mandachumbo Posted June 30, 2008 Posted June 30, 2008 Copy and past. Up a warrior near Gludio. 16~22 LABEL(inicia) SET(L2WALKER,DISABLE) SET(FIGHTSTOP) MOVETO(-14251,123654,-3143) MOVETO(-14251,123654,-3143) MOVETO(-14251,123654,-3143) //VAI PRA GROCERY MOVETO(-14305,124183,-3143) MOVETO(-14529,124572,-3149) MOVETO(-14622,124626,-3112) MOVETO(-14681,124626,-3140) MOVETO(-14817,124512,-3140) //CHECA SE TEM SOULSHOT ITEMCOUNT(Soulshot: No Grade[iD=1835],<=,1000) { NPCSEL(Harmony[iD=30254]) NPCDLG(Harmony[iD=30254]) DLGSEL(Buy Consumables and Minerals ) BUYITEM(Soulshot: No Grade[iD=1835],6000;) } //CHECA SE TEM RECOVERY NO GRADE LABEL(penalidade) ITEMCOUNT(Scroll: Recovery[iD=8594],<,1) { NPCSEL(Harmony[iD=30254]) NPCDLG(Harmony[iD=30254]) DLGSEL(Buy Consumables and Minerals ) BUYITEM(Scroll: Recovery[iD=8594],1;) } //CHECA SE TEM RECOVERY GRADE D LABEL(penalidade2) ITEMCOUNT(Scroll: Recovery[iD=8595],<,1) { NPCSEL(Harmony[iD=30254]) NPCDLG(Harmony[iD=30254]) DLGSEL(Buy Consumables and Minerals ) BUYITEM(Scroll: Recovery[iD=8594],1;) } //RETORNA AO CENTRO LABEL(voltacentro) MOVETO(-14877,124265,-3140) MOVETO(-14930,124082,-3112) MOVETO(-14903,123962,-3143) MOVETO(-14484,123778,-3143) MOVETO(-14347,123637,-3143) CALL(vaibufar) //VAI BUFFAR E RETORNA AO CENTRO LABEL(vaibufar) MOVETO(-14290,123223,-3143) MOVETO(-14197,122698,-3143) MOVETO(-14140,122222,-3016) MOVETO(-13975,121996,-3015) NPCSEL(Newbie Guide[iD=31077]) NPCDLG(Newbie Guide[iD=31077]) DLGSEL(Check the list of available Support Magic.) DLGSEL(Receive support magic.) DELAY(4000) MOVETO(-14159,122191,-3015) MOVETO(-14155,122492,-3143) MOVETO(-14256,122913,-3143) MOVETO(-14304,123404,-3143) MOVETO(-14274,123548,-3143) //VAI PARA O SPOT ONDE VAI UPAR LABEL(vaispot) MOVETO(-14100,123640,-3143) MOVETO(-13569,123664,-3143) MOVETO(-12884,123656,-3143) MOVETO(-12236,123645,-3128) MOVETO(-11264,123810,-3068) MOVETO(-10153,123885,-3060) MOVETO(-9364,123890,-2924) MOVETO(-8545,123888,-2898) MOVETO(-7344,123868,-3059) MOVETO(-6887,122789,-3060) MOVETO(-6889,121557,-3104) MOVETO(-6786,120701,-3128) //SETA QUE VAI CAGAR DE PAU E DEFINE A AREA PARA BATER LABEL(bateporra) SET(DEFRANGE,CLEAR) SET(DEFPATH, CLEAR) Set(RANGETYPE, DEFPATH) SET(DEFPATH,ADD,-6505,122823,-3032,2500) SET(DEFPATH,ADD,-6201,118077,-3312,2500) SET(DEFPATH,ADD,-4568,116429,-3344,1500) SET(DEFPATH,ADD,-6806,115934,-3312,1500) SET(DEFPATH,ADD,-5366,114948,-3344,2000) SET(L2WALKER,ENABLE) SET(FIGHTSTART) //CHECA SE TA VIVO SE ESTIVER CAGA DE PAU! LABEL(VIVO) DELAY(50000) CharStatus(CHP,<=,0) { DELAY(1000) GOHOME() DELAY(10000) SET(L2WALKER,DISABLE) SET(FIGHTSTOP) MOVETO(-14251,123654,-3143) MOVETO(-14251,123654,-3143) USEITEM(Scroll: Recovery[iD=8595]) USEITEM(Scroll: Recovery[iD=8594]) CALL(inicia) } CALL(VIVO) Quote
mandachumbo Posted June 30, 2008 Posted June 30, 2008 Human Knight first job Equip: Top no grade, 4k no grade soulshots, 8 soe NPCSEL(Sir Klaus Vasper[iD=30417]) NPCDLG(Sir Klaus Vasper[iD=30417]) DLGSEL(Quest) DLGSEL(Say you want to become a Human Knight) DLGSEL(Ask about the trial of the esquire) DLGSEL(Ask about the Coin of Lord.) DLGSEL(Receive the trial of the apprentice knight.) /////////////////////////////////// //PEGA A MOEDA 1 /////////////////////////////////// MOVETO(-82248,150453,-3155) MOVETO(-81745,150632,-3155) MOVETO(-81339,150780,-3155) MOVETO(-81053,150803,-3070) MOVETO(-79938,150831,-3067) MOVETO(-79496,150841,-3067) MOVETO(-79088,150835,-3066) NPCSEL(Levian[iD=30037]) NPCDLG(Levian[iD=30037]) DLGSEL(Quest.) DLGSEL(Ask if there is anything you can help with) /////////////////////////////////// //VAI MATAR OS LIZARDMAN /////////////////////////////////// SET(L2WALKER,ENABLE) SET(FIGHTSTART) MOVETO(-79328,150828,-3067) MOVETO(-79782,150833,-3067) MOVETO(-80240,150835,-3067) MOVETO(-80786,150837,-3061) MOVETO(-81073,150910,-3070) MOVETO(-81512,151078,-3155) MOVETO(-81813,151171,-3155) MOVETO(-82157,151280,-3155) MOVETO(-82500,151439,-3155) MOVETO(-82789,151639,-3155) MOVETO(-82992,151891,-3155) MOVETO(-83018,152298,-3155) MOVETO(-82969,152671,-3204) MOVETO(-82509,152699,-3204) MOVETO(-82070,152723,-3204) MOVETO(-81625,152747,-3204) MOVETO(-81158,152813,-3204) MOVETO(-80819,152958,-3204) MOVETO(-80652,153241,-3204) MOVETO(-80416,153548,-3204) MOVETO(-80135,153871,-3204) MOVETO(-79632,154438,-3204) MOVETO(-79266,154862,-3204) MOVETO(-78862,155182,-3204) MOVETO(-78483,155476,-3189) MOVETO(-77993,155934,-3213) MOVETO(-77713,156400,-3220) MOVETO(-77373,157057,-3231) MOVETO(-77113,157575,-3223) MOVETO(-76693,158325,-3211) MOVETO(-76519,158549,-3114) MOVETO(-76253,158920,-3128) /////////////////////////////////// //DEFINE ZONA E COMECA A MATAR /////////////////////////////////// SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(RANGETYPE,DEFPATH) SET(DEFPATH,ADD,-76284,158986,-3141,1500) SET(DEFPATH,ADD,-74295,159568,-3025,1500) SET(DEFPATH,ADD,-74035,161178,-3300,1500) SET(DEFPATH,ADD,-75374,161966,-3321,2000) /////////////////////////////////// //TESTA SE OBTEVE OS ITENS /////////////////////////////////// LABEL(matar1) DELAY(5000) ITEMCOUNT(Lizardman's Totem[iD=1175],>,19) { USEITEM(Scroll of Escape[iD=736]) CALL(fimp1) } CALL(matar1) /////////////////////////////////// //RETORNA PARA IGREJA E PEGA PRIMEIRA MOEDA /////////////////////////////////// LABEL(fimp1) SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(L2WALKER,DISABLE) SET(FIGHTSTOP) MOVETO(-82719,151165,-3155) MOVETO(-82291,151059,-3155) MOVETO(-81799,150901,-3155) MOVETO(-81328,150820,-3155) MOVETO(-81046,150822,-3070) MOVETO(-80280,150828,-3067) MOVETO(-79659,150831,-3067) MOVETO(-79140,150832,-3067) NPCSEL(Levian[iD=30037]) NPCDLG(Levian[iD=30037]) DLGSEL(Quest.) /////////////////////////////////// //REBUFFA /////////////////////////////////// MOVETO(-79298,150830,-3067) MOVETO(-79638,150830,-3067) MOVETO(-80020,150831,-3067) MOVETO(-80421,150825,-3067) MOVETO(-80895,150825,-3061) MOVETO(-81075,150835,-3070) MOVETO(-81537,150840,-3155) MOVETO(-82020,150847,-3155) MOVETO(-82588,150842,-3155) MOVETO(-82995,150859,-3155) NPCSEL(Newbie Guide[iD=31076]) NPCDLG(Newbie Guide[iD=31076]) DLGSEL(Check the list of available Support Magic.) DLGSEL(Receive support magic.) /////////////////////////////////// //FALA COM O GUARDA PRA PEGAR SEGUNDA MOEDA /////////////////////////////////// MOVETO(-83026,151216,-3155) MOVETO(-83038,151589,-3155) MOVETO(-83039,152092,-3155) MOVETO(-83064,152435,-3155) MOVETO(-83105,152709,-3204) MOVETO(-83857,152714,-3204) MOVETO(-84409,152722,-3204) MOVETO(-84647,152747,-3204) MOVETO(-84949,152819,-3200) NPCSEL(Bezique[iD=30379]) NPCDLG(Bezique[iD=30379]) DLGSEL(Quest) DLGSEL([Path of the Human Knight (In Progress)]) DLGSEL(Ask if there is anything you can do to help) /////////////////////////////////// //VAI MATAR AS ARANHAS /////////////////////////////////// SET(L2WALKER,ENABLE) SET(FIGHTSTART) MOVETO(-84460,152804,-3204) MOVETO(-83916,152805,-3204) MOVETO(-83369,152796,-3204) MOVETO(-82857,152789,-3204) MOVETO(-82393,152771,-3204) MOVETO(-81927,152783,-3204) MOVETO(-81285,152796,-3204) MOVETO(-80903,152882,-3204) MOVETO(-80689,153223,-3204) MOVETO(-80431,153659,-3204) MOVETO(-80102,154082,-3204) MOVETO(-79704,154531,-3204) MOVETO(-79294,154911,-3204) MOVETO(-78776,155294,-3204) MOVETO(-78363,155574,-3189) MOVETO(-77917,155977,-3217) MOVETO(-77694,156597,-3220) MOVETO(-77605,157224,-3260) MOVETO(-77775,158001,-3315) MOVETO(-77741,158548,-3364) MOVETO(-77678,159188,-3412) MOVETO(-77608,159746,-3453) MOVETO(-77600,160249,-3492) MOVETO(-77686,160769,-3522) MOVETO(-77762,161148,-3535) MOVETO(-78068,161899,-3652) MOVETO(-78355,162477,-3711) MOVETO(-78650,163239,-3742) MOVETO(-78622,163728,-3757) MOVETO(-78419,164439,-3764) MOVETO(-78211,165105,-3776) MOVETO(-77954,165832,-3768) MOVETO(-77689,166434,-3770) MOVETO(-77297,167072,-3770) MOVETO(-77297,167072,-3770) MOVETO(-77297,167072,-3770) MOVETO(-77297,167072,-3770) MOVETO(-77297,167072,-3770) MOVETO(-77297,167072,-3712) /////////////////////////////////// //DEFINE A AREA E COMECA A MATAR ARANHAS /////////////////////////////////// SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(RANGETYPE,DEFPATH) SET(DEFPATH,ADD,-76918,166666,-3688,2500) SET(DEFPATH,ADD,-74693,166263,-3734,2500) SET(DEFPATH,ADD,-72838,168263,-3722,2500) SET(DEFPATH,ADD,-75374,161966,-3321,2500) /////////////////////////////////// //TESTA SE OBTEVE OS ITENS DAS ARANHAS /////////////////////////////////// LABEL(matar2) DELAY(5000) ITEMCOUNT(Venomous Spider Leg[iD=1173],>,19) { USEITEM(Scroll of Escape[iD=736]) DELAY(10000) CALL(fimp2) } CALL(matar2) /////////////////////////////////// //RETORNA PARA O GUARDA /////////////////////////////////// LABEL(fimp2) SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(L2WALKER,DISABLE) SET(FIGHTSTOP) MOVETO(-82541,150876,-3155) MOVETO(-83011,150873,-3155) NPCSEL(Newbie Guide[iD=31076]) NPCDLG(Newbie Guide[iD=31076]) DLGSEL(Check the list of available Support Magic.) DLGSEL(Receive support magic.) MOVETO(-83026,151359,-3155) MOVETO(-83025,151798,-3155) MOVETO(-83044,152298,-3155) MOVETO(-83111,152625,-3204) MOVETO(-83397,152684,-3204) MOVETO(-83830,152708,-3204) MOVETO(-84204,152717,-3204) MOVETO(-84609,152746,-3204) MOVETO(-84962,152841,-3199) NPCSEL(Bezique[iD=30379]) NPCDLG(Bezique[iD=30379]) DLGSEL(Quest) DLGSEL([Path of the Human Knight (In Progress)]) /////////////////////////////////// //VAI PRA GLUDIO /////////////////////////////////// MOVETO(-84848,152790,-3204) MOVETO(-84506,152783,-3204) MOVETO(-84149,152770,-3204) MOVETO(-83763,152759,-3204) MOVETO(-83353,152745,-3204) MOVETO(-83079,152648,-3204) MOVETO(-83020,152285,-3155) MOVETO(-82836,151676,-3155) MOVETO(-82355,151236,-3155) MOVETO(-81916,150880,-3155) MOVETO(-81479,150541,-3155) MOVETO(-81147,150289,-3109) MOVETO(-81074,150222,-3070) MOVETO(-80871,150008,-3070) MOVETO(-80771,149828,-3070) NPCSEL(Richlin[iD=30320]) NPCDLG(Richlin[iD=30320]) DLGSEL(Teleport.) DLGSEL(The Town of Gludio - ) DELAY(10000) MOVETO(-12426,122891,-3136) MOVETO(-12263,123258,-3129) MOVETO(-12071,123555,-3121) MOVETO(-12378,123570,-3134) MOVETO(-12882,123587,-3143) MOVETO(-13341,123579,-3143) MOVETO(-13756,123453,-3143) MOVETO(-14166,123234,-3143) MOVETO(-14293,122633,-3143) MOVETO(-14422,122004,-3083) MOVETO(-14426,121516,-3018) MOVETO(-14428,121095,-3017) NPCSEL(Bathis[iD=30332]) NPCDLG(Bathis[iD=30332]) DLGSEL(Quest) DLGSEL(Ask what it is.) /////////////////////////////////// //VAI MATAR OS BUGBEARS /////////////////////////////////// SET(L2WALKER,ENABLE) SET(FIGHTSTART) MOVETO(-14402,120925,-3015) MOVETO(-14271,120724,-3024) MOVETO(-14069,120569,-3050) MOVETO(-13723,120176,-3187) MOVETO(-13051,119890,-3646) MOVETO(-12774,119590,-3686) MOVETO(-12459,119207,-3663) MOVETO(-12054,118931,-3685) MOVETO(-10894,117106,-3808) MOVETO(-10894,117106,-3808) MOVETO(-10894,117106,-3808) MOVETO(-10894,117106,-3808) MOVETO(-10894,117106,-3808) MOVETO(-10894,117106,-3808) MOVETO(-10894,117106,-3808) MOVETO(-10963,115507,-3745) MOVETO(-10920,114968,-3752) MOVETO(-10434,114615,-3705) MOVETO(-9170,113854,-3610) MOVETO(-8476,113620,-3575) MOVETO(-7928,113483,-3522) MOVETO(-7013,113181,-3412) MOVETO(-6046,113015,-3372) MOVETO(-5148,112718,-3373) /////////////////////////////////// //MATA OS BUGBEARS /////////////////////////////////// SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(RANGETYPE,DEFPATH) SET(DEFPATH,ADD,-4708,112607,-3374,2500) SET(DEFPATH,ADD,-1548,112291,-3744,2500) /////////////////////////////////// //TESTA SE OBTEVE OS ITENS DOS BUGBEARS /////////////////////////////////// LABEL(matar3) DELAY(5000) ITEMCOUNT(Bugbear Necklace[iD=1169],>,9) { USEITEM(Scroll of Escape[iD=736]) DELAY(10000) CALL(fimp3) } CALL(matar3) /////////////////////////////////// //VOLTA PARA O GUARDA /////////////////////////////////// LABEL(fimp3) SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(L2WALKER,DISABLE) SET(FIGHTSTOP) MOVETO(-14366,123737,-3143) MOVETO(-14392,123224,-3143) MOVETO(-14414,122397,-3135) MOVETO(-14470,121954,-3076) MOVETO(-14476,121547,-3022) MOVETO(-14443,121133,-3015) NPCSEL(Bathis[iD=30332]) NPCDLG(Bathis[iD=30332]) DLGSEL(Quest) /////////////////////////////////// //VAI PEGAR QUARTA MOEDA /////////////////////////////////// MOVETO(-14469,121322,-3015) MOVETO(-14204,121397,-3015) MOVETO(-14062,121693,-3015) MOVETO(-13652,121726,-2994) MOVETO(-13184,121712,-2994) MOVETO(-12888,121717,-2993) NPCSEL(Raymond[iD=30289]) NPCDLG(Raymond[iD=30289]) DLGSEL(Quest.) DLGSEL(Ask if there is anything you can do to help.) DLGSEL(Say you will do the favor) MOVETO(-13198,121715,-2994) MOVETO(-13569,121709,-2994) MOVETO(-13421,121629,-2994) MOVETO(-13812,121710,-2994) MOVETO(-14029,121899,-3015) MOVETO(-13759,122211,-3015) MOVETO(-13286,122434,-3015) MOVETO(-13251,122674,-3080) MOVETO(-13038,122690,-3143) MOVETO(-12757,122752,-3143) NPCSEL(Bella[iD=30256]) NPCDLG(Bella[iD=30256]) DLGSEL(Teleport.) DLGSEL(Ruins of Despair - 610 Adena ) DELAY(10000) SET(L2WALKER,ENABLE) SET(FIGHTSTART) MOVETO(-19068,136958,-3787) MOVETO(-19196,137485,-3791) MOVETO(-19382,138617,-3923) MOVETO(-19149,139338,-3923) MOVETO(-18946,140000,-3923) MOVETO(-18733,140690,-3923) MOVETO(-18514,141427,-3923) MOVETO(-18308,142182,-3923) MOVETO(-17974,143697,-3933) MOVETO(-17802,144586,-3895) MOVETO(-17626,145741,-3832) MOVETO(-17389,146506,-3771) MOVETO(-16928,147431,-3684) MOVETO(-16616,148095,-3517) MOVETO(-16090,148416,-3295) MOVETO(-15459,148717,-3089) MOVETO(-15046,148924,-2980) MOVETO(-14486,149071,-2973) MOVETO(-14749,149039,-2967) MOVETO(-14283,149043,-2969) MOVETO(-13550,149018,-3071) MOVETO(-13023,149441,-3138) MOVETO(-12727,149687,-3167) /////////////////////////////////// //SETA LOCAL E MATA OS UNDEAD PRIEST /////////////////////////////////// SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(RANGETYPE,DEFPATH) SET(DEFPATH,ADD,-12568,150005,-3151,2500) SET(DEFPATH,ADD,-12568,150005,-3151,2000) //TESTA SE OBTEVE OS ITENS LABEL(matar4) DELAY(5000) ITEMCOUNT(Einhasad's 1st Temple Badge[iD=1170],>,11) { USEITEM(Scroll of Escape[iD=736]) DELAY(10000) CALL(fimp4) } CALL(matar4) /////////////////////////////////// //ENTREGA PRO PADRE DE GLUDIO /////////////////////////////////// LABEL(fimp4) MOVETO(-14474,123299,-3143) MOVETO(-14229,122651,-3143) MOVETO(-14171,122334,-3078) MOVETO(-14123,121948,-3015) MOVETO(-13806,121725,-2994) MOVETO(-13429,121712,-2994) MOVETO(-12951,121708,-2994) MOVETO(-12824,121710,-2993) NPCSEL(Raymond[iD=30289]) NPCDLG(Raymond[iD=30289]) DLGSEL(Quest.) /////////////////////////////////// //VAI PRA TALKING ISLAND /////////////////////////////////// MOVETO(-13272,121712,-2994) MOVETO(-13743,121708,-2994) MOVETO(-14021,121871,-3015) MOVETO(-13944,121988,-3015) NPCSEL(Newbie Guide[iD=31077]) NPCDLG(Newbie Guide[iD=31077]) DLGSEL(Check the list of available Support Magic.) DLGSEL(Receive support magic.) MOVETO(-13786,122152,-3015) MOVETO(-13400,122304,-3015) MOVETO(-13290,122467,-3016) MOVETO(-13247,122659,-3080) MOVETO(-13021,122687,-3143) MOVETO(-12791,122840,-3143) NPCSEL(Bella[iD=30256]) NPCDLG(Bella[iD=30256]) DLGSEL(Teleport.) DLGSEL(The Village of Gludin - 7300 Adena ) DELAY(10000) NPCSEL(Richlin[iD=30320]) NPCDLG(Richlin[iD=30320]) DLGSEL(Teleport.) DLGSEL(Talking Island Village - 9400 Adena ) DELAY(10000)MOVETO(-84328,245057,-3755) MOVETO(-84556,245371,-3749) NPCSEL(Biotin[iD=30031]) NPCDLG(Biotin[iD=30031]) DLGSEL(Quest.) DLGSEL([Path of the Human Knight (In Progress)]) DLGSEL(Ask if there is anything you can help with) /////////////////////////////////// //VAI PRA ELVEN RUINS /////////////////////////////////// SET(L2WALKER,ENABLE) SET(FIGHTSTART) MOVETO(-84417,245210,-3746) MOVETO(-84286,244920,-3755) MOVETO(-84097,244654,-3755) NPCSEL(Roxxy[iD=30006]) NPCDLG(Roxxy[iD=30006]) DLGSEL( Teleport ) DLGSEL(Elven Ruins - 830 Adena ) DELAY(10000) MOVETO(-112663,234912,-3718) MOVETO(-113114,235244,-3705) MOVETO(-113429,235476,-3672) NPCSEL(Siff[iD=30427]) NPCDLG(Siff[iD=30427]) DLGSEL(Teleport into the ruins) DELAY(10000) MOVETO(47531,248428,-6388) MOVETO(47088,248435,-6388) MOVETO(46700,248440,-6388) MOVETO(46052,248445,-6388) MOVETO(45506,248456,-6388) MOVETO(44762,248461,-6438) MOVETO(44123,248444,-6488) MOVETO(43756,248378,-6524) MOVETO(43577,247790,-6489) MOVETO(43597,247593,-6489) /////////////////////////////////// //MATA EVENTUAIS AGGRO QUE TENHAM SEGUIDO /////////////////////////////////// SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(RANGETYPE,DEFPATH) SET(DEFPATH,ADD,43640,247611,-648,75) DELAY(40000) /////////////////////////////////// //SEGUE ENTRANDO NAS RUINAS /////////////////////////////////// MOVETO(43639,247548,-6488) MOVETO(43633,247173,-6489) MOVETO(43632,246748,-6489) MOVETO(43628,246196,-6489) MOVETO(43624,245725,-6489) MOVETO(43623,245311,-6489) MOVETO(43626,245168,-6488) /////////////////////////////////// //MATA EVENTUAIS AGGRO QUE TENHAM SEGUIDO /////////////////////////////////// SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(RANGETYPE,DEFPATH) SET(DEFPATH,ADD,43626,245168,-6488,75) DELAY(40000) /////////////////////////////////// //SEGUE PRA DENTRO DA RUINA /////////////////////////////////// MOVETO(43643,244651,-6524) MOVETO(43656,244375,-6524) MOVETO(43650,244342,-6524) /////////////////////////////////// //SETA A AREA E MATA O MOB NECESSARIO /////////////////////////////////// SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(RANGETYPE,DEFPATH) SET(DEFPATH,ADD,43650,244342,-6524,550) SET(DEFPATH,ADD,44216,245582,-6488,550) /////////////////////////////////// //TESTA SE OBTEVE OS ITENS /////////////////////////////////// LABEL(matar5) DELAY(5000) ITEMCOUNT(Skull of Silent Horror[iD=1179],>,9) { USEITEM(Scroll of Escape[iD=736]) DELAY(10000) CALL(fimp5) } CALL(matar5) /////////////////////////////////// //VOLTA E ENTREGA O ITEM PRO PADRE /////////////////////////////////// LABEL(fimp5) MOVETO(-83792,242441,-3755) MOVETO(-83900,243217,-3755) MOVETO(-84597,243252,-3755) MOVETO(-85087,243686,-3755) MOVETO(-85411,244405,-3755) MOVETO(-85422,244494,-3728) MOVETO(-85406,244559,-3753) MOVETO(-85033,244932,-3753) MOVETO(-84621,245343,-3753) NPCSEL(Biotin[iD=30031]) NPCDLG(Biotin[iD=30031]) DLGSEL(Quest.) DLGSEL([Path of the Human Knight (In Progress)]) /////////////////////////////////// //INICIA A ULTIMA PARTE!!!! /////////////////////////////////// MOVETO(-84417,245185,-3746) MOVETO(-83918,244899,-3755) MOVETO(-83324,244448,-3755) MOVETO(-83626,244016,-3755) MOVETO(-83855,243599,-3755) MOVETO(-84057,243262,-3755) NPCSEL(Newbie Guide[iD=30598]) NPCDLG(Newbie Guide[iD=30598]) DLGSEL(Check the list of available Support Magic.) DLGSEL(Receive support magic.) MOVETO(-83727,242877,-3755) MOVETO(-83323,242454,-3755) MOVETO(-82825,241899,-3755) MOVETO(-82520,241564,-3755) MOVETO(-82289,241477,-3755) MOVETO(-82227,241554,-3755) NPCSEL(Gilbert[iD=30039]) NPCDLG(Gilbert[iD=30039]) DLGSEL(Quest) DLGSEL([Path of the Human Knight (In Progress)]) DLGSEL(Ask if there is anything you can help with) MOVETO(-82309,241469,-3755) MOVETO(-82662,241634,-3755) MOVETO(-83215,242208,-3755) MOVETO(-83470,242610,-3755) MOVETO(-83748,242979,-3755) MOVETO(-84033,243438,-3755) MOVETO(-84360,243840,-3755) MOVETO(-84668,244139,-3755) MOVETO(-84249,244447,-3755) MOVETO(-84149,244565,-3755) NPCSEL(Roxxy[iD=30006]) NPCDLG(Roxxy[iD=30006]) DLGSEL( Teleport ) DLGSEL(Talking Island, Northern Territory - 1000 Adena ) DELAY(10000) Set(MON,NOATTACK,Crasher[iD=20101]) SET(L2WALKER,ENABLE) SET(FIGHTSTART) MOVETO(-106983,215213,-3389) MOVETO(-107361,215593,-3314) /////////////////////////////////// //SETA A AREA /////////////////////////////////// SET(DEFRANGE,CLEAR) SET(DEFPATH,CLEAR) SET(RANGETYPE,DEFPATH) SET(DEFPATH,ADD,-107350,215550,-3318,2000) SET(DEFPATH,ADD,-108788,216474,-3298,2000) SET(DEFPATH,ADD,-110536,217439,-3034,2000) /////////////////////////////////// //TESTA SE OBTEVE OS ITENS /////////////////////////////////// LABEL(matar6) DELAY(5000) ITEMCOUNT(Giant Spider's Husk[iD=1177],>,19) { USEITEM(Scroll of Escape[iD=736]) DELAY(10000) CALL(fimp6) } CALL(matar6) /////////////////////////////////// //ENTREGA O ITEM PRO GUARDA /////////////////////////////////// MOVETO(-83934,242652,-3755) MOVETO(-83999,243209,-3755) MOVETO(-84242,243246,-3728) MOVETO(-84547,243224,-3755) MOVETO(-84226,243246,-3728) MOVETO(-84111,243237,-3755) MOVETO(-83729,242684,-3755) MOVETO(-83129,242099,-3755) MOVETO(-82531,241586,-3755) MOVETO(-82166,241407,-3755) MOVETO(-82209,241539,-3755) NPCSEL(Gilbert[iD=30039]) NPCDLG(Gilbert[iD=30039]) DLGSEL(Quest) DLGSEL([Path of the Human Knight (In Progress)]) /////////////////////////////////// //VAI PARA GLUDIN ENTREGAR O ITEM /////////////////////////////////// MOVETO(-82342,241386,-3755) MOVETO(-82655,241635,-3755) MOVETO(-83003,241994,-3755) MOVETO(-83229,242280,-3755) MOVETO(-83486,242645,-3755) MOVETO(-83759,243048,-3755) MOVETO(-83994,243390,-3755) MOVETO(-84227,243679,-3755) MOVETO(-84430,243906,-3728) MOVETO(-84469,243925,-3755) MOVETO(-84675,244142,-3755) MOVETO(-84397,244424,-3755) MOVETO(-84175,244575,-3755) NPCSEL(Roxxy[iD=30006]) NPCDLG(Roxxy[iD=30006]) DLGSEL( Teleport ) DLGSEL(The Village of Gludin - 18000 Adena ) DELAY(10000) MOVETO(-80773,149979,-3070) MOVETO(-80971,150116,-3070) MOVETO(-81272,150253,-3155) MOVETO(-81668,150268,-3155) MOVETO(-82079,150276,-3155) MOVETO(-82362,150281,-3155) NPCSEL(Sir Klaus Vasper[iD=30417]) NPCDLG(Sir Klaus Vasper[iD=30417]) DLGSEL(Quest) /////////////////////////////////// //RECEBE A PROMOCAO /////////////////////////////////// MOVETO(-82224,150184,-3155) MOVETO(-82175,149945,-3155) MOVETO(-82056,149684,-3155) MOVETO(-82033,149423,-3151) MOVETO(-81758,149357,-3151) NPCSEL(Ramos[iD=30373]) NPCDLG(Ramos[iD=30373]) DLGSEL(Listen to information about first class transfer.) DLGSEL(Human Knight) DLGSEL(Change profession to a Knight) SAY(PORRA! DEMORO MAS ACABO!) SAY(QUEST DE MERDA!) Updated for CT1.5 Quote
