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Posted

Those 3 terms are - so far - used only for Soul Crystals.

 

- PARTY_ALL reward all players of the party (no condition)

- PARTY_NONE is basically the player... Reward only the killer.

- PARTY_ONE reward one random player of the party following a condition.

 

The only existing quest structure about parties is getRandomPartyMemberState && getRandomPartyMember. It equals a PARTY_ONE system.

  • 0
Posted

L2PcInstance partyMember = getRandomPartyMember(player, "1"); Does it Equal to PARTY_ONE?

L2PcInstance partyMember = getRandomPartyMember(player, "2"); Does it Equal to PARTY_ALL?

  • 0
Posted

I'm writing quest and its type is repeatable and can be completed in party.

so i'm interested to what use in OnKill mehtod

smthng like this?

	@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
{
	final L2PcInstance partyMember = getRandomPartyMember(player, "2");
	if (partyMember == null)
	{
		return null;
	}
	final QuestState st = partyMember.getQuestState(qn);

  • 0
Posted

L2J hasn't support in Quest for "full party", we added it 2 revs ago on aCis.

 

getRandomPartyMember && the state version needs a condition. The condition is either "cond" which is - as you probably know - a string used in 99,9% of quests, but you can use any condition.

 

On aCis, we use it like that (I edited it cause we got another parameter...) :

		L2PcInstance partyMember = getRandomPartyMember(player, "2");
	if (partyMember == null)
		return null;

	QuestState st = partyMember.getQuestState(qn);

 

As you can see, it pickup one random member from "player"'s party. The list is build on "cond == 2". All ppl who reach that condition are added to a list, then a random player is took from that list (can be the player himself).

 

Then all actions are made on QuestState of that member, not on player anymore.

 


 

getRandomPartyMember(player, "2");

is the short version for

getRandomPartyMember(player, "cond", "2");

  • 0
Posted

thanks tryskell for description i will check your packets partymember function

P.S on aCis it would be great to updated Download Compiled Revision

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