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Posted

pass dont work for me.. jezzus why dont you just remove it and  stop spamming this with plz pass and sent!

 

I'm sorry but thats how i work.

 

Password (re-)sent on your MxC account, please do not announce it.

 

Edit: Copy-Paste the password and do not retype it.

Posted

hi guys, if u wanna play, pass is -    La2Chaosx

 

Auto-Create account disabled. PM me to MxC (MaxCheaters) with the desired Username and Password your account want you have.

Posted

hi guys, if u wanna play, pass is -    La2Chaosx

 

Please avoid making me being bad ...

I have done all this work to share it with you and what i want is simply a friendly community with a badass gameplay.

 

I'll be happy to create your account, but please, respect what i have done for you.

 

Auto-Create account disabled, .rar password removed from patches. PM me on MxC (MaxCheaters) with the desired Username and Password your account want you have.

 

Posted

lol after 3 days i  got the patch .. NOW I CANT MAKE ACCOUNT .. you  KIDDING ME DUDE?  im trying to sent you pm it doesnt work  now .. im really pissed off  and if you wanna have succes with your server stop making stupid decisions like password on rar  and creating accounts yourself and let everyone play .  bye bye

 

I'm sorry but it's on Beta Mode.

I want to make clear to all the players i'm adding on my Beta Mode Server that there are some kind of small bugs ...

It is not normal server at the moment ... Sorry for being late but i have bugs to fix, it's not my only 'job' to keep waiting on a topic for you to tell me your passwords.

 

(and of course i have created your account when i saw your messages (before 2 minutes).)

 

- Peace, ElaYes.

 

Edit: Soo... I have created accounts for FakeSmile and for you tambur!

Posted

hmmm server is good, but i think armors give too much speed.  GL with ur server

 

Movement speed 'gap' is 350.

Max movement speed that a character have is about 310 without the usage of Dash.

 

Atk.Spd is high, Attacks and Defences are also high, HP, MP and CP are also high, movement had to be custom as well!

I don't know if it's going to be bad or good, but i'm sure that it will change the gameplay and make it more rampaging/badass!

Posted

If it wasn't for the donations, would be great.

 

Want me create you an account and check what's going on ingame? You will see that what you are saying is not true.

You will see yourself that i 'love' my pack. About donations, you can get everything a normal player can farm, that is all.

 

About Heroic Powers - Unlimited, the price is high, if someone will pay that much just for that item, he can have it, because the money are going to help the server to stay alive.

I have wasted way too much time on this pack and what i want is to give a reward to someone that donates for my pack.

 

Thats all, ElaYes.

Posted

Every player hates dontations,i hate donations....its true...but,try to make ur own server...and not to buy files,try to make for ur own...it takes u too much time...and if server got nice community,like u hope so...u would probobly need better machine or other stuffs....so that is the way to keep server live... And u can get every item in game while u farming,u can become hero if u are the best in ur class.... I checked server,is not too hard to farm...so if some1 got items with donations,is just metter of time when u will get that too.....if ppl come here,it will be epic mass pvp...so...i can live with this kind of dontations,i think u can too...

Posted

Every player hates dontations,i hate donations....its true...but,try to make ur own server...and not to buy files,try to make for ur own...it takes u too much time...and if server got nice community,like u hope so...u would probobly need better machine or other stuffs....so that is the way to keep server live... And u can get every item in game while u farming,u can become hero if u are the best in ur class.... I checked server,is not too hard to farm...so if some1 got items with donations,is just metter of time when u will get that too.....if ppl come here,it will be epic mass pvp...so...i can live with this kind of dontations,i think u can too...

 

To be honest, DarK_DVS is promoting me at the moment, but i have told him to simply tell his opinion, i knew that he likes the server and i also knew that he dislikes donations.

 

So, it's not that it's a second account or something, he simply told what he believes.

 

Thanks DarK_DVS for your good words and i hope that i will not disappoint you.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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