Atomlux Posted June 30, 2008 Posted June 30, 2008 i have downloaded some scripts and some have an extension ".sec" and the other have ".txt" which ones should i use? Quote
mandachumbo Posted July 1, 2008 Posted July 1, 2008 Copy text, open IG Walker, Make Script Tab, paste text, save script. Now you can run. Quote
AntiVirusCZ Posted September 25, 2008 Posted September 25, 2008 please share script for Bounty Hunter and Scavenger :( Quote
Philipe Posted October 30, 2008 Posted October 30, 2008 A problem with script of class transfer is that server from server, the char bug on one tree, wall.. etc, but, u cant test if work perfectly in your sever. Thx for share. Quote
owned91 Posted November 3, 2008 Posted November 3, 2008 This is my pack of scripts to L2W :) PS: I DONT WRITE THEM! PS2: Sorry for my english. ROGUE QUEST - Start near Gludin GK //Level 19 Rogue Quest// //Requirements - Top D Grade Armor,// //Requirements - Healing Pots, // //Requirements - 2000 NGSS // //Requirements - 2 SOEs // //Start - Near Gludin GK// //..::...::...::...::...::...::...::...::...::...::...::..// //Start the quest// LABEL(Start) SET(L2Walker,Enable) POSOUTRANGE(-80745,149796,-3040,1000) { EXIT(No more fun for you) } MOVETO(-80812,150269,-3040) CALL(Buffs) //..::...::...::...::...::...::...::...::...::...::...::..// //Time for Captain Bezique// MOVETO(-83076,152726,-3120) MOVETO(-84997,152882,-3168) NPCDLG(Bezique[iD=30379]) DELAY(1000) DLGSEL(Quest) STRNOTINDLG(Say you will take the task) { SAY(Damn it! I must be too low level for this quest!) EXIT(No more fun for you) } DELAY(1000) DLGSEL(Say you will take the task) DELAY(1000) DLGSEL(Ask about the bandits) DELAY(2000) //..::...::...::...::...::...::...::...::...::...::...::..// //Moving on to Neti// MOVETO(-83076,152726,-3120) MOVETO(-83069,152049,-3120) MOVETO(-83397,151929,-3120) NPCDLG(Neti[iD=30425]) DELAY(1000) DLGSEL(Quest) DELAY(1000) DLGSEL(Say you understand) DELAY(1000) DLGSEL(Take the test) DELAY(2000) USEITEM(Neti's Dagger[iD=1182]) //..::...::...::...::...::...::...::...::...::...::...::..// ////Time to kill the Undead//// LABEL(ToAgony) CALL(Port) MOVETO(-49153,146176,-2768) MOVETO(-48286,143733,-2920) MOVETO(-46741,140666,-2912) CALL(AggroShaker) MOVETO(-45072,138536,-2888) MOVETO(-44689,135669,-2856) MOVETO(-45639,128278,-2848) CALL(AggroShaker) MOVETO(-44434,123715,-2624) CALL(AggroShaker) LABEL(FightSkellies) SET(RangeType,DefPos,-46086,122947,-2840,3000) SET(MON,NOATTACK,Ratman Warrior[iD=20359]) SET(MON,NOATTACK,Ruin Zombie Leader[iD=20029]) SET(MON,NOATTACK,Arachnid Predator[iD=20050]) SET(FIGHTSTART) LABEL(BoneCheck) ITEMCOUNT(Spartoi's Bones[iD=1183],==,10) { CALL(ReturnToNeti) } DELAY(20000) CALL(BoneCheck) //..::...::...::...::...::...::...::...::...::...::...::..// //Return to Neti// LABEL(ReturnToNeti) SET(FIGHTSTOP) CALL(AggroShaker) MOVETO(-44434,123715,-2624) CALL(AggroShaker) MOVETO(-45639,128278,-2848) CALL(AggroShaker) UseItem(Scroll of Escape[iD=736]) DELAY(22000) CALL(GludinPort) MOVETO(-83069,152049,-3120) MOVETO(-83397,151929,-3120) NPCDLG(Neti[iD=30425]) DELAY(1000) DLGSEL(Quest) //..::...::...::...::...::...::...::...::...::...::...::..// //Return to Captain Bezique// MOVETO(-83076,152726,-3120) MOVETO(-84997,152882,-3168) NPCDLG(Bezique[iD=30379]) DELAY(1000) DLGSEL(Quest) DELAY(2000) //..::...::...::...::...::...::...::...::...::...::...::..// //Time to Kill Bandits// LABEL(Bandits) MOVETO(-83076,152726,-3120) CALL(Buffs) CALL(Port) MOVETO(-48612,146219,-2784) CALL(AggroShaker) SET(RangeType,DefPos,-46937,146580,-2976,3000) SET(MON,NOATTACK,Ol Mahum Patrol[iD=20053]) SET(MON,NOATTACK,Ol Mahum Guard[iD=20058]) SET(MON,NOATTACK,Ol Mahum Recruit[iD=20437]) SET(MON,NOATTACK,Ol Mahum Officer[iD=20493]) SET(FIGHTSTART) CALL(LootCheck) SET(FIGHTSTOP) CALL(AggroShaker) MOVETO(-48612,146219,-2784) MOVETO(-49853,147089,-8784) CALL(AggroShaker) UseItem(Scroll of Escape[iD=736]) DELAY(22000) //..::...::...::...::...::...::...::...::...::...::...::..// //Finish the Quest// LABEL(Endgame) CALL(GludinPort) MOVETO(-83076,152726,-3120) MOVETO(-84997,152882,-3168) NPCDLG(Bezique[iD=30379]) DELAY(1000) DLGSEL(Quest) DELAY(2000) MOVETO(-83076,152726,-3120) MOVETO(-82989,150858,-3120) MOVETO(-82256,150161,-3120) MOVETO(-81963,149452,-3120) MOVETO(-81702,149353,-3120) NPCDLG(Ramos[iD=30373]) DELAY(1000) DLGSEL("Tell me about the first class transfer.") DELAY(1000) DLGSEL(Rogue) DELAY(1000) DLGSEL(Change occupation to a Rogue) SAY(YAY! I'm a Rogue now!!!!) SET(L2Walker,Disable) EXIT() //..::...::...::...::...::...::...::...::...::...::...::..// //Gludin's SOE locations to Gatekeeper by vDragon (Modified)// LABEL(GludinPort) POSINRANGE(-82897,150175,-3128,2000) { MOVETO(-83043,150888,-3128) RETURN() } POSINRANGE(-81814,152796,-3176,500) { MOVETO(-81797,152748,-3204) MOVETO(-82947,152665,-3144) } POSINRANGE(-80074,154601,-3176,1350) { MOVETO(-80092,154270,-3204) MOVETO(-80849,152812,-3204) MOVETO(-82947,152665,-3144) } RETURN() //..::...::...::...::...::...::...::...::...::...::...::..// //Porting to Abandoned Camp) LABEL(Port) MOVETO(-80995,150067,-3120) MOVETO(-80769,149798,-3040) NPCDLG(Richlin[iD=30320]) DLGSEL( Teleport ) DELAY(1000) STRINDLG(Abandoned Camp - 600 Adena ) { DLGSEL(Abandoned Camp - 600 Adena ) } STRINDLG(Abandoned Camp - 1200 Adena ) { DLGSEL(Abandoned Camp - 1200 Adena ) } DELAY(10000) MOVETO(-49853,147089,-8784) CALL(AggroShaker) RETURN() //..::...::...::...::...::...::...::...::...::...::...::..// //Getting Newbie buffs// LABEL(Buffs) MOVETO(-83100,150864,-3120) NPCDLG(Newbie Guide[iD=31076]) DELAY(1000) STRINDLG(Get help with supporting magic.) { DLGSEL(Get help with supporting magic.) DELAY(7500) } RETURN() //..::...::...::...::...::...::...::...::...::...::...::..// ////Loot Check for Quest Part 2//// LABEL(LootCheck) ITEMCOUNT(Stolen Jewelry[iD=1186],==,1) { JMP(Loot2) } DELAY(15000) JMP(LootCheck) LABEL(Loot2) ITEMCOUNT(Stolen Tomes[iD=1187],==,1) { JMP(Loot3) } DELAY(15000) JMP(Loot2) LABEL(Loot3) ITEMCOUNT(Stolen Ring[iD=1188],==,1) { JMP(Loot4) } DELAY(15000) JMP(Loot3) LABEL(Loot4) ITEMCOUNT(Stolen Necklace[iD=1189],==,1) { RETURN() } DELAY(15000) JMP(Loot4) //..::...::...::...::...::...::...::...::...::...::...::..