Jump to content
  • 0

Help Copyright


Dippindots

Question

8 answers to this question

Recommended Posts

  • 0

If you have access to the source files just look in the EnterWorld.java file and change it manually. If you only have the compiled ones then there is nothing you can do to get rid of it.

Link to comment
Share on other sites

  • 0

This is the enterworld.java and i cant find that text :O

 

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.network.clientpackets;

import java.io.UnsupportedEncodingException;
import java.util.logging.Logger;

import com.l2jserver.Base64;
import com.l2jserver.Config;
import com.l2jserver.gameserver.Announcements;
import com.l2jserver.gameserver.GmListTable;
import com.l2jserver.gameserver.LoginServerThread;
import com.l2jserver.gameserver.SevenSigns;
import com.l2jserver.gameserver.TaskPriority;
import com.l2jserver.gameserver.cache.HtmCache;
import com.l2jserver.gameserver.communitybbs.Manager.RegionBBSManager;
import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
import com.l2jserver.gameserver.datatables.GMSkillTable;
import com.l2jserver.gameserver.datatables.MapRegionTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.ClanHallManager;
import com.l2jserver.gameserver.instancemanager.CoupleManager;
import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.instancemanager.MailManager;
import com.l2jserver.gameserver.instancemanager.PetitionManager;
import com.l2jserver.gameserver.instancemanager.QuestManager;
import com.l2jserver.gameserver.instancemanager.SiegeManager;
import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2ItemInstance;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2ClassMasterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.ClanHall;
import com.l2jserver.gameserver.model.entity.Couple;
import com.l2jserver.gameserver.model.entity.Fort;
import com.l2jserver.gameserver.model.entity.FortSiege;
import com.l2jserver.gameserver.model.entity.L2Event;
import com.l2jserver.gameserver.model.entity.Siege;
import com.l2jserver.gameserver.model.entity.TvTEvent;
import com.l2jserver.gameserver.model.quest.Quest;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo;
import com.l2jserver.gameserver.network.serverpackets.Die;
import com.l2jserver.gameserver.network.serverpackets.EtcStatusUpdate;
import com.l2jserver.gameserver.network.serverpackets.ExBasicActionList;
import com.l2jserver.gameserver.network.serverpackets.ExBirthdayPopup;
import com.l2jserver.gameserver.network.serverpackets.ExGetBookMarkInfoPacket;
import com.l2jserver.gameserver.network.serverpackets.ExNoticePostArrived;
import com.l2jserver.gameserver.network.serverpackets.ExNotifyPremiumItem;
import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage;
import com.l2jserver.gameserver.network.serverpackets.ExStorageMaxCount;
import com.l2jserver.gameserver.network.serverpackets.ExVoteSystemInfo;
import com.l2jserver.gameserver.network.serverpackets.FriendList;
import com.l2jserver.gameserver.network.serverpackets.HennaInfo;
import com.l2jserver.gameserver.network.serverpackets.ItemList;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListAll;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList;
import com.l2jserver.gameserver.network.serverpackets.PledgeStatusChanged;
import com.l2jserver.gameserver.network.serverpackets.QuestList;
import com.l2jserver.gameserver.network.serverpackets.ShortCutInit;
import com.l2jserver.gameserver.network.serverpackets.SkillCoolTime;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;


/**
* Enter World Packet Handler<p>
* <p>
* 0000: 03 <p>
* packet format rev87 bddddbdcccccccccccccccccccc
* <p>
*/
public class EnterWorld extends L2GameClientPacket
{
private static final String _C__03_ENTERWORLD = "[C] 03 EnterWorld";

private static Logger _log = Logger.getLogger(EnterWorld.class.getName());

private int[][] tracert = new int[5][4];

public TaskPriority getPriority()
{
	return TaskPriority.PR_URGENT;
}

@Override
protected void readImpl()
{
	readB(new byte[32]);	// Unknown Byte Array
	readD();				// Unknown Value
	readD();				// Unknown Value
	readD();				// Unknown Value
	readD();				// Unknown Value
	readB(new byte[32]);	// Unknown Byte Array
	readD();				// Unknown Value
	for (int i = 0; i < 5; i++)
		for (int o = 0; o < 4; o++)
			tracert[i][o] = readC();
}

