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hello okay with you guys?

Please have someone like me who is arranging the UTX Moirai armor?

UTX that is error-free, 'cause when I try to use a Moirai of this error:

 

Video : NVIDIA GeForce GTX 550 Ti (9610)

PosCode : LS1(268) 0:0:0 4/0 [531]

Can't bind to native class Fire.FractalTexture

History: UClass::Bind <- (Class Fire.FractalTexture) <- ULinkerLoad::CreateExport <- (FractalTexture 15434) <- IndexToObject <- ULinkerLoad::CreateExport <- (FireTexture 15434) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad::CreateExport <- (MFighter_m014_t2120_u_sp3 47475955) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad 47475955)) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (Material2[-1]) <- UObject::Serialize <- (Combiner MFighter.UpBody.MFighter_m014_t2120_u_co) <- LoadObject <- (Combiner MFighter.UpBody.MFighter_m014_t2120_u_co 47475955==47475955/75010355 47475944 581) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.Material MFighter.MFighter_m014_t2120_u NULL) <- UMeshComponent::LoadMeshComponent <- UMeshContainer::UpdateMeshComponents <- APawn::UpdateMeshComponents <- User::UpdatePawnMeshContainerByItem <- User::UpdatePawnMeshContainer <- User::SetPawnResource <- UL2ConsoleWnd::InsertSelectCharacterInfo <- NCLobbyWnd::AddPawn <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

and so this error appears when you try to wear the breast Moirai.

 

thank you

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