// ////[Aggro Shaker by stoopid]//// LABEL(AggroShaker) Delay(5000) SET(RANGETYPE,STARTPOS,1) SET(FIGHTSTART) LABEL(CheckStatus) CharStatus(HP,<,100) { Jmp(CheckStatus) } SET(FIGHTSTOP) Return() HS S GRADE JEWELRY QUEST SCRIP - Created by emir0n - Start on HS. // // JMP(HS) // //==============================Goddard pathing================================= // LABEL(namko1) MOVETO(148453,-56068,-2784) MOVETO(149242,-56443,-2784) MOVETO(150018,-56988,-2984) MOVETO(149555,-57775,-2984) MOVETO(149215,-57875,-2984) MOVETO(149117,-57654,-2971) MOVETO(149279,-57518,-2971) JMP(NPC) LABEL(namko2) MOVETO(149287,-56442,-2784) MOVETO(150115,-57054,-2984) MOVETO(149570,-57886,-2984) MOVETO(149202,-57885,-2984) MOVETO(149133,-57666,-2971) MOVETO(149286,-57511,-2971) JMP(NPC) LABEL(namko3) MOVETO(147608,-56207,-2784) MOVETO(148302,-56061,-2784) MOVETO(149286,-56429,-2784) MOVETO(150122,-57030,-2984) MOVETO(149548,-57882,-2984) MOVETO(149100,-58001,-2984) MOVETO(149178,-57647,-2971) MOVETO(149304,-57493,-2971) JMP(NPC) LABEL(namko4) MOVETO(148378,-56070,-2784) MOVETO(149166,-56337,-2784) MOVETO(150030,-56971,-2984) MOVETO(149686,-57594,-2984) MOVETO(149686,-57594,-2984) MOVETO(149363,-57921,-2984) MOVETO(149200,-57889,-2984) MOVETO(149119,-57669,-2971) MOVETO(149297,-57503,-2971) JMP(NPC) LABEL(dole1) MOVETO(145700,-57729,-2984) MOVETO(146634,-58198,-2984) MOVETO(148275,-58188,-2984) MOVETO(149193,-57955,-2984) MOVETO(149117,-57637,-2971) MOVETO(149300,-57494,-2971) JMP(NPC) LABEL(dole2) MOVETO(148325,-58151,-2984) MOVETO(149208,-57940,-2984) MOVETO(149108,-57642,-2971) MOVETO(149277,-57513,-2971) JMP(NPC) LABEL(dole3) MOVETO(150049,-57307,-2984) MOVETO(149521,-57873,-2984) MOVETO(149166,-57938,-2984) MOVETO(149140,-57642,-2971) MOVETO(149294,-57503,-2971) JMP(NPC) LABEL(dole4) MOVETO(146538,-58175,-2984) MOVETO(148100,-58168,-2984) MOVETO(149155,-57956,-2984) MOVETO(149147,-57631,-2971) MOVETO(149307,-57490,-2971) JMP(NPC) LABEL(dole5) MOVETO(150476,-56349,-3007) MOVETO(150236,-56857,-3007) MOVETO(149827,-57493,-3007) MOVETO(149414,-57891,-3007) MOVETO(149175,-57877,-3007) MOVETO(149150,-57626,-2994) MOVETO(149306,-57499,-2994) JMP(NPC) LABEL(dole6) MOVETO(144808,-55567,-2984) MOVETO(145017,-56262,-2984) MOVETO(145433,-57144,-2984) MOVETO(145817,-57864,-2984) MOVETO(146633,-58270,-2984) MOVETO(147879,-58266,-2984) MOVETO(148951,-58030,-2984) MOVETO(149177,-57871,-2984) MOVETO(149140,-57616,-2971) MOVETO(149306,-57491,-2971) JMP(NPC) LABEL(dole7) MOVETO(147120,-58337,-3007) MOVETO(148172,-58215,-3007) MOVETO(149023,-57976,-3007) MOVETO(149212,-57858,-3007) MOVETO(149134,-57746,-2968) MOVETO(149121,-57642,-2994) MOVETO(149280,-57506,-2994) JMP(NPC) // //=============================Goddard port positions=========================== // LABEL(pozicia) PosInRange(146364,-56256,-2784,500) { JMP(namko1) } PosInRange(148558,-55906,-2784,500) { JMP(namko2) } PosInRange(146829,-55901,-2784,500) { JMP(namko3) } PosInRange(147655,-56489,-2781,500) { JMP(namko4) } PosInRange(144957,-56223,-2984,500) { JMP(dole1) } PosInRange(147677,-58207,-2984,500) { JMP(dole2) } PosInRange(150396,-56752,-2984,500) { JMP(dole3) } PosInRange(145667,-57716,-2984,1000) { JMP(dole4) } PosInRange(150709,-55745,-2984,500) { JMP(dole5) } PosInRange(144493,-55085,-2984,500) { JMP(dole6) } PosInRange(146169,-58211,-3007,500) { JMP(dole7) } // //===========================Goddard NPC - Q reward============================= // LABEL(NPC) NPCSEL(Valentine[iD=31584]) NPCDLG(Valentine[iD=31584]) DELAY(1000) DLGSEL(Quest) DELAY(1000) DLGSEL("Jeremy sent me.") DELAY(1000) NPCSEL(Liesel[iD=31263]) NPCDLG(Liesel[iD=31263]) DELAY(1000) DLGSEL(Buy Consumables ) DELAY(1000) BUYITEM(Scroll of Escape[iD=736],1 USESKILL(Dash) MOVETO(149150,-57727,-2971) MOVETO(149238,-57994,-2984) MOVETO(148327,-58172,-2984) MOVETO(147179,-58225,-2984) MOVETO(146536,-58158,-2984) MOVETO(146216,-57943,-2984) MOVETO(146404,-57572,-2970) NPCSEL(Lietta[iD=31267]) NPCDLG(Lietta[iD=31267]) DELAY(1000) DLGSEL(Quest) DELAY(1000) DLGSEL("Jeremy sent me to get some adena." ) MOVETO(146125,-58099,-2984) MOVETO(146917,-58363,-2984) MOVETO(147584,-58260,-2984) MOVETO(147685,-57805,-2930) MOVETO(147745,-56940,-2784) MOVETO(147788,-56187,-2784) MOVETO(147949,-55321,-2737) NPCSEL(Tatiana[iD=31275]) NPCDLG(Tatiana[iD=31275]) DELAY(5000) DLGSEL(Teleport.) DLGSEL(Hot Springs - 9300 Adena ) DELAY(10000) JMP(HS) // //=================================HS Quests==================================== // LABEL(HS) SAY(Oujeee :P) USESKILL(Stealth) USEITEM(Haste Potion[iD=734]) MOVETO(145218,-113092,-2567) MOVETO(146488,-112619,-2355) MOVETO(147526,-112600,-2181) MOVETO(149182,-112502,-2090) MOVETO(149523,-112666,-2090) NPCSEL(Jeremy[iD=31521]) NPCDLG(Jeremy[iD=31521]) DELAY(1000) DLGSEL( Quest ) DELAY(1000) DLGSEL([Egg Delivery]) DELAY(1000) DLGSEL("I'll deliver your eggs.") DELAY(1000) NPCDLG(Jeremy[iD=31521]) DLGSEL( Quest ) DELAY(1000) DLGSEL([specialty Liquor Delivery]) DELAY(1000) DLGSEL("I'll deliver your liquor." ) USESKILL(Stealth) MOVETO(150103,-112992,-2150) USESKILL(Dash) MOVETO(150755,-115183,-1677) MOVETO(153289,-114991,-1590) MOVETO(154620,-115089,-1565) MOVETO(157321,-115405,-1922) MOVETO(157562,-115293,-1880) USESKILL(Stealth) NPCSEL(Pulin[iD=31543]) NPCDLG(Pulin[iD=31543]) DELAY(1000) DLGSEL(Quest ) DELAY(1000) DLGSEL("I've got some Boiled Eggs for you.") USESKILL(Dash) MOVETO(157392,-114356,-1903) MOVETO(157005,-112804,-1704) MOVETO(157010,-112402,-1840) MOVETO(156797,-111575,-2440) MOVETO(156640,-110634,-2633) MOVETO(156478,-109324,-2691) MOVETO(156177,-108034,-2649) USESKILL(Stealth) MOVETO(155980,-106399,-2761) MOVETO(156028,-107209,-2667) MOVETO(155972,-106258,-2765) MOVETO(155762,-105970,-2728) MOVETO(155843,-105822,-2776) NPCSEL(Naff[iD=31544]) NPCDLG(Naff[iD=31544]) DELAY(1000) DLGSEL(Quest) DELAY(1000) DLGSEL("I have some Boiled Eggs for you!") USESKILL(Stealth) MOVETO(155258,-105141,-2771) MOVETO(154765,-104562,-2802) MOVETO(153840,-103060,-3005) MOVETO(153244,-101948,-2762) MOVETO(152217,-101225,-2917) MOVETO(150383,-101295,-2920) MOVETO(149139,-101122,-2900) MOVETO(147879,-101127,-3050) USESKILL(Stealth) USESKILL(Dash) MOVETO(147879,-101127,-2992) MOVETO(146121,-101554,-3050) MOVETO(145923,-101864,-2888) MOVETO(144950,-102949,-3557) MOVETO(143876,-103607,-3617) MOVETO(142575,-104453,-3641) MOVETO(141501,-104958,-3661) MOVETO(140826,-105393,-3659) USESKILL(Stealth) NPCSEL(Crocus[iD=31545]) NPCDLG(Crocus[iD=31545]) DELAY(1000) DLGSEL( Quest) DELAY(1000) DLGSEL(I've got your eggs right here. ) USESKILL(Dash) MOVETO(140843,-105867,-3645) MOVETO(140840,-106863,-3657) MOVETO(141804,-108244,-3592) MOVETO(141641,-109185,-3618) USESKILL(Stealth) NPCSEL(Kuber[iD=31546]) NPCDLG(Kuber[iD=31546]) DELAY(1000) DLGSEL( Quest ) DELAY(1000) DLGSEL("Egg delivery, sir!" ) MOVETO(142474,-109136,-3611) MOVETO(143490,-108765,-3527) MOVETO(145781,-108908,-3426) MOVETO(148027,-108896,-2824) MOVETO(148916,-108869,-2610) USESKILL(Stealth) USESKILL(Dash) MOVETO(149296,-109216,-2523) MOVETO(149530,-110144,-2399) MOVETO(149528,-111103,-2279) MOVETO(149102,-111342,-2200) MOVETO(148888,-111585,-2192) MOVETO(148309,-112499,-2194) MOVETO(147862,-113013,-2150) MOVETO(147762,-113054,-2104) MOVETO(147592,-113235,-2138) USESKILL(Stealth) NPCSEL(Beolin[iD=31547]) NPCDLG(Beolin[iD=31547]) DELAY(1000) DLGSEL(Quest) DELAY(1000) DLGSEL([Egg Delivery (In Progress)]) DELAY(1000) DLGSEL(I've got your eggs right here. ) DELAY(1000) NPCSEL(Beolin[iD=31547]) NPCDLG(Beolin[iD=31547]) DELAY(1000) DLGSEL(Quest) DELAY(1000) DLGSEL([specialty Liquor Delivery (In Progress)]) DELAY(1000) DLGSEL( "I'm here to deliver some liquor." ) USESKILL(Stealth) USESKILL(Dash) MOVETO(147096,-112860,-2179) MOVETO(145978,-112162,-2458) MOVETO(145070,-111272,-3438) MOVETO(143919,-110862,-3667) MOVETO(143464,-110465,-3585) MOVETO(142956,-109988,-3576) MOVETO(142246,-109574,-3611) MOVETO(141801,-109462,-3619) USESKILL(Stealth) NPCSEL(Kuber[iD=31546]) NPCDLG(Kuber[iD=31546]) DELAY(1000) DLGSEL( Quest ) DELAY(1000) DLGSEL("I'm here to deliver some liquor." ) MOVETO(141646,-108994,-3576) MOVETO(141514,-108693,-3612) MOVETO(141282,-108226,-3552) MOVETO(141156,-107707,-3640) MOVETO(140862,-106539,-3653) MOVETO(140729,-105917,-3646) MOVETO(140690,-105810,-3608) MOVETO(140662,-105557,-3658) USESKILL(Stealth) NPCSEL(Crocus[iD=31545]) NPCDLG(Crocus[iD=31545]) DELAY(1000) DLGSEL( Quest) DELAY(1000) DLGSEL("I have your liquor right here!") USESKILL(Dash) MOVETO(141316,-105054,-3656) MOVETO(142277,-104292,-3651) MOVETO(142918,-103704,-3617) MOVETO(143675,-102886,-3576) MOVETO(144558,-101559,-3460) MOVETO(145002,-100659,-3289) MOVETO(147221,-101032,-3133) MOVETO(148771,-100961,-2961) MOVETO(149956,-101257,-2912) USESKILL(Stealth) MOVETO(152738,-101287,-2948) MOVETO(153071,-101740,-2757) MOVETO(153528,-102290,-2876) MOVETO(154102,-103293,-2985) MOVETO(154773,-104389,-2822) MOVETO(155255,-105142,-2771) MOVETO(155617,-105661,-2781) NPCSEL(Naff[iD=31544]) NPCDLG(Naff[iD=31544]) DELAY(1000) DLGSEL(Quest) DELAY(1000) DLGSEL(Say "I've brought you some specially brewed liquor!") USESKILL(Stealth) USESKILL(Dash) MOVETO(155983,-106311,-2765) MOVETO(156228,-106968,-2694) MOVETO(156483,-107850,-2659) MOVETO(156574,-108170,-2661) MOVETO(155776,-108928,-2632) MOVETO(155189,-109140,-2693) MOVETO(153936,-110176,-2718) MOVETO(152823,-111017,-2592) MOVETO(152016,-111630,-2454) MOVETO(151098,-112352,-2291) USESKILL(Stealth) MOVETO(150427,-113326,-2109) MOVETO(150403,-114345,-1881) MOVETO(150824,-114996,-1691) MOVETO(151622,-114948,-1591) MOVETO(153440,-114928,-1584) MOVETO(154833,-114978,-1577) MOVETO(156526,-115338,-1839) MOVETO(157303,-115330,-1922) MOVETO(157613,-115299,-1930) NPCSEL(Pulin[iD=31543]) NPCDLG(Pulin[iD=31543]) DELAY(1000) DLGSEL(Quest ) DELAY(1000) DLGSEL("Here's the liquor delivery.") USESKILL(Stealth) USESKILL(Dash) MOVETO(157056,-115362,-1916) MOVETO(156060,-115257,-1743) MOVETO(154956,-115035,-1586) MOVETO(152521,-114591,-1637) MOVETO(151704,-114839,-1591) MOVETO(150230,-114720,-1832) MOVETO(149876,-113558,-2086) MOVETO(149803,-112766,-2090) MOVETO(149568,-112675,-2090) NPCSEL(Jeremy[iD=31521]) NPCDLG(Jeremy[iD=31521]) DELAY(1000) DLGSEL( Quest ) DLGSEL([Egg Delivery (In Progress)]) DELAY(1000) DLGSEL("I completed the delivery.") DELAY(1000) NPCSEL(Jeremy[iD=31521]) NPCDLG(Jeremy[iD=31521]) DELAY(1000) DLGSEL( Quest ) DELAY(1000) DLGSEL([specialty Liquor Delivery (In Progress)]) DELAY(1000) DLGSEL("I completed the delivery.") USEITEM(Scroll of Escape[iD=736]) DELAY(30000) JMP(pozicia) CP Potions Script LABEL(CPPotion) CharStatus(CP,<=,70) { CALL(GCP) USEITEM(CP Potion[iD=5591])//Use normal CP Potion DELAY(1000) } LABEL(GCP) CharStatus(CP,<=,50) { CALL(VITAMINA) } LABEL(VITAMINA) USEITEM(Greater CP Potion[iD=5592])//Use Greater CP Potion DELAY(1000) } CALL(CPPotion) DLVL Script for Dwarfs - Start in Oren // BASED ON DWARF DELEVEL SCRIPT BY ADLERBR // START AT OREN CITY // NEED EQUIP ANY NO GRADE BLUNT // MAKE SURE YOU DONT HAVE ANY OTHER ITEMS AT INVENTORY // // // FOLLOW THIS INSTRUCTION: // // CHECK AND CHANGE HASTE POTION ITEM ID // HECK AND CHANGE NPC DIALOGUE TO GET GROCERY SHOP WINDOW // // LABEL(START) // Check The LVL // CharStatus(LV,<=,38) //>>> YOU CAN CHANGE THE LEVEL HERE { EXIT() } CharStatus(CHP,==,0) { JMP(DIED) } // // Square 1 // Spawn Near Oren GateKeeper // POSINRANGE(82593,53795,-1496,800) { MOVETO(81600,53471,-1496) MOVETO(81051,53436,-1544) MOVETO(80311,54265,-1560) JMP(GOPOTS) } // // Square 2 // Spawn Near Oren Manager // POSINRANGE(82680,55770,-1520,1000) { MOVETO(81595,55513,-1520) JMP(GOSTAN) } // // Square 3 // Spawn Near Sir Gustaf POSINRANGE(80329,56121,-1560,800) { MOVETO(80355,55410,-1560) MOVETO(80367,54336,-1560) JMP(GOPOTS) } // // Square 4 // Spawn Near Weapon Shop // POSINRANGE(80143,53208,-1560,800) { MOVETO(80578,53917,-1560) JMP(GOPOTS2) } // // Square 5 // Spawn Near Jerin // POSINRANGE(80334,54400,-1560,800) { MOVETO(79733,54245,-1560) JMP(GOJERIN) } // // Move Near to Stan // LABEL(GOSTAN) MOVETO(81606,56228,-1520) UseSkill(Stun Attack,NPC,Pinaps) FORCEATTACK(Pinaps) Delay(8000) CharStatus(CHP,>,0) { CALL(GOSTAN) } JMP(DIED) // // Move Near Jerin // LABEL(GOJERIN) MOVETO(79699,54340,-1560) FORCEATTACK(Yates) USESKILL(STUN ATTACK,NPC,Yates) DELAY(8000) CharStatus(CHP,>,0) { CALL(GOJERIN) } JMP(DIED) // // Died go Home // LABEL(DIED) CharStatus(CHP,==,0) { GoHome(0) } Delay(5000) USEITEM(Haste Potion[iD=734]) Call(START) // POTS ADDON LABEL(GOPOTS) ITEMCOUNT(Haste Potion[iD=734],<,5) // CHANGE ITEM ID HERE { MOVETO(80318,54921,-1586) MOVETO(79702,54928,-1572) NPCSEL(Sara[iD=7180]) NPCDLG(Sara[iD=7180]) DLGSEL(Buy Consumables and Minerals ) // CHANGE NPC DIALOGUE HERE BUYITEM(Haste Potion[iD=734],100 // CHANGE ITEM ID HERE MOVETO(79702,54928,-1572) MOVETO(80318,54921,-1586) MOVETO(80311,54265,-1560) JMP(GOJERIN) } JMP(GOJERIN) LABEL(GOPOTS2) ITEMCOUNT(Haste Potion[iD=734],<,5) // CHANGE ITEM ID HERE { MOVETO(80436,53994,-1560) MOVETO(80318,54921,-1586) MOVETO(79702,54928,-1572) NPCSEL(Sara[iD=7180]) NPCDLG(Sara[iD=7180]) DLGSEL(Buy Consumables and Minerals ) // CHANGE NPC DIALOGUE HERE BUYITEM(Haste Potion[iD=734],100 // CHANGE ITEM ID HERE MOVETO(79702,54928,-1572) MOVETO(80318,54921,-1586) MOVETO(80311,54265,-1560) JMP(GOJERIN) } JMP(GOJERIN) Quote
owned91 Posted November 3, 2008 Posted November 3, 2008 SCAVENGER QUEST START - NEAR Pippi NPC. Set(L2WALKER,ENABLE) Set(FIGHTSTOP) // //Pippi // MOVETO(115209,-178226,-912) MOVETO(116486,-179682,-976) MOVETO(116685,-180402,-1168) MOVETO(116300,-182127,-1352) MOVETO(116026,-183167,-1496) MOVETO(115885,-183269,-1480) MOVETO(115735,-183360,-1472) NPCDLG(Pippi) DELAY(500) DLGSEL(Quest) DELAY(500) DLGSEL(Say you want to become a Scavenger) DELAY(500) MOVETO(115735,-183360,-1472) MOVETO(115885,-183269,-1480) MOVETO(116026,-183167,-1496) MOVETO(116300,-182127,-1352) MOVETO(116685,-180402,-1168) MOVETO(116486,-179682,-976) MOVETO(115617,-178761,-928) MOVETO(115668,-178172,-960) MOVETO(115973,-177733,-888) MOVETO(116157,-177738,-888) MOVETO(116243,-177556,-880) NPCDLG(Mion) DELAY(500) DLGSEL(Quest) DELAY(500) DLGSEL([Path to a Scavenger (Continue)]) DELAY(500) DLGSEL(Say you will help with the work) DELAY(500) LABEL(transfer) // //Bronk // ITEMCOUNT(Bronk's