@Override
protected void runImpl()
{
	L2PcInstance activeChar = getClient().getActiveChar();

	if (activeChar == null)
	{
		_log.warning("EnterWorld failed! activeChar returned 'null'.");
		getClient().closeNow();
		return;
	}

	String[] adress = new String[5];
	for (int i = 0; i < 5; i++)
		adress[i] = tracert[i][0]+"."+tracert[i][1]+"."+tracert[i][2]+"."+tracert[i][3];

	LoginServerThread.getInstance().sendClientTracert(activeChar.getAccountName(), adress);

	getClient().setClientTracert(tracert);

	// Restore to instanced area if enabled
	if (Config.RESTORE_PLAYER_INSTANCE)
		activeChar.setInstanceId(InstanceManager.getInstance().getPlayerInstance(activeChar.getObjectId()));
	else
	{
		int instanceId = InstanceManager.getInstance().getPlayerInstance(activeChar.getObjectId());
		if (instanceId > 0)
			InstanceManager.getInstance().getInstance(instanceId).removePlayer(activeChar.getObjectId());
	}

	if (L2World.getInstance().findObject(activeChar.getObjectId()) != null)
	{
		if (Config.DEBUG)
			_log.warning("User already exists in Object ID map! User "+activeChar.getName()+" is a character clone.");
	}

	// Apply special GM properties to the GM when entering
	if (activeChar.isGM())
	{
		if (Config.GM_STARTUP_INVULNERABLE && AdminCommandAccessRights.getInstance().hasAccess("admin_invul", activeChar.getAccessLevel()))
			activeChar.setIsInvul(true);

		if (Config.GM_STARTUP_INVISIBLE && AdminCommandAccessRights.getInstance().hasAccess("admin_invisible", activeChar.getAccessLevel()))
			activeChar.getAppearance().setInvisible();

		if (Config.GM_STARTUP_SILENCE && AdminCommandAccessRights.getInstance().hasAccess("admin_silence", activeChar.getAccessLevel()))
			activeChar.setSilenceMode(true);

		if (Config.GM_STARTUP_DIET_MODE && AdminCommandAccessRights.getInstance().hasAccess("admin_diet", activeChar.getAccessLevel()))
		{
			activeChar.setDietMode(true);
			activeChar.refreshOverloaded();
		}

		if (Config.GM_STARTUP_AUTO_LIST && AdminCommandAccessRights.getInstance().hasAccess("admin_gmliston", activeChar.getAccessLevel()))
			GmListTable.getInstance().addGm(activeChar, false);
		else
			GmListTable.getInstance().addGm(activeChar, true);

		if (Config.GM_GIVE_SPECIAL_SKILLS)
			GMSkillTable.getInstance().addSkills(activeChar);
	}

	// Set dead status if applies
	if (activeChar.getCurrentHp() < 0.5)
		activeChar.setIsDead(true);

	boolean showClanNotice = false;

	// Clan related checks are here
	if (activeChar.getClan() != null)
	{
		activeChar.sendPacket(new PledgeSkillList(activeChar.getClan()));

		notifyClanMembers(activeChar);

		notifySponsorOrApprentice(activeChar);

		ClanHall clanHall = ClanHallManager.getInstance().getClanHallByOwner(activeChar.getClan());

		if (clanHall != null)
		{
			if (!clanHall.getPaid())
				activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PAYMENT_FOR_YOUR_CLAN_HALL_HAS_NOT_BEEN_MADE_PLEASE_MAKE_PAYMENT_TO_YOUR_CLAN_WAREHOUSE_BY_S1_TOMORROW));
		}

		for (Siege siege : SiegeManager.getInstance().getSieges())
		{
			if (!siege.getIsInProgress())
				continue;

			if (siege.checkIsAttacker(activeChar.getClan()))
			{
				activeChar.setSiegeState((byte)1);
				activeChar.setSiegeSide(siege.getCastle().getCastleId());
			}

