caretaker Posted September 21, 2012 Posted September 21, 2012 Hate that people have no clue why changes were made... H5 oly stadiums are a counter measure to rush skills... A majority of added skills offer richer skill flow, skill rotation and generally better tactics. The problem with any chronicle is clueless people calling it star wars not true because one oly stadiu is stil without obstacles the green field one, ant there if you are a low p.def char life expectancy is reduced to half from the first rush skill, you relly on hit and run and there is no wai of running from rush skills because characters that have them also have speed increasement skills that are just perfect for aligning themselfs to the angle were rush can be used Quote
NetU Posted September 21, 2012 Posted September 21, 2012 currently attribute system is the bigest problem. System it self is not causing unbalance. Setting a low attribute lvl cap will constantly reduce the unbalanced attributed skills. Although i dont know if there is already a formula that can be changed easily to change the skills atrtibute trigger rate and lower them. Quote
vampir Posted September 22, 2012 Author Posted September 22, 2012 currently attribute system is the bigest problem. System it self is not causing unbalance. Setting a low attribute lvl cap will constantly reduce the unbalanced attributed skills. Although i dont know if there is already a formula that can be changed easily to change the skills atrtibute trigger rate and lower them. sure there is, everything can be changed easily unless its client mod :P Quote
NetU Posted September 22, 2012 Posted September 22, 2012 sure there is, everything can be changed easily unless its client mod :P excellent then. someone has to figure out the exact formula that will work Quote
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