Ingot[iD=1647],==,1) { MOVETO(116243,-177556,-880) MOVETO(116157,-177738,-888) MOVETO(115973,-177733,-888) MOVETO(115668,-178172,-960) MOVETO(115617,-178761,-928) MOVETO(116486,-179682,-976) MOVETO(116685,-180402,-1168) MOVETO(116300,-182127,-1352) MOVETO(115667,-182192,-1480) MOVETO(115419,-182210,-1448) MOVETO(115410,-182428,-1440) NPCDLG(Bronk) DELAY(500) DLGSEL(Quest) DELAY(500) MOVETO(115419,-182210,-1448) MOVETO(115667,-182192,-1480) MOVETO(116300,-182127,-1352) MOVETO(116685,-180402,-1168) MOVETO(116486,-179682,-976) MOVETO(115617,-178761,-928) MOVETO(115668,-178172,-960) MOVETO(115973,-177733,-888) MOVETO(116157,-177738,-888) MOVETO(116243,-177556,-880) CALL(Mion) } // //Zimenf // ITEMCOUNT(Zimenf's Potion[iD=1649],==,1) { MOVETO(116243,-177556,-880) MOVETO(116157,-177738,-888) MOVETO(115973,-177733,-888) MOVETO(115161,-178185,-880) MOVETO(114763,-178540,-816) MOVETO(114541,-178540,-816) MOVETO(114461,-178632,-808) NPCDLG(Zimenf) DELAY(500) DLGSEL(Quest) DELAY(500) MOVETO(114541,-178540,-816) MOVETO(114763,-178540,-816) MOVETO(115161,-178185,-880) MOVETO(115973,-177733,-888) MOVETO(116157,-177738,-888) MOVETO(116243,-177556,-880) CALL(Mion) } // //Shari // ITEMCOUNT(Shari's Axe[iD=1648],==,1) { MOVETO(116243,-177556,-880) MOVETO(116157,-177738,-888) MOVETO(115973,-177733,-888) MOVETO(115668,-178172,-960) MOVETO(115617,-178761,-928) MOVETO(116486,-179682,-976) MOVETO(116685,-180402,-1168) MOVETO(116413,-181410,-1232) MOVETO(116158,-181391,-1344) MOVETO(116170,-181254,-1344) MOVETO(116188,-181118,-1336) NPCDLG(Shari) DELAY(500) DLGSEL(Quest) DELAY(500) MOVETO(116170,-181254,-1344) MOVETO(116158,-181391,-1344) MOVETO(116413,-181410,-1232) MOVETO(116685,-180402,-1168) MOVETO(116486,-179682,-976) MOVETO(115617,-178761,-928) MOVETO(115668,-178172,-960) MOVETO(115973,-177733,-888) MOVETO(116157,-177738,-888) MOVETO(116243,-177556,-880) CALL(Mion) } LABEL(Mion) DELAY(500) NPCDLG(Mion) DELAY(500) DLGSEL(Quest) DELAY(500) DLGSEL([Path to a Scavenger (Continue)]) DELAY(500) ITEMCOUNT(Mion's Letter[iD=1646],==,1) { CALL(TOMA) } DELAY(500) DLGSEL(All right!) DELAY(500) CALL(transfer) // //Find TOMA // //@Abandoned Coal Mines // LABEL(TOMA) MOVETO(116157,-177738,-888) MOVETO(115973,-177733,-888) MOVETO(115161,-178185,-880) LABEL(COAL) NPCDLG(Wirphy) DELAY(500) DLGSEL(Teleport) DELAY(500) DLGSEL(Abandoned Coal Mines - 690 Adena) DELAY(20000) // //@Abandoned Coal mine part 1 // MOVETO(139717,-177271,-1536) MOVETO(139801,-175250,-1560) MOVETO(138644,-174144,-1728) MOVETO(137811,-173959,-1760) Delay(500) Set(DEFPATH,CLEAR) Set(DEFRANGE,CLEAR) Set(L2WALKER,ENABLE) Set(RANGETYPE,DEFPATH) Set(DEFPATH,ADD,137352,-173812,-1776,0) Set(DEFPATH,ADD,135982,-171373,-1776,0) Set(DEFPATH,ADD,136045,-171086,-1728,0) Set(FIGHTSTART) Delay(50000) MOVETO(135982,-171373,-1776) Delay(5000) Set(DEFPATH,CLEAR) Set(DEFPATH,ADD,136310,-170025,-1728,0) Delay(15000) Set(FIGHTSTOP) Set(DEFPATH,CLEAR) CharStatus(HP,==,0) { Set(FIGHTSTOP) GOHOME CALL(GOTOWN1) } MOVETO(137122,-169540,-1720) MOVETO(140001,-169499,-1776) // //@Abandoned Coal mine part 2 // Set(L2WALKER,ENABLE) Set(DEFPATH,CLEAR) MOVETO(144588,-171740,-1728) Set(DEFPATH,ADD,144588,-171740,-1728,0) Set(FIGHTSTART) Delay(25000) Set(DEFPATH,CLEAR) Set(DEFPATH,ADD,144779,-172972,-1560,0) Delay(10000) Set(DEFPATH,CLEAR) Set(DEFPATH,ADD,144711,-175672,-1520,0) Delay(50000) Set(DEFPATH,CLEAR) Set(DEFPATH,ADD,147254,-175755,-1520,0) Delay(60000) Set(DEFPATH,CLEAR) LABEL(Fight1) Set(DEFPATH,ADD,148459,-175756,-1520,1) Delay(70000) Set(DEFPATH,CLEAR) CharStatus(HP,==,0) { Set(FIGHTSTOP) GOHOME CALL(GOTOWN1) } CharStatus(HP,<,90) { CALL(Fight1) } Set(FIGHTSTOP) MOVETO(150468,-175835,-1520) MOVETO(151484,-175777,-1752) MOVETO(151534,-174876,-1776) NPCDLG(Toma) DELAY(500) DLGSEL(Quest) DELAY(500) ITEMCOUNT(Bead Parcel[iD=1657],==,1) { USEITEM(Scroll of Escape[iD=736]) Delay(15000) CALL(Raut) } Delay(1500) ITEMCOUNT(Tarantula Picture[iD=1654],==,1) { CALL(IfTarantula) } ITEMCOUNT(Bear Picture[iD=1653],==,1) { CALL(IfBear) } USEITEM(Scroll of Escape[iD=736]) CALL(GOTOWN2) // //Back to town[Coal Mine] // LABEL(GOTOWN1) Delay(30000) PosInRange(115303,-178165,-912,1300) { MOVETO(115121,-178189,-880) } PosInRange(116688,-180176,-1184,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } PosInRange(116579,-182751,-1544,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } CALL(COAL) // //Back to town[Mithril Mine] // LABEL(GOTOWN2) Delay(30000) PosInRange(115303,-178165,-912,1300) { MOVETO(115121,-178189,-880) } PosInRange(116688,-180176,-1184,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } PosInRange(116579,-182751,-1544,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } CALL(Mithril) // //@Mithril Mines // LABLE(Mithril) NPCDLG(Wirphy) DELAY(500) DLGSEL(Teleport) DELAY(500) DLGSEL(Eastern Mining Zone (Northeastern Shore) - 2400 Adena) DELAY(25000) MOVETO(168979,-207584,-3496) MOVETO(168989,-206432,-3440) MOVETO(169519,-205205,-3592) MOVETO(170881,-202817,-3544) MOVETO(173087,-201400,-3616) MOVETO(173971,-201587,-3488) MOVETO(175805,-200207,-3400) MOVETO(176119,-199336,-3208) MOVETO(175834,-197100,-3192) MOVETO(175936,-196401,-3184) MOVETO(175921,-194370,-3184) MOVETO(177378,-192139,-3000) MOVETO(176730,-190075,-2552) MOVETO(177372,-188521,-1920) MOVETO(177752,-187196,-880) MOVETO(178465,-185411,-808) MOVETO(178815,-184407,-352) NPCDLG(Toma) DELAY(500) DLGSEL(Quest) DELAY(500) ITEMCOUNT(Bead Parcel[iD=1657],==,1) { USEITEM(Scroll of Escape[iD=736]) Delay(15000) CALL(Raut) } Delay(1500) ITEMCOUNT(Tarantula Picture[iD=1654],==,1) { CALL(IfTarantula2) } ITEMCOUNT(Bear Picture[iD=1653],==,1) { CALL(IfBear2) } USEITEM(Scroll of Escape[iD=736]) CALL(GOTOWN3) // //Back to town[island] // LABEL(GOTOWN3) Delay(30000) PosInRange(115303,-178165,-912,1300) { MOVETO(115121,-178189,-880) } PosInRange(116688,-180176,-1184,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } PosInRange(116579,-182751,-1544,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } CALL(Island) // //@Island // LABEL(Island) NPCDLG(Wirphy) DELAY(500) DLGSEL(Teleport) DELAY(500) DLGSEL(Eastern Mining Zone (Northeastern Shore) - 2400 Adena) DELAY(25000) MOVETO(168344,-209885,-3544) MOVETO(167578,-210952,-3520) MOVETO(165827,-211347,-3672) MOVETO(164495,-212404,-3624) MOVETO(162923,-214683,-3608) MOVETO(161131,-215532,-3592) MOVETO(158213,-215360,-3704) MOVETO(155634,-214952,-3688) MOVETO(154533,-215319,-3680) MOVETO(154230,-219033,-3728) MOVETO(153980,-219712,-3728) MOVETO(154156,-220015,-3520) NPCDLG(Toma) DELAY(500) DLGSEL(Quest) DELAY(500) ITEMCOUNT(Bead Parcel[iD=1657],==,1) { USEITEM(Scroll of Escape[iD=736]) Delay(15000) CALL(Raut) } Delay(1500) ITEMCOUNT(Tarantula Picture[iD=1654],==,1) { CALL(IfTarantula3) } ITEMCOUNT(Bear Picture[iD=1653],==,1) { CALL(IfBear3) } USEITEM(Scroll of Escape[iD=736]) CALL(GOTOWN1) // //If Tarantula Picture = 1 then //[Coal=>Mith] // LABEL(IfTarantula) ITEMCOUNT(Bead[iD=1656],==,20) { USEITEM(Scroll of Escape[iD=736]) Delay(30000) CALL(GOTOWN2) } USEITEM(Scroll of Escape[iD=736]) Delay(15000) CALL(HUNTSPIDER) // //If Bear Picture = 1 then //[Coal=>Mith] // LABEL(IfBear) ITEMCOUNT(Honey Jar[iD=1655],==,5) { USEITEM(Scroll of Escape[iD=736]) Delay(30000) CALL(GOTOWN2) } USEITEM(Scroll