			else if (siege.checkIsDefender(activeChar.getClan()))
			{
				activeChar.setSiegeState((byte)2);
				activeChar.setSiegeSide(siege.getCastle().getCastleId());
			}
		}

		for (FortSiege siege : FortSiegeManager.getInstance().getSieges())
		{
			if (!siege.getIsInProgress())
				continue;

			if (siege.checkIsAttacker(activeChar.getClan()))
			{
				activeChar.setSiegeState((byte)1);
				activeChar.setSiegeSide(siege.getFort().getFortId());
			}

			else if (siege.checkIsDefender(activeChar.getClan()))
			{
				activeChar.setSiegeState((byte)2);
				activeChar.setSiegeSide(siege.getFort().getFortId());
			}
		}

		sendPacket(new PledgeShowMemberListAll(activeChar.getClan(), activeChar));
		sendPacket(new PledgeStatusChanged(activeChar.getClan()));

		// Residential skills support
		if (activeChar.getClan().getHasCastle() > 0)
			CastleManager.getInstance().getCastleByOwner(activeChar.getClan()).giveResidentialSkills(activeChar);

		if (activeChar.getClan().getHasFort() > 0)
			FortManager.getInstance().getFortByOwner(activeChar.getClan()).giveResidentialSkills(activeChar);

		showClanNotice = activeChar.getClan().isNoticeEnabled();
	}

	if (TerritoryWarManager.getInstance().getRegisteredTerritoryId(activeChar) > 0)
	{
		if (TerritoryWarManager.getInstance().isTWInProgress())
			activeChar.setSiegeState((byte)1);
		activeChar.setSiegeSide(TerritoryWarManager.getInstance().getRegisteredTerritoryId(activeChar));
	}

	// Updating Seal of Strife Buff/Debuff
	if (SevenSigns.getInstance().isSealValidationPeriod() && SevenSigns.getInstance().getSealOwner(SevenSigns.SEAL_STRIFE) != SevenSigns.CABAL_NULL)
	{
		int cabal = SevenSigns.getInstance().getPlayerCabal(activeChar.getObjectId());
		if (cabal != SevenSigns.CABAL_NULL)
		{
			if (cabal == SevenSigns.getInstance().getSealOwner(SevenSigns.SEAL_STRIFE))
				activeChar.addSkill(SkillTable.FrequentSkill.THE_VICTOR_OF_WAR.getSkill());
			else
				activeChar.addSkill(SkillTable.FrequentSkill.THE_VANQUISHED_OF_WAR.getSkill());
		}
	}
	else
	{
		activeChar.removeSkill(SkillTable.FrequentSkill.THE_VICTOR_OF_WAR.getSkill());
		activeChar.removeSkill(SkillTable.FrequentSkill.THE_VANQUISHED_OF_WAR.getSkill());
	}

	if (Config.ENABLE_VITALITY && Config.RECOVER_VITALITY_ON_RECONNECT)
	{
		float points = Config.RATE_RECOVERY_ON_RECONNECT * (System.currentTimeMillis() - activeChar.getLastAccess()) / 60000;
		if (points > 0)
			activeChar.updateVitalityPoints(points, false, true);
	}

	activeChar.checkRecoBonusTask();

	activeChar.broadcastUserInfo();

	// Send Macro List
	activeChar.getMacroses().sendUpdate();

	// Send Item List
	sendPacket(new ItemList(activeChar, false));

	// Send GG check
	activeChar.queryGameGuard();

	// Send Teleport Bookmark List
	sendPacket(new ExGetBookMarkInfoPacket(activeChar));

	// Send Shortcuts
	sendPacket(new ShortCutInit(activeChar));

	// Send Action list
	activeChar.sendPacket(ExBasicActionList.getStaticPacket(activeChar));

	// Send Skill list
	activeChar.sendSkillList();

	// Send Dye Information
	activeChar.sendPacket(new HennaInfo(activeChar));

