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Question
Tokenlt
So i was fixing pumpkin event. But i have only one problem left. Then i doubleclick seed it spawns pumkin(L2groudInstance) i can kill it, but when i spawn the same pumkin via admin command //spawn ... i cant kill it. Whats wrong?
L2groudInstance.java
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfrozen.gameserver.model.actor.instance; import java.util.Date; import java.util.concurrent.ScheduledFuture; import com.l2jfrozen.gameserver.model.L2Character; import com.l2jfrozen.gameserver.model.entity.Announcements; import com.l2jfrozen.gameserver.taskmanager.DecayTaskManager; import com.l2jfrozen.gameserver.templates.L2NpcTemplate; import com.l2jfrozen.gameserver.thread.ThreadPoolManager; public final class L2GourdInstance extends L2MonsterInstance { //private static Logger _log = Logger.getLogger(L2GourdInstance.class.getName()); private String _name; private byte _nectar = 0; private byte _good = 0; private int lifeTime = 0; private long bornTime = 0; //private ScheduledFuture<?> _lifeTimeTask; public L2GourdInstance(int objectId, L2NpcTemplate template) { super(objectId, template); setIsInvul(false); _nectar = 0; DecayTaskManager.getInstance().addDecayTask(this, 180000); //int bornTime = (int) (new Date().getTime() / 1000) % 60 ; // seconds /* ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() { @Override public void run() { lifeTime=lifeTime+1000; Announcements.getInstance().gameAnnounceToAll(""+getLifeTime()); } } , 1000);*/ } /*public int getLifeTime() { lifeTime = 0; lifeTime = (int) (((int) (new Date().getTime() / 1000) % 60) - bornTime); return lifeTime; } public void setLifeTime(int newLifeTime) { bornTime = 0; bornTime = (( (int) new Date().getTime() / 1000) % 60) - newLifeTime; }*/ public void setOwner(String name) { _name = name; } public String getOwner() { return _name; } public void addNectar() { _nectar++; } public byte getNectar() { return _nectar; } public void addGood() { _good++; } public byte getGood() { return _good; } @Override public void reduceCurrentHp(double damage, L2Character attacker, boolean awake) { if(!attacker.getName().equalsIgnoreCase(getOwner())) { damage = 0; } /*if(getTemplate().npcId == 12778 || getTemplate().npcId == 12779) { if(attacker.getActiveWeaponInstance().getItemId() == 4202 || attacker.getActiveWeaponInstance().getItemId() == 5133 || attacker.getActiveWeaponInstance().getItemId() == 5817 || attacker.getActiveWeaponInstance().getItemId() == 7058) { super.reduceCurrentHp(damage, attacker, awake); } else if(damage > 0) { damage = 0; } }*/ //((L2PcInstance) attacker).sendMessage(""+getLifeTime()); super.reduceCurrentHp(damage, attacker, awake); } }seed code:
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jfrozen.gameserver.handler.itemhandlers; import com.l2jfrozen.Config; import com.l2jfrozen.gameserver.datatables.sql.NpcTable; import com.l2jfrozen.gameserver.handler.IItemHandler; import com.l2jfrozen.gameserver.idfactory.IdFactory; import com.l2jfrozen.gameserver.model.L2World; import com.l2jfrozen.gameserver.model.actor.instance.L2GourdInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance; import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance; import com.l2jfrozen.gameserver.model.spawn.L2Spawn; import com.l2jfrozen.gameserver.network.SystemMessageId; import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage; import com.l2jfrozen.gameserver.templates.L2NpcTemplate; /** * @author l2jfrozen dev. */ public class JackpotSeed implements IItemHandler { private L2GourdInstance _gourd = null; private static int[] _itemIds = { 6389, // small seed 6390 // large seed }; private static int[] _npcIds = { 12774, //Young Pumpkin 12777 //Large Young Pumpkin }; @Override public void useItem(L2PlayableInstance playable, L2ItemInstance item) { L2PcInstance activeChar = (L2PcInstance) playable; L2NpcTemplate template1 = null; int itemId = item.getItemId(); for(int i = 0; i < _itemIds.length; i++) { if(_itemIds[i] == itemId) { template1 = NpcTable.getInstance().getTemplate(_npcIds[i]); break; } } if(template1 == null) return; try { L2Spawn spawn = new L2Spawn(template1); spawn.setId(IdFactory.getInstance().getNextId()); spawn.setLocx(activeChar.getX()); spawn.setLocy(activeChar.getY()); spawn.setLocz(activeChar.getZ()); _gourd = (L2GourdInstance) spawn.spawnOne(); L2World.getInstance().storeObject(_gourd); _gourd.setOwner(activeChar.getName()); activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false); SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2); sm.addString("Created " + template1.name + " at x: " + spawn.getLocx() + " y: " + spawn.getLocy() + " z: " + spawn.getLocz()); activeChar.sendPacket(sm); sm = null; } catch(Exception e) { if(Config.ENABLE_ALL_EXCEPTIONS) e.printStackTrace(); SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2); sm.addString("Target is not ingame."); activeChar.sendPacket(sm); sm = null; } activeChar = null; template1 = null; } @Override public int[] getItemIds() { return _itemIds; } }2 answers to this question
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