of Escape[iD=736]) Delay(30000) CALL(HUNTBEAR) // //If Tarantula Picture = 1 then //[Mith=>Island] // LABEL(IfTarantula2) ITEMCOUNT(Bead[iD=1656],==,20) { USEITEM(Scroll of Escape[iD=736]) Delay(30000) CALL(GOTOWN3) } USEITEM(Scroll of Escape[iD=736]) Delay(15000) CALL(HUNTSPIDER) // //If Bear Picture = 1 then //[Mith=>Island] // LABEL(IfBear2) ITEMCOUNT(Honey Jar[iD=1655],==,5) { USEITEM(Scroll of Escape[iD=736]) Delay(30000) CALL(GOTOWN3) } USEITEM(Scroll of Escape[iD=736]) Delay(30000) CALL(HUNTBEAR) // //If Tarantula Picture = 1 then //[island=>Coal] // LABEL(IfTarantula3) ITEMCOUNT(Bead[iD=1656],==,20) { USEITEM(Scroll of Escape[iD=736]) Delay(30000) CALL(GOTOWN1) } USEITEM(Scroll of Escape[iD=736]) Delay(15000) CALL(HUNTSPIDER) // //If Bear Picture = 1 then //[island=>Coal] // LABEL(IfBear3) ITEMCOUNT(Honey Jar[iD=1655],==,5) { USEITEM(Scroll of Escape[iD=736]) Delay(30000) CALL(GOTOWN1) } USEITEM(Scroll of Escape[iD=736]) Delay(30000) CALL(HUNTBEAR) // //Hunt bears // LABEL(HUNTBEAR) Delay(15000) LABEL(DEAD1) PosInRange(115303,-178165,-912,1300) { MOVETO(115121,-178189,-880) } PosInRange(116688,-180176,-1184,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } PosInRange(116579,-182751,-1544,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } NPCDLG(Wirphy) DELAY(500) DLGSEL(Teleport) DELAY(500) DLGSEL(Western Mining Zone (Central Shore) - 970 Adena) DELAY(25000) MOVETO(136578,-204759,-3720) MOVETO(136645,-204269,-3704) MOVETO(137274,-202972,-3704) MOVETO(137299,-200307,-3568) Set(DEFPATH,CLEAR) Set(L2WALKER,ENABLE) Set(RANGETYPE,DEFPATH) Set(DEFPATH,ADD,137299,-200307,-3568,1600) Set(DEFPATH,ADD,136513,-198637,-3600,800) Set(DEFPATH,ADD,136616,-197384,-3648,550) Set(DEFPATH,ADD,137202,-196517,-3536,1100) Set(DEFPATH,ADD,138958,-197014,-3624,1250) Set(FIGHTSTART) LABEL(HONEY) CharStatus(HP,==,0) { Set(FIGHTSTOP) GOHOME Delay(25000) CALL(DEAD1) } Delay(5000) CharStatus(MP,<,10) { ChangeWaitType(0) Delay(5000) } CharStatus(MP,>,50) { ChangeWaitType(1) Delay(5000) } Delay(1000) ITEMCOUNT(Honey Jar[iD=1655],==,5) { Set(DEFRANGE,CLEAR) Delay(20000) Set(FIGHTSTOP) USEITEM(Scroll of Escape[iD=736]) Delay(5000) CALL(GOTOWN1) } Delay(5000) CALL(HONEY) // //Hunt Tarantula // LABEL(HUNTSPIDER) Delay(30000) LABEL(DEAD1) PosInRange(115303,-178165,-912,1300) { MOVETO(115121,-178189,-880) } PosInRange(116688,-180176,-1184,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } PosInRange(116579,-182751,-1544,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } NPCDLG(Wirphy) DELAY(500) DLGSEL(Teleport) DELAY(500) DLGSEL(Western Mining Zone (Central Shore) - 970 Adena) DELAY(25000) MOVETO(137287,-205010,-3688,0) MOVETO(138637,-204485,-3784,0) MOVETO(139895,-204223,-3544,0) Set(DEFPATH,CLEAR) Set(L2WALKER,ENABLE) Set(FIGHTSTART) Set(RANGETYPE,DEFPATH) Set(DEFPATH,ADD,140640,-205468,-3600,1500) Set(DEFPATH,ADD,141486,-207149,-3632,1500) Set(DEFPATH,ADD,142112,-208417,-3456,1500) Set(DEFPATH,ADD,143452,-209940,-3704,2000) LABEL(BEAD) CharStatus(HP,==,0) { Set(FIGHTSTOP) GOHOME Delay(25000) CALL(DEAD1) } Delay(5000) CharStatus(MP,<,10) { ChangeWaitType(0) Delay(5000) } CharStatus(MP,>,50) { ChangeWaitType(1) Delay(1000) } Delay(5000) ITEMCOUNT(Bead[iD=1656],==,20) { CALL(20BEAD) } Delay(5000) CALL(BEAD) // //If bead = 20 then // LABEL(20BEAD) //POS 1 PosInRange(140640,-205468,-3600,2200) { CALL(GOSAFE1) } //POS 2 Delay(500) PosInRange(143452,-209940,-3704,2200) { CALL(GOSAFE2) } LABEL(GOSAFE1) Set(DEFPATH,CLEAR) Set(FIGHTSTOP) MOVETO(142251,-205970,-3480) MOVETO(143202,-205397,-3368) Set(FIGHTSTART) Delay(30000) CharStatus(HP,==,0) { Set(FIGHTSTOP) GOHOME Delay(25000) CALL(GOTOWN1) } Set(FIGHTSTOP) USEITEM(Scroll of Escape[iD=736]) Delay(5000) CALL(GOTOWN1) LABEL(GOSAFE2) Set(DEFPATH,CLEAR) Set(FIGHTSTOP) MOVETO(142877,-209062,-3576) MOVETO(143305,-207835,-3616) MOVETO(143639,-207338,-3672) Set(FIGHTSTART) Delay(30000) Set(FIGHTSTOP) CharStatus(HP,==,0) { Set(FIGHTSTOP) GOHOME Delay(25000) CALL(GOTOWN1) } USEITEM(Scroll of Escape[iD=736]) Delay(5000) CALL(GOTOWN1) // //Go Gludin [Raut] // LABEL(Raut) Delay(20000) PosInRange(115303,-178165,-912,1300) { MOVETO(115121,-178189,-880) } PosInRange(116688,-180176,-1184,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } PosInRange(116579,-182751,-1544,1300) { MOVETO(116597,-179968,-1328) MOVETO(115121,-178189,-880) } NPCDLG(Wirphy) DELAY(500) DLGSEL(Teleport) DELAY(500) DLGSEL(The Town of Gludio - 32000 Adena) Delay(30000) LABEL(Raut2) NPCDLG(Bella) DELAY(500) DLGSEL(Teleport) DELAY(500) DLGSEL(The Village of Gludin - 7300 Adena) Delay(25000) MOVETO(-81069,150387,-3040) MOVETO(-82986,151682,-3120) MOVETO(-83098,153964,-3168) MOVETO(-82273,153946,-3168) MOVETO(-82273,153409,-3168) MOVETO(-81974,153420,-3168) NPCDLG(Raut) DELAY(500) DLGSEL(Quest) DELAY(500) ITEMCOUNT(Ring of Raven[iD=1642],==,1) { CALL(Moke) } DLGSEL(I'll do it!) MOVETO(-81974,153420,-3168) MOVETO(-82273,153409,-3168) MOVETO(-82273,153946,-3168) MOVETO(-83098,153964,-3168) MOVETO(-82986,151682,-3120) MOVETO(-81069,150387,-3040) MOVETO(-80776,149833,-3040) NPCDLG(Richlin) DELAY(500) DLGSEL( Teleport) DELAY(500) DLGSEL(The Town of Gludio - 7300 Adena) Delay(25000) NPCDLG(Bella) DELAY(500) DLGSEL(Teleport) DELAY(500) DLGSEL(The Town of Giran - 29000 Adena) Delay(25000) MOVETO(83400,147954,-3400) MOVETO(83565,147944,-3400) MOVETO(83537,147619,-3400) MOVETO(81535,147621,-3464) MOVETO(81538,146911,-3528) MOVETO(81525,143241,-3528) MOVETO(80905,141601,-3568) MOVETO(77667,140622,-3696) MOVETO(74077,137293,-3696) MOVETO(74071,135121,-3592) MOVETO(72612,134222,-3656) MOVETO(71721,133596,-3752) MOVETO(70228,131338,-3752) MOVETO(70479,128059,-3736) MOVETO(69531,127052,-3784) MOVETO(69582,125666,-3752) MOVETO(70479,124929,-3744) MOVETO(70881,124586,-3584) NPCDLG(Torai) DELAY(500) DLGSEL(Quest) DELAY(500) DLGSEL(Gives teleport scroll) DELAY(500) DLGSEL(Gratefully receive gift) DELAY(500) USEITEM(Scroll of Escape[iD=736]) Delay(35000) PosInRange(81562,147782,-3464,1300) { MOVETO(81535,147621,-3464) MOVETO(83537,147619,-3400) MOVETO(83565,147944,-3400) MOVETO(83400,147954,-3400) } PosInRange(81637,149427,-3464) { MOVETO(83438,149080,-3400) MOVETO(83400,147954,-3400) } MOVETO(83400,147954,-3400) NPCDLG(Clarissa) DELAY(500) DLGSEL(Teleport) DELAY(500) DLGSEL(The Town of Gludio - 29000 Adena) Delay(25000) CALL(Raut2) // //Become Scavenger[END] // LABEL(Moke) MOVETO(-81910,153477,-3168) NPCDLG(Moke) DELAY(1000) DLGSEL(Get information on changing occupations.) DELAY(500) DLGSEL(Scavenger) DELAY(500) DLGSEL(Change profession to a Scavenger) MOVETO(-81974,153420,-3168) MOVETO(-82273,153409,-3168) MOVETO(-82273,153946,-3168) MOVETO(-83098,153964,-3168) MOVETO(-82986,151682,-3120) MOVETO(-81069,150387,-3040) MOVETO(-80776,149833,-3040) Quote
ientzy Posted November 7, 2008 Posted November 7, 2008 Any1 have script for bounty hunter?I hate to make that quests. Quote
kiara Posted November 11, 2008 Posted November 11, 2008 ;) use an IG l2w, make rec and post here your script we all thx you Quote
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