	Quest.playerEnter(activeChar);

	if (!Config.DISABLE_TUTORIAL)
		loadTutorial(activeChar);

	for (Quest quest : QuestManager.getInstance().getAllManagedScripts())
	{
		if (quest != null && quest.getOnEnterWorld())
			quest.notifyEnterWorld(activeChar);
	}
	activeChar.sendPacket(new QuestList());

	if (Config.PLAYER_SPAWN_PROTECTION > 0)
		activeChar.setProtection(true);

	activeChar.spawnMe(activeChar.getX(), activeChar.getY(), activeChar.getZ());

	if (L2Event.active && L2Event.connectionLossData.containsKey(activeChar.getName()) && L2Event.isOnEvent(activeChar))
		L2Event.restoreChar(activeChar);
	else if (L2Event.connectionLossData.containsKey(activeChar.getName()))
		L2Event.restoreAndTeleChar(activeChar);

	// Wedding Checks
	if (Config.L2JMOD_ALLOW_WEDDING)
	{
		engage(activeChar);
		notifyPartner(activeChar,activeChar.getPartnerId());
	}

	if (activeChar.isCursedWeaponEquipped())
	{
		CursedWeaponsManager.getInstance().getCursedWeapon(activeChar.getCursedWeaponEquippedId()).cursedOnLogin();
	}

	activeChar.updateEffectIcons();

	activeChar.sendPacket(new EtcStatusUpdate(activeChar));

	//Expand Skill
	activeChar.sendPacket(new ExStorageMaxCount(activeChar));

	sendPacket(new FriendList(activeChar));

	SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.FRIEND_S1_HAS_LOGGED_IN);
	sm.addString(activeChar.getName());
	for (int id : activeChar.getFriendList())
	{
		L2Object obj = L2World.getInstance().findObject(id);
		if (obj != null)
			obj.sendPacket(sm);
	}

	sendPacket(SystemMessage.getSystemMessage(SystemMessageId.WELCOME_TO_LINEAGE));

	activeChar.sendMessage(getText("VGhpcyBzZXJ2ZXIgdXNlcyBMMkosIGEgcHJvamVjdCBmb3VuZGVkIGJ5IEwyQ2hlZg==\n"));
	activeChar.sendMessage(getText("YW5kIGRldmVsb3BlZCBieSB0aGUgTDJKIERldiBUZWFtIGF0IGwyanNlcnZlci5jb20=\n"));

	if (Config.DISPLAY_SERVER_VERSION)
	{
		if (Config.SERVER_VERSION != null)
			activeChar.sendMessage(getText("TDJKIFNlcnZlciBWZXJzaW9uOg==")+" "+Config.SERVER_VERSION);

		if (Config.DATAPACK_VERSION != null)
			activeChar.sendMessage(getText("TDJKIERhdGFwYWNrIFZlcnNpb246")+" "+Config.DATAPACK_VERSION);
	}
	activeChar.sendMessage(getText("Q29weXJpZ2h0IDIwMDQtMjAxMQ==\n"));

	SevenSigns.getInstance().sendCurrentPeriodMsg(activeChar);
	Announcements.getInstance().showAnnouncements(activeChar);

	if (showClanNotice)
	{
		NpcHtmlMessage notice = new NpcHtmlMessage(1);
		notice.setFile(activeChar.getHtmlPrefix(), "data/html/clanNotice.htm");
		notice.replace("%clan_name%", activeChar.getClan().getName());
		notice.replace("%notice_text%", activeChar.getClan().getNotice().replaceAll("\r\n", "<br>"));
		notice.disableValidation();
		sendPacket(notice);
	}
	else if (Config.SERVER_NEWS)
	{
		String serverNews = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/servnews.htm");
		if (serverNews != null)
			sendPacket(new NpcHtmlMessage(1, serverNews));
	}

	if (Config.PETITIONING_ALLOWED)
		PetitionManager.getInstance().checkPetitionMessages(activeChar);

	if (activeChar.isAlikeDead()) // dead or fake dead
	{
		// no broadcast needed since the player will already spawn dead to others
		sendPacket(new Die(activeChar));
	}

	activeChar.onPlayerEnter();

	sendPacket(new SkillCoolTime(activeChar));
	sendPacket(new ExVoteSystemInfo(activeChar));

	for (L2ItemInstance i : activeChar.getInventory().getItems())
	{
		if (i.isTimeLimitedItem())
			i.scheduleLifeTimeTask();
		if (i.isShadowItem() && i.isEquipped())
			i.decreaseMana(false);
	}

	for (L2ItemInstance i : activeChar.getWarehouse().getItems())
	{
		if (i.isTimeLimitedItem())
			i.scheduleLifeTimeTask();
	}

	if (DimensionalRiftManager.getInstance().checkIfInRiftZone(activeChar.getX(), activeChar.getY(), activeChar.getZ(), false))
		DimensionalRiftManager.getInstance().teleportToWaitingRoom(activeChar);

	if (activeChar.getClanJoinExpiryTime() > System.currentTimeMillis())
		activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CLAN_MEMBERSHIP_TERMINATED));

	// remove combat flag before teleporting
	if (activeChar.getInventory().getItemByItemId(9819) != null)
	{
		Fort fort = FortManager.getInstance().getFort(activeChar);

		if (fort != null)
			FortSiegeManager.getInstance().dropCombatFlag(activeChar, fort.getFortId());
		else
		{
			int slot = activeChar.getInventory().getSlotFromItem(activeChar.getInventory().getItemByItemId(9819));
			activeChar.getInventory().unEquipItemInBodySlot(slot);
			activeChar.destroyItem("CombatFlag", activeChar.getInventory().getItemByItemId(9819), null, true);
		}
	}

	// Attacker or spectator logging in to a siege zone. Actually should be checked for inside castle only?
	if (!activeChar.isGM()
			// inside siege zone
			&& activeChar.isInsideZone(L2Character.ZONE_SIEGE)
			// but non-participant or attacker
			&& (!activeChar.isInSiege() || activeChar.getSiegeState() < 2))
		activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);

	if (Config.ALLOW_MAIL)
	{
		if (MailManager.getInstance().hasUnreadPost(activeChar))
			sendPacket(ExNoticePostArrived.valueOf(false));
	}

	RegionBBSManager.getInstance().changeCommunityBoard();
	CommunityServerThread.getInstance().sendPacket(new WorldInfo(activeChar, null, WorldInfo.TYPE_UPDATE_PLAYER_STATUS));

	TvTEvent.onLogin(activeChar);

	if (Config.WELCOME_MESSAGE_ENABLED)
		activeChar.sendPacket(new ExShowScreenMessage(Config.WELCOME_MESSAGE_TEXT, Config.WELCOME_MESSAGE_TIME));

	L2ClassMasterInstance.showQuestionMark(activeChar);

	int birthday = activeChar.checkBirthDay();
	if (birthday == 0)
	{
		activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOUR_BIRTHDAY_GIFT_HAS_ARRIVED));
		activeChar.sendPacket(new ExBirthdayPopup());
	}
	else if (birthday != -1)
	{
		sm = SystemMessage.getSystemMessage(SystemMessageId.THERE_ARE_S1_DAYS_UNTIL_YOUR_CHARACTERS_BIRTHDAY);
		sm.addString(Integer.toString(birthday));
		activeChar.sendPacket(sm);
	}

	if(!activeChar.getPremiumItemList().isEmpty())
		activeChar.sendPacket(new ExNotifyPremiumItem());
}

/**
 * @param activeChar
 */
private void engage(L2PcInstance cha)
{
	int _chaid = cha.getObjectId();

	for(Couple cl: CoupleManager.getInstance().getCouples())
	{
		if (cl.getPlayer1Id()==_chaid || cl.getPlayer2Id()==_chaid)
		{
			if (cl.getMaried())
				cha.setMarried(true);

			cha.setCoupleId(cl.getId());

			if (cl.getPlayer1Id()==_chaid)
				cha.setPartnerId(cl.getPlayer2Id());

			else
				cha.setPartnerId(cl.getPlayer1Id());
		}
	}
}

/**
 * @param activeChar partnerid
 */
private void notifyPartner(L2PcInstance cha, int partnerId)
{
	if (cha.getPartnerId() != 0)
	{
		int objId = cha.getPartnerId();

		try
		{
			L2PcInstance partner = L2World.getInstance().getPlayer(objId);

			if (partner != null)
				partner.sendMessage("Your Partner has logged in.");

			partner = null;
		}
		catch (ClassCastException cce)
		{
			_log.warning("Wedding Error: ID "+objId+" is now owned by a(n) "+L2World.getInstance().findObject(objId).getClass().getSimpleName());
		}
	}
}

