("ServerNameEnabled", "false"));
+RESTART_BY_TIME_OF_DAY = Boolean.parseBoolean(L2JFrozenSettings.getProperty("EnableRestartSystem", "false"));
+RESTART_SECONDS = Integer.parseInt(L2JFrozenSettings.getProperty("RestartSeconds", "360"));
+RESTART_INTERVAL_BY_TIME_OF_DAY = L2JFrozenSettings.getProperty("RestartByTimeOfDay", "20:00").split(",");
ANNOUNCE_TO_ALL_SPAWN_RB = Boolean.parseBoolean(L2JFrozenSettings.getProperty("AnnounceToAllSpawnRb", "false"));
ANNOUNCE_TRY_BANNED_ACCOUNT = Boolean.parseBoolean(L2JFrozenSettings.getProperty("AnnounceTryBannedAccount", "false"));
ALT_Server_Name = String.valueOf(L2JFrozenSettings.getProperty("ServerName"));

  • 1 month later...
Posted

Plenty errors in apply patch....I have edit the right Project and filenames but total error row by row... u should post Adapt code not this "your own" code, even Credits for L2JRussia right?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Added FloodProtector utility to prevent packet flooding for actions like item use and dice rolling. Integrated flood protection checks in relevant client packet handlers and registered/removal hooks in player lifecycle. Updated movement logic in L2PcInstance for improved position synchronization and geodata handling. Minor fixes and refactoring in attack logic, private store handling, and admin NPC editing. Refactored AI classes to enhance movement, attack, and skill usage logic for characters and mobs. Improved distance checks, attack range calculations, and skill casting conditions. Removed unused intention command logic from L2CharacterAI. Updated configuration to enable CellPathFinding. Minor code cleanups and bug fixes for more reliable AI behavior. Enhanced GeoPathFinding with detailed debug and error messages for region loading, including success/failure counts and file checks. Refactored L2AttackableAI and L2CharacterAI to improve attack range tolerance, immediate attack behavior, and added safety checks for missing targets. Updated configuration to disable CellPathFinding by default and added a new ShowRedName option for aggressive mobs. Minor config and log updates included. Applied TCP socket optimizations (e.g., TCP_NODELAY, buffer sizes, keepalive) in ClientThread, Connection, and SelectorThread to reduce latency and improve throughput. Enhanced L2AttackableAI with better random walk, aggro, and attack logic, including silent move checks, quest monster handling, and improved faction/raid/minion behavior. Added silent move support to L2PlayableInstance and quest monster flag to L2NpcTemplate/L2NpcInstance. These changes aim to improve server responsiveness, AI realism, and overall stability.
    • I’ve been using this Escape from Tarkov Hack for about a week now with no issues at all. ESP works great without any lag, and the aimbot is smooth and doesn't feel obvious. Had a quick setup with the loader, and support answered my questions right away. The HWID spoofer also did its job without messing with my system. So far, the cheat's staying undetected on my side.
    • Hello everyone, this is ADENA L2REBORN / LU4 / MASTERWORK We also have items, epics, etc. discord - adver745645 Our prices are reasonable, so have a nice shopping and a nice day.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock