how can i check if the player make, for example, 2 kills in 5 seconds.
[Algorithmic]
private date&hour time; (IDK actually the real name of this type)
private date&hour timelast;
private int cumulkill = 0; // 3 global variables in L2PcInstance
in setPvpKills() method // method that add a pvp point
setCumulKill(CumulKill()+1);
if ( cumulkill() == 1)
{
time = current time;
timelast = time +5 sec;
}
doublekill();
public void doublekill ()
if ( time =< timelast)
{
if (CumulKill() >=2)
{
reward doublekill;
}
}
else
{
SetCumulKill (0);
}
public void SetCumulKill (int x)
{
cumulkill = x;
}
public int CumulKill ()
{
return cumulkill;
}
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I usually use the layer mask with a soft brush and low opacity to blend edges better, especially around hair or fuzzy stuff—it keeps things smooth without cutting too sharp.
Question
Bleadd
Hello,
how can i check if the player make, for example, 2 kills in 5 seconds.
[Algorithmic]
[/algorithmic]
This algo can works?
Cordially,
Bleadd
10 answers to this question
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