/**
 * @param activeChar
 */
private void notifyClanMembers(L2PcInstance activeChar)
{
	L2Clan clan = activeChar.getClan();

	// This null check may not be needed anymore since notifyClanMembers is called from within a null check already. Please remove if we're certain it's ok to do so.
	if (clan != null)
	{
		clan.getClanMember(activeChar.getObjectId()).setPlayerInstance(activeChar);
		SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_MEMBER_S1_LOGGED_IN);
		msg.addString(activeChar.getName());
		clan.broadcastToOtherOnlineMembers(msg, activeChar);
		msg = null;
		clan.broadcastToOtherOnlineMembers(new PledgeShowMemberListUpdate(activeChar), activeChar);
	}
}

/**
 * @param activeChar
 */
private void notifySponsorOrApprentice(L2PcInstance activeChar)
{
	if (activeChar.getSponsor() != 0)
	{
		L2PcInstance sponsor = L2World.getInstance().getPlayer(activeChar.getSponsor());

		if (sponsor != null)
		{
			SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.YOUR_APPRENTICE_S1_HAS_LOGGED_IN);
			msg.addString(activeChar.getName());
			sponsor.sendPacket(msg);
		}
	}
	else if (activeChar.getApprentice() != 0)
	{
		L2PcInstance apprentice = L2World.getInstance().getPlayer(activeChar.getApprentice());

		if (apprentice != null)
		{
			SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.YOUR_SPONSOR_C1_HAS_LOGGED_IN);
			msg.addString(activeChar.getName());
			apprentice.sendPacket(msg);
		}
	}
}

/**
 * @param string
 * @return
 * @throws UnsupportedEncodingException
 */
private String getText(String string)
{
	try
	{
		String result = new String(Base64.decode(string), "UTF-8");
		return result;
	}
	catch (UnsupportedEncodingException e)
	{
		return null;
	}
}

private void loadTutorial(L2PcInstance player)
{
	QuestState qs = player.getQuestState("255_Tutorial");

	if (qs != null)
		qs.getQuest().notifyEvent("UC", null, player);
}

/* (non-Javadoc)
 * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType()
 */
@Override
public String getType()
{
	return _C__03_ENTERWORLD;
}

@Override
protected boolean triggersOnActionRequest()
{
	return false;
}
}

Link to comment
Share on other sites

  • 0

[*]activeChar.sendMessage(getText("VGhpcyBzZXJ2ZXIgdXNlcyBMMkosIGEgcHJvamVjdCBmb3VuZGVkIGJ5IEwyQ2hlZg==\n"));

[*]activeChar.sendMessage(getText("YW5kIGRldmVsb3BlZCBieSB0aGUgTDJKIERldiBUZWFtIGF0IGwyanNlcnZlci5jb20=\n"));

[*]activeChar.sendMessage(getText("Q29weXJpZ2h0IDIwMDQtMjAxMQ==\n"));

 

but you should NOT do it.That's against l2j's policy.By removing their credits its like you dont respect their work.

If you 'll do it,shame on you.

Link to comment
Share on other sites

  • 0

Im not removeing the L2jserver credits, i just want to remove L2Chef etc..

 

Removing any of the credits is a kick in the face to those who took the time to create the emulator. Doing so shows a lack of respect to the creators and is against their policy.

 

but you should NOT do it.That's against l2j's policy.By removing their credits its like you dont respect their work.

If you 'll do it,shame on you.

 

I agree 100% and hate people who change such things.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.


