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[help]IP kai Port
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By UnknownSoldier · Posted
What is the reason for this new behavior where people criticize other users' posts? Do they think people are naive? Here everyone understands and everyone knows who's who. Focus on your work and be happy! Lately, all they do is criticize anyone who posts anything; it's pure spam. Are they just looking for fame? -
Of course, bro So he writes to the admin: “Remove reactions because Skylord talks too much and says things that will make me lose clients.” And boom.. Maxor removes the reactions. Then he says: “Close my topics because too much nonsense is being written on my server.” And boom... the topics get closed. Bro, what century are we living in? People are not stupid. Just think for a second. Of course I won’t be able to fix anything like this. But at the same time, everyone here acts like they’re so great. They write their projects here, selling things for $5k–$10k but in reality these fools just can’t find clients, so they spam nonsense and pretend they’re some huge professionals selling “super professional” files. From this point on, I can confirm that I will no longer be writing comments, replying to topics, or saying anything about anyone here. Honestly, I no longer care about the people on this forum who are trying to sell things, make a quick $100, and pretend to be something they are not. Many of these so-called “projects” and “official files” turn out to be fake, copied, or misleading. And let’s be honest this is not something new. There have been situations in the past where people asked me for help, copied things from my test servers, took my scripts or folders, and then tried to present them as their own official work. This kind of behavior should be visible to everyone. I am addressing the administration of this forum directly: these things should not be hidden. You should not be deleting posts, closing topics, removing replies, or covering up the truth just because someone is exposing what is actually happening. What kind of community are you building if the truth is constantly being hidden? For years, posts have been removed, topics have been closed, and replies have disappeared just because people said something uncomfortable. That is honestly sad. This is my final message. I no longer care what happens with this forum. Ban me if you want, remove my posts if you want, do whatever you want. I am done here. I said what I had to say. @Maxtor
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By sellerking · Posted
TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server! Create your free account here
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Question
MixHarder
Kararxas gia sas!Exw ena kanh ena freya server kai shmera ton anevase se eteria alla den thhmame pou preph valo thn ip kai pou an valw sths sta8erh ip tou pc gia na anh3oune ta port apoth 8hmame sto palio mou server pou ixa palh se eteria 8hmae oti evala sto alla den 8hmame pia evala kai pou thn evalse se auta ta 3
Server.properties
ipconfig.xml
loginserver.properties
Opios borh as pou ph pou an valo thn IP kai sthn sta8erh IP tou hpologisth!
loginserver.properties
ipconfig.xml
Server.properties
# --------------------------------------------------------------------------- # Game Server Settings # --------------------------------------------------------------------------- # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # --------------------------------------------------------------------------- # Networking # --------------------------------------------------------------------------- # Where's the Login server this gameserver should connect to # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: 127.0.0.1 LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests # Default: 9014 LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases. # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u> # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u> # Default: * (0.0.0.0) GameserverHostname = * # Default: 7777 GameserverPort = 7777 # --------------------------------------------------------------------------- # Database # --------------------------------------------------------------------------- # Specify the appropriate driver and url for the database you're using. # Examples: # Driver = com.mysql.jdbc.Driver (default) # Driver = org.hsqldb.jdbcDriver # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver Driver = com.mysql.jdbc.Driver # Database URL # URL = jdbc:mysql://localhost/l2jgs (default) # URL = jdbc:hsqldb:hsql://localhost/l2jgs # URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password = URL = jdbc:mysql://localhost/l2jgs # Database user info (default is "root" but it's not recommended) Login = root # Database connection password Password = # Default: 100 MaximumDbConnections = 100 # Default: 0 MaximumDbIdleTime = 0 # --------------------------------------------------------------------------- # Misc Server Settings # --------------------------------------------------------------------------- # This is the server ID that the Game Server will request. # Example: 1 = Bartz # Default: 1 RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved. # Default: True AcceptAlternateID = True # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. #DatapackRoot = C:/Work/tmp/DataPack # Define how many players are allowed to play simultaneously on your server. # Default: 100 MaximumOnlineUsers = 100 # Numbers of protocol revisions that server allows to connect. # Delimiter is ; # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u> # Default: 216 AllowedProtocolRevisions = 216 # --------------------------------------------------------------------------- # Misc Player Settings # --------------------------------------------------------------------------- # Character name template. # Examples: # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]* # The above setting will allow names with first capital letter, next three small letters, # and any letter (case insensitive) or number, like OmfgWTF1 # CnameTemplate = [A-Z][a-z]* # The above setting will allow names only of letters with first one capital, like Omfgwtf # Default .* (allows any symbol) CnameTemplate = .* # This setting restricts names players can give to their pets. # See CnameTemplate for details PetNameTemplate = .* # Maximum number of characters per account. # Default: 7 (client limit) CharMaxNumber = 76 answers to this question
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