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Posted

Τhey said that he scammed someone and then he got banned. After some 1 or 2 motnhs he log in with new account and he said that he got hacked and didn't know anything.

Posted

he is some romanian scammer, pretended to be official mxc middleman then scammed some people then faked his account was stolen and now he is frustrated.

Posted

As I see you ignoring me with my account MiddleMan and because I see it's still banned, I will wake you up with an short demonstration of downtime of the forum and if I don't see after that my account unbanned I will extend it for days and after that for weeks. Read carefully what I told.

Posted

ok he is so big hacker, you should shat the brix already.

His story: My account was stolen thats why some random people knew about im middleman and scammed people

Im big hacker i can kill any server.

Posted

he is some romanian scammer,

Posts:

    13 (0,289 per day)

Personal Text: μεσάζων

= middleman in english.but this text is in greek language

Posted

You shouldnt give him attention.

He feels lonely and desperate to get his bone back  ;D

Everyone can pretend to be a great hacker/etc just in order to get unbanned .

Posted

Posts:

    13 (0,289 per day)

Personal Text: μεσάζων

= middleman in english.but this text is in greek language

he is romanian..

Posted

You shouldnt give him attention.

He feels lonely and desperate to get his bone back  ;D

Everyone can pretend to be a great hacker/etc just in order to get unbanned .

He mad. Probably spend his sandwich money from school to buy a ddoser .D

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    • And Discord: https://discord.gg/3aYqWNqb
    • Ofc: https://discord.gg/3aYqWNqb
    • You can find some H5 skins shared in old L2 modding Discords, but most of the higher‑quality ones are either paid or come bundled with full client edits. I usually mix in commissioned work and whatever I can patch myself. On a side note, I fund a lot of these commissions by selling off game items through instant sell cs2 skins, which has been a quick way for me to get some cash for projects.
    • There is no need for gRPC in this case, even tho originally it was gRPC based but since we don't need it to be bi-directional, we switched to simple http requests for the web calls and SSEs for the data streamed from the server. There are distributed locks in place to precent race conditions between actions that can happen between multiple web instances and the server.   Local models can also be slow depending on the model, and most external models can actually be faster than local ones if you use Flash 2.5 or something along those lines. I am running on 512GB of Unified Memory on my Mac Studio M3 Ultra so the speed of the local model for a small model is pretty good but I tested it with Gemini too and it works equally as fast and in some cases faster. The way it works is that I'm using pgvector (one of the benefits of moving to Postgres) to search the data and see what the player can see etc and there is some batching of the next few actions for 2-4 seconds for the user until the next LLM request fires. The batching also includes branching on logic so if they for example fall under some HP they will move to kiting instead of attacking or maybe they heal etc.   Everything is authed and permission-based. The server and the backend of the frontend have secure communication between them, either with a symmetric key (not recommended for production) or a certificate (the recommended way), so there is no worry. It's all tied to the account's access level, etc., so nobody can make an action that they normally wouldn't be allowed to do. Even the MCP is token-based, and there are prompt injection protections in place. The MCP is audited, and every mutation needs confirmation. The admin area is only accessible to the admin account anyway so normal users can't access it.  
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