  • Posts

    • Well, sorry not sorry for resurrecting old topic, but I believe it's ultimately stupid to implement license checks like Vilmis did 🙂   private static String url = "jdbc:mysql://185.80.128.233/" + getData("Zm9ydW1fZGI="); private static String username = getData("bXJjb3B5cmlnaHQ="); private static String password = getData("Y29weXJpZ2h0XzEyMw=="); con = GlobalDB.getInstance().getConnection(); PreparedStatement statement; statement = con.prepareStatement("SELECT field_6 from core_pfields_content WHERE member_id = ?"); statement.setInt(1, Config.FORUM_USER_ID); ResultSet rset = statement.executeQuery();   This awesome way of coding things leaves us with base64-encoded credentials and DB exposed and accessible globally 😉 Btw he checks his licensing data from some plugin generated table his forum uses. Vilmis took action and ensured that mrcopyright user would have only needed accesses and rights for this operation. But he forgot to ensure that his INFORMATION_SCHEMA database would not be exposed and readable... That leads us to fully readable server variables like version used (10.1.26-MariaDB-0+deb9u1 - pretty ancient DB and OS, I'd assume). From here you can go south and do some kinky stuff, if you want and have knowledge for that. But who cares, right?   Ooh, table core_pfields_content field_6 is IP address which is checked by FORUM_USER_ID. Yep, you can query all IP addresses there (124 of them right now) and also do whatever you want with them! 🙂  The most fun part? Files source has been shared what, more than 2 years ago?  Vilmis still uses very same credentials and never changed it after sources exposure - who cares. Although, "sources" may be way too strong word here. If anyone still use paid Orion versions, I'd suggest packing your shit and leaving immediately, or at least fix this incompetent fool caused problems. It's obvious Vilmis don't care or maybe doesn't even know from the first place how to solve this problem (hint hint - tiny PHP Rest API microservice which would do absolutely the same but without exposing sensitive data?). By doing that, he exposes his infrastructure and YOUR data, and he does that for more than 2 years now 🙂 Developer of century!    
    • rename the l2.bin into l2.exe
    • L2LIVE.PRO- Dynamic Mid-rates Essence Seven Signs GRAND OPENING - July 5, 20:00 GMT+3 (EEST) TEST SERVER IS OPEN - COME AND CHECK IT OUT TODAY! Join our community and be part of it at: https://www.l2live.pro https://discord.gg/k3NMgR4Dmu   Server description * EXP/SP: Dynamic (x1- x100 based on your level, *before* Sayha and EXP buffs * Adena: x50 / Item Drop: x10 / Fishing EXP increased / Attribute EXP increased * Simplified gameplay to stay in the loop while not spending hours and hours farming * Starter Pack containing very useful items for beginners * MP replenishing potions with auto-consumption * No overpowered donations L2LIVE shop * All spellbook coupons, pet spellbook coupons and master books are sold via Game Assistant * Additionally you can buy SP pouches, enchanted talismans, pet training guides and various other consumables for Adena and L-Coin * More items such as cloaks, more talismans, agathions, belts, pendants, enchantment scrolls of various grades, evolution stones, etc will be added! Shop server as a shortcut, and all retail-like ways of earning items are still here! L-Coins * Drops with small change and in random amounts from Lv60+ monsters  * All raidbosses drop random amount of L-Coin Pouches generating up to 420 Lcoin per unit. **Grand Olympiad and Events** * Grand Olympiad is held week day * Format is 1v1, unlimited weekly fights  * Heroes are declared weekly at Sunday * There are three automated events - TvT, CTF and Deathmatch, running at evenings * Orc Fortress, Battle with Balok, Keber Hunter, Archievements Box, Daily Gift Calendar provisional events are active too Custom user commands * .offlineplay command, your character will keep playing till death or server restart * .offlineshop command, keeps your shop sitting until all items are purchased * .apon / .apoff - enable/disable HP/MP autoconsume And lots of other small improvements are waiting for you!   Join our community and be part of it at: https://www.l2live.pro https://discord.gg/k3NMgR4Dmu
  • Topics

×